Player Matchup

Ymir
Ymir
Heltux
Ymir
Level 71
God Stats
1W - 2L
1,290 SR
Queue Stats
108W - 139L
1,225 Elo+
Party 1
Lancelot
Lancelot
alexzand6er
Lancelot
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 60L
1,219 Elo+
Party 2
Neith
Neith
jtais_tue
Neith
Level 109
God Stats
24W - 29L
1,418 SR
Queue Stats
80W - 90L
1,352 Elo+
Party 1
Zhong Kui
Zhong Kui
war214rior
Zhong Kui
Level 39
God Stats
9W - 10L
1,305 SR
Queue Stats
112W - 152L
1,261 Elo+
Party 2
Hercules
Hercules
yort_naimad
Hercules
Level 59
God Stats
7W - 5L
1,542 SR
Queue Stats
146W - 162L
1,285 Elo+
Party 2
Team Averages
Level 61
1,411 SR
1,269 Elo+

VS

Team Averages
Level 73
1,392 SR
1,279 Elo+
Loki
Loki
Bethani25
Loki
Level 69
God Stats
6W - 7L
1,306 SR
Queue Stats
565W - 582L
1,275 Elo+
Solo
Heimdallr
Heimdallr
EMIAGOPIAN
Heimdallr
Level 68
God Stats
5W - 11L
1,319 SR
Queue Stats
107W - 115L
1,269 Elo+
Solo
Chaac
Chaac
casino pitbull
Chaac
Level 62
God Stats
10W - 17L
1,448 SR
Queue Stats
59W - 68L
1,325 Elo+
Solo
Cerberus
Cerberus
czarb23
Cerberus
Level 105
God Stats
48W - 50L
1,385 SR
Queue Stats
557W - 554L
1,268 Elo+
Solo
Janus
Janus
kuzcod
Janus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 218L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Heltux
Ymir
11
3 / 0 / 3
6,813
487
2,827
5,615
3,430
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
alexzand6er
Lancelot
13
6 / 3 / 1
7,821
559
6,826
9,398
4,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
jtais_tue
Neith
11
1 / 0 / 4
6,857
490
8,694
6,106
2,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
war214rior
Zhong Kui
13
2 / 1 / 2
7,859
561
5,380
8,188
5,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
yort_naimad
Hercules
13
1 / 0 / 0
7,776
555
3,896
9,091
7,269
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
10
0 / 2 / 0
6,401
457
6,062
10,283
4,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Heimdallr
EMIAGOPIAN
Heimdallr
9
1 / 7 / 1
5,892
421
5,811
11,738
5,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

1
0 / 0 / 0
4,319
309
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Cerberus
czarb23
Cerberus
9
0 / 0 / 1
6,072
434
1,340
12,456
7,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
kuzcod
Janus
11
3 / 4 / 1
6,910
494
4,505
8,333
2,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
13
Kills
4
4
Deaths
13
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Loki
0
2
0
0
L
Heimdallr
EMIAGOPIAN
Heimdallr
1
7
1
0.21
W
Ymir
Heltux
Ymir
3
0
3
4.5
W
Lancelot
alexzand6er
Lancelot
6
3
1
2.17
L
0
0
0
0
L
Cerberus
czarb23
Cerberus
0
0
1
0.5
W
Neith
jtais_tue
Neith
1
0
4
3
L
Janus
kuzcod
Janus
3
4
1
0.88
W
Zhong Kui
war214rior
Zhong Kui
2
1
2
3
W
Hercules
yort_naimad
Hercules
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,623
Damage
17,718
38,398
Taken
42,810
23,124
Mitigated
20,290
11,905
Healing
8,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
6,062
1,788
0
2,717
10,283
4,634
0
980
9,303
0
35,359
L
Heimdallr
EMIAGOPIAN
Heimdallr
5,811
2,227
107
974
11,738
5,189
1,549
2,275
9,463
0
29,114
W
Ymir
Heltux
Ymir
2,827
439
156
1,104
5,615
3,430
260
687
4,729
9,759
0
W
Lancelot
alexzand6er
Lancelot
6,826
1,508
0
3,480
9,398
4,176
0
1,211
8,098
0
45,106
L
0
0
0
0
0
0
0
0
0
0
0
L
Cerberus
czarb23
Cerberus
1,340
271
161
4,024
12,456
7,600
117
1,553
10,903
21,895
0
W
Neith
jtais_tue
Neith
8,694
4,079
0
2,141
6,106
2,610
1,108
1,592
4,281
0
47,974
L
Janus
kuzcod
Janus
4,505
194
0
390
8,333
2,867
117
3,399
4,934
40,336
0
W
Zhong Kui
war214rior
Zhong Kui
5,380
342
0
2,343
8,188
5,639
2,657
2,355
5,800
57,148
0
W
Hercules
yort_naimad
Hercules
3,896
2,231
0
2,681
9,091
7,269
483
0
9,091
0
48,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,126
Gold Earned
29,594
350
Minions Killed
206
0
Camps Cleared
0
1,457,898
Distance Traveled
1,052,206
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,401
457
60
4
0
303,663
0
L
Heimdallr
5,892
421
44
3
0
235,322
2
W
Ymir
6,813
487
8
1
0
269,171
2
W
Lancelot
7,821
559
70
5
0
329,620
0
L
Chaac
4,319
309
0
0
0
0
0
L
Cerberus
6,072
434
47
3
0
254,035
2
W
Neith
6,857
490
82
6
0
308,198
2
L
Janus
6,910
494
55
4
0
259,186
1
W
Zhong Kui
7,859
561
92
7
0
256,650
0
W
Hercules
7,776
555
98
7
0
294,259
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role