Player Matchup

Izanami
Izanami
 
Izanami
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Madcody2215
Sun Wukong
Level 28
God Stats
6W - 2L
1,696 SR
Queue Stats
39W - 32L
1,514 Elo+
Party 1
He Bo
He Bo
ProSilent
He Bo
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,202 Elo+
Party 1
Ymir
Ymir
XirisGray
Ymir
Level 119
God Stats
2W - 2L
1,816 SR
Queue Stats
80W - 76L
1,513 Elo+
Party 1
Bakasura
Bakasura
daddiepie
Bakasura
Level 68
God Stats
6W - 4L
1,511 SR
Queue Stats
52W - 51L
1,503 Elo+
Party 1
Team Averages
Level 58
1,605 SR
1,447 Elo+

VS

Team Averages
Level 65
1,367 SR
1,403 Elo+
Freya
Freya
CorbinDyed
Freya
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chang'e
Chang'e
MadiTheBaddi
Chang'e
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,443 Elo+
Party 2
Skadi
Skadi
USACade
Skadi
Level 88
God Stats
1W - 2L
1,350 SR
Queue Stats
2W - 4L
1,328 Elo+
Party 2
Cthulhu
Cthulhu
Vokud
Cthulhu
Level 25
God Stats
0W - 1L
1,236 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
YaBoiGrimmy
Ymir
Level 127
God Stats
0W - 1L
1,248 SR
Queue Stats
3W - 9L
1,243 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
0 / 2 / 7
5,545
504
5,353
4,357
1,810
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sun Wukong
Madcody2215
Sun Wukong
11
1 / 0 / 1
6,426
584
2,132
4,796
2,016
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

He Bo
ProSilent
He Bo
10
2 / 1 / 0
5,865
533
3,433
6,274
2,863
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
10
5 / 0 / 3
6,860
624
4,203
6,644
5,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bakasura
daddiepie
Bakasura
11
4 / 0 / 2
6,502
591
4,218
6,758
2,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
9
0 / 2 / 0
5,009
455
1,551
5,007
1,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
MadiTheBaddi
Chang'e
1
0 / 0 / 0
2,007
182
0
0
0
Skadi
USACade
Skadi
8
1 / 5 / 1
4,805
437
3,977
6,699
1,955
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Vokud
Cthulhu
8
1 / 2 / 2
4,886
444
7,022
8,535
4,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 3 / 0
5,786
526
3,939
9,120
4,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
12
Kills
3
3
Deaths
12
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
2
7
1.75
L
Freya
0
2
0
0
W
Sun Wukong
Madcody2215
Sun Wukong
1
0
1
1.5
L
Chang'e
MadiTheBaddi
Chang'e
0
0
0
0
W
He Bo
ProSilent
He Bo
2
1
0
2
L
Skadi
USACade
Skadi
1
5
1
0.3
L
Cthulhu
Vokud
Cthulhu
1
2
2
1
W
Ymir
5
0
3
6.5
L
1
3
0
0.33
W
Bakasura
daddiepie
Bakasura
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,339
Damage
16,489
28,829
Taken
29,361
15,302
Mitigated
12,064
7,363
Healing
4,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,353
4,863
0
393
4,357
1,810
201
1,993
2,127
0
30,462
L
Freya
1,551
390
0
1,308
5,007
1,691
0
0
4,951
27,392
0
W
Sun Wukong
Madcody2215
Sun Wukong
2,132
313
0
1,571
4,796
2,016
357
1,551
3,245
0
35,405
L
Chang'e
MadiTheBaddi
Chang'e
0
0
0
0
0
0
0
0
0
0
0
W
He Bo
ProSilent
He Bo
3,433
990
0
1,675
6,274
2,863
263
3,533
2,635
28,206
0
L
Skadi
USACade
Skadi
3,977
1,923
0
0
6,699
1,955
0
1,338
5,258
0
26,202
L
Cthulhu
Vokud
Cthulhu
7,022
669
0
1,840
8,535
4,110
0
2,294
6,056
20,710
0
W
Ymir
4,203
1,207
229
1,872
6,644
5,770
248
2,882
3,321
17,539
0
L
3,939
249
0
1,649
9,120
4,308
378
4,004
5,116
38,281
0
W
Bakasura
daddiepie
Bakasura
4,218
3,013
0
1,623
6,758
2,843
1,664
1,562
4,989
0
37,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,198
Gold Earned
22,493
280
Minions Killed
197
0
Camps Cleared
0
1,035,883
Distance Traveled
841,988
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,545
504
53
5
0
182,933
0
L
Freya
5,009
455
46
4
0
205,600
0
W
Sun Wukong
6,426
584
68
6
0
207,189
0
L
Chang'e
2,007
182
0
0
0
0
0
W
He Bo
5,865
533
47
4
0
184,795
0
L
Skadi
4,805
437
43
4
0
203,828
0
L
Cthulhu
4,886
444
35
3
0
224,355
0
W
Ymir
6,860
624
17
2
0
204,109
0
L
Ymir
5,786
526
73
7
0
208,205
0
W
Bakasura
6,502
591
95
9
0
256,857
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role