Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
BilliusCosbium
Cerberus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,218 Elo+
Party 3
Rama
Rama
RagnarRiftbane
Rama
Level 64
God Stats
3W - 4L
1,540 SR
Queue Stats
14W - 17L
1,357 Elo+
Party 3
Scylla
Scylla
VIPrizzo
Scylla
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 29L
1,393 Elo+
Party 1
Pele
Pele
inSkiez
Pele
Level 60
God Stats
2W - 3L
1,500 SR
Queue Stats
22W - 41L
1,453 Elo+
Party 1
Team Averages
Level 37
1,508 SR
1,384 Elo+

VS

Team Averages
Level 80
1,430 SR
1,371 Elo+
Erlang Shen
Erlang Shen
I_SomeMexican_I
Erlang Shen
Level 107
God Stats
12W - 20L
1,413 SR
Queue Stats
147W - 175L
1,372 Elo+
Party 2
Susano
Susano
Nick2007todd_dew
Susano
Level 102
God Stats
9W - 6L
1,466 SR
Queue Stats
404W - 387L
1,421 Elo+
Party 2
Cerberus
Cerberus
ORA_Jotaro
Cerberus
Level 56
God Stats
8W - 6L
1,523 SR
Queue Stats
106W - 139L
1,334 Elo+
Party 2
Baba Yaga
Baba Yaga
Phoenixgamer2468
Baba Yaga
Level 27
God Stats
12W - 22L
1,210 SR
Queue Stats
54W - 74L
1,385 Elo+
Party 2
Rama
Rama
zekethegeek816
Rama
Level 109
God Stats
9W - 8L
1,537 SR
Queue Stats
303W - 367L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
3 / 5 / 2
8,248
458
10,297
13,542
7,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
12
1 / 2 / 4
7,859
437
7,785
14,291
13,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 4 / 5
8,311
462
7,996
15,138
4,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
VIPrizzo
Scylla
12
0 / 6 / 1
7,165
398
2,534
9,534
4,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
inSkiez
Pele
12
1 / 7 / 3
7,562
420
9,419
16,447
8,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
I_SomeMexican_I
Erlang Shen
17
7 / 1 / 2
11,075
615
10,872
17,496
15,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
7 / 0 / 8
9,853
547
13,104
14,069
5,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
ORA_Jotaro
Cerberus
13
0 / 3 / 9
8,378
465
6,719
19,468
16,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baba Yaga
14
4 / 2 / 6
9,201
511
9,933
9,658
4,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
6 / 2 / 4
9,582
532
10,647
11,805
4,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
53
7
Kills
24
24
Deaths
8
15
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
5
2
0.8
L
Cerberus
1
2
4
1.5
W
Erlang Shen
I_SomeMexican_I
Erlang Shen
7
1
2
8
W
7
0
8
11
W
Cerberus
ORA_Jotaro
Cerberus
0
3
9
1.5
W
Baba Yaga
4
2
6
3.5
L
2
4
5
1.13
L
Scylla
VIPrizzo
Scylla
0
6
1
0.08
L
Pele
inSkiez
Pele
1
7
3
0.36
W
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,031
Damage
51,275
68,952
Taken
72,496
39,585
Mitigated
46,407
14,248
Healing
27,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
10,297
877
0
1,957
13,542
7,469
9
4,068
9,474
44,618
0
L
Cerberus
7,785
1,130
0
4,093
14,291
13,787
0
5,547
8,744
22,050
0
W
Erlang Shen
I_SomeMexican_I
Erlang Shen
10,872
5,907
0
9,386
17,496
15,593
1,247
3,933
13,520
0
90,541
W
13,104
3,484
0
5,511
14,069
5,836
0
2,859
10,982
0
75,727
W
Cerberus
ORA_Jotaro
Cerberus
6,719
1,065
313
4,564
19,468
16,862
105
6,215
13,041
36,986
0
W
Baba Yaga
9,933
796
0
2,036
9,658
4,050
1,052
3,722
5,667
62,151
0
L
7,996
6,815
0
6,286
15,138
4,813
756
3,522
11,616
0
51,218
L
Scylla
VIPrizzo
Scylla
2,534
623
0
601
9,534
4,689
0
0
9,534
35,333
0
L
Pele
inSkiez
Pele
9,419
3,339
0
1,311
16,447
8,827
0
3,515
12,932
0
52,211
W
10,647
8,104
0
6,103
11,805
4,066
1,658
3,083
8,670
0
79,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,145
Gold Earned
48,089
345
Minions Killed
577
0
Camps Cleared
0
1,519,017
Distance Traveled
1,742,050
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,248
458
80
4
0
303,332
1
L
Cerberus
7,859
437
36
2
0
298,379
2
W
Erlang Shen
11,075
615
154
9
0
348,277
4
W
Susano
9,853
547
117
7
0
420,260
4
W
Cerberus
8,378
465
89
5
0
313,498
0
W
Baba Yaga
9,201
511
95
5
0
354,597
0
L
Rama
8,311
462
88
5
0
280,366
2
L
Scylla
7,165
398
64
4
0
292,795
2
L
Pele
7,562
420
77
4
0
344,145
0
W
Rama
9,582
532
122
7
0
305,418
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role