Player Matchup

Artemis
Artemis
BrewChew2
Artemis
Level 155
God Stats
26W - 13L
1,667 SR
Queue Stats
840W - 931L
1,435 Elo+
Solo
Janus
Janus
MutantLynx
Janus
Level 86
God Stats
0W - 2L
1,031 SR
Queue Stats
22W - 35L
1,393 Elo+
Party 1
Skadi
Skadi
dayane04081977
Skadi
Level 159
God Stats
2W - 2L
1,485 SR
Queue Stats
244W - 240L
1,414 Elo+
Solo
Eset
Eset
klarylin
Eset
Level 29
God Stats
1W - 1L
1,850 SR
Queue Stats
22W - 35L
1,393 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
mplstc
Morgan Le Fay
Level 49
God Stats
3W - 2L
1,500 SR
Queue Stats
168W - 181L
1,355 Elo+
Solo
Team Averages
Level 96
1,507 SR
1,398 Elo+

VS

Team Averages
Level 90
1,385 SR
1,500 Elo+
Osiris
Osiris
AttackGoose93
Osiris
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 72L
1,735 Elo+
Solo
Janus
Janus
Grumpy Canadian
Janus
Level 128
God Stats
3W - 4L
1,363 SR
Queue Stats
312W - 344L
1,475 Elo+
Solo
Danzaburou
Danzaburou
SchtickyFingrs
Danzaburou
Level 46
God Stats
6W - 4L
1,389 SR
Queue Stats
189W - 164L
1,505 Elo+
Solo
Cthulhu
Cthulhu
jbonn74
Cthulhu
Level 123
God Stats
2W - 0L
1,233 SR
Queue Stats
123W - 116L
1,349 Elo+
Solo
Tiamat
Tiamat
shun120
Tiamat
Level 105
God Stats
3W - 4L
1,437 SR
Queue Stats
177W - 168L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BrewChew2
Artemis
18
9 / 8 / 6
11,261
704
24,822
17,784
8,482
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
20
2 / 2 / 10
12,056
754
14,864
12,427
5,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 9 / 9
8,535
533
8,414
16,548
7,114
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
17
3 / 3 / 7
9,656
604
5,326
12,185
6,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
mplstc
Morgan Le Fay
18
4 / 5 / 10
9,936
621
10,282
13,832
6,858
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 14
10,624
664
10,551
15,384
17,327
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 5 / 6
10,257
641
17,388
13,805
5,687
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
SchtickyFingrs
Danzaburou
18
3 / 3 / 14
10,362
648
15,971
13,801
7,387
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
jbonn74
Cthulhu
16
1 / 5 / 15
10,075
630
6,298
21,001
27,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
shun120
Tiamat
20
13 / 2 / 8
12,604
788
18,350
14,027
12,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
84
18
Kills
27
27
Deaths
18
42
Assists
57
Player
Kills
Deaths
Assists
KDA
W
5
3
14
4
L
Artemis
BrewChew2
Artemis
9
8
6
1.5
W
5
5
6
1.6
L
Janus
2
2
10
3.5
W
Danzaburou
SchtickyFingrs
Danzaburou
3
3
14
3.33
L
0
9
9
0.5
W
Cthulhu
jbonn74
Cthulhu
1
5
15
1.7
L
Eset
3
3
7
2.17
L
Morgan Le Fay
mplstc
Morgan Le Fay
4
5
10
1.8
W
Tiamat
shun120
Tiamat
13
2
8
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,708
Damage
68,558
72,776
Taken
78,018
34,333
Mitigated
70,641
17,136
Healing
29,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,551
2,265
3,051
3,333
15,384
17,327
0
7,120
8,264
0
15,740
L
Artemis
BrewChew2
Artemis
24,822
10,400
1,348
2,877
17,784
8,482
0
9,598
8,186
0
36,323
W
17,388
136
1,684
2,547
13,805
5,687
0
3,792
10,013
34,695
0
L
Janus
14,864
423
2,086
3,900
12,427
5,874
0
6,601
5,826
51,496
0
W
Danzaburou
SchtickyFingrs
Danzaburou
15,971
1,060
2,738
3,821
13,801
7,387
50
6,834
6,967
0
28,968
L
8,414
2,757
1,115
1,512
16,548
7,114
0
9,485
7,063
0
18,099
W
Cthulhu
jbonn74
Cthulhu
6,298
36
2,278
2,604
21,001
27,405
22
7,802
13,199
18,074
0
L
Eset
5,326
355
780
2,097
12,185
6,005
0
7,843
4,342
14,218
0
L
Morgan Le Fay
mplstc
Morgan Le Fay
10,282
754
506
915
13,832
6,858
0
8,509
5,323
13,448
0
W
Tiamat
shun120
Tiamat
18,350
592
2,584
5,358
14,027
12,835
0
4,924
9,103
43,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,444
Gold Earned
53,922
153
Minions Killed
161
0
Camps Cleared
0
1,396,203
Distance Traveled
1,423,679
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,624
664
9
1
0
309,551
0
L
Artemis
11,261
704
18
1
0
237,960
0
W
Janus
10,257
641
39
2
0
258,987
0
L
Janus
12,056
754
93
6
0
317,484
0
W
Danzaburou
10,362
648
24
2
0
297,107
0
L
Skadi
8,535
533
17
1
0
270,204
4
W
Cthulhu
10,075
630
34
2
0
256,836
0
L
Eset
9,656
604
12
1
0
297,219
0
L
Morgan Le Fay
9,936
621
13
1
0
273,336
0
W
Tiamat
12,604
788
55
3
0
301,198
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role