Player Matchup

Thoth
Thoth
Gonzo8606
Thoth
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,447 Elo+
Solo
Ymir
Ymir
Inhumanum
Ymir
Level 160
God Stats
26W - 30L
1,430 SR
Queue Stats
822W - 823L
1,467 Elo+
Solo
The Morrigan
The Morrigan
Jinxeed
The Morrigan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,458 Elo+
Solo
Ares
Ares
MikeAmMic_
Ares
Level 122
God Stats
4W - 4L
1,244 SR
Queue Stats
92W - 97L
1,510 Elo+
Solo
Fenrir
Fenrir
有事冲我来
Fenrir
Level 88
God Stats
6W - 2L
1,427 SR
Queue Stats
193W - 192L
1,510 Elo+
Solo
Team Averages
Level 93
1,420 SR
1,478 Elo+

VS

Team Averages
Level 128
1,466 SR
1,516 Elo+
Zhong Kui
Zhong Kui
Davide99
Zhong Kui
Level 126
God Stats
1W - 3L
1,615 SR
Queue Stats
160W - 149L
1,548 Elo+
Party 1
Ullr
Ullr
Kage97
Ullr
Level 122
God Stats
1W - 1L
1,270 SR
Queue Stats
180W - 155L
1,556 Elo+
Party 1
Izanami
Izanami
Kasalina1
Izanami
Level 109
God Stats
8W - 14L
1,455 SR
Queue Stats
724W - 736L
1,454 Elo+
Solo
Sol
Sol
tutifrutii
Sol
Level 148
God Stats
6W - 7L
1,597 SR
Queue Stats
288W - 281L
1,455 Elo+
Solo
He Bo
He Bo
zargossa
He Bo
Level 133
God Stats
1W - 4L
1,392 SR
Queue Stats
355W - 378L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Gonzo8606
Thoth
18
5 / 3 / 16
11,096
740
13,597
8,665
4,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
18
5 / 3 / 20
10,795
720
14,496
15,864
18,580
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

The Morrigan
Jinxeed
The Morrigan
20
8 / 4 / 13
12,374
825
11,786
9,585
5,988
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
4 / 2 / 18
10,650
710
12,406
16,361
18,955
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
6 / 4 / 12
10,626
708
11,707
21,008
25,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Davide99
Zhong Kui
16
4 / 8 / 5
10,199
680
12,108
20,182
16,558
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ullr
Kage97
Ullr
20
6 / 3 / 7
11,678
779
9,980
11,421
5,826
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
Kasalina1
Izanami
17
1 / 7 / 10
10,573
705
8,841
15,158
6,669
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 5 / 8
10,456
697
15,754
13,866
6,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

He Bo
zargossa
He Bo
15
2 / 7 / 4
9,667
644
8,191
11,137
4,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
50
28
Kills
16
16
Deaths
30
79
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Davide99
Zhong Kui
4
8
5
0.81
W
Thoth
Gonzo8606
Thoth
5
3
16
4.33
W
Ymir
5
3
20
5
W
The Morrigan
Jinxeed
The Morrigan
8
4
13
3.63
L
Ullr
Kage97
Ullr
6
3
7
3.17
L
Izanami
Kasalina1
Izanami
1
7
10
0.86
W
4
2
18
6.5
L
3
5
8
1.4
L
He Bo
zargossa
He Bo
2
7
4
0.57
W
6
4
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,992
Damage
54,874
71,483
Taken
71,764
74,377
Mitigated
39,859
20,092
Healing
17,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Davide99
Zhong Kui
12,108
684
738
5,163
20,182
16,558
167
13,859
5,413
24,584
0
W
Thoth
Gonzo8606
Thoth
13,597
763
2,021
877
8,665
4,893
1,915
4,343
4,322
31,041
0
W
Ymir
14,496
1,018
367
1,107
15,864
18,580
522
6,534
9,330
22,317
0
W
The Morrigan
Jinxeed
The Morrigan
11,786
1,921
1,981
920
9,585
5,988
1,015
5,581
4,004
39,267
1,000
L
Ullr
Kage97
Ullr
9,980
4,928
306
1,440
11,421
5,826
1,104
8,098
2,811
0
25,522
L
Izanami
Kasalina1
Izanami
8,841
5,182
1,128
1,970
15,158
6,669
1,420
11,112
3,346
0
29,666
W
12,406
171
2,689
2,187
16,361
18,955
144
8,878
7,483
16,632
0
L
15,754
3,707
590
3,805
13,866
6,036
1,352
7,981
5,354
34,989
0
L
He Bo
zargossa
He Bo
8,191
516
1,743
1,004
11,137
4,770
220
8,775
1,882
17,921
0
W
11,707
1,415
2,846
5,097
21,008
25,961
375
10,717
10,291
0
13,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,541
Gold Earned
52,573
152
Minions Killed
160
0
Camps Cleared
0
1,230,775
Distance Traveled
1,171,667
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,199
680
30
2
0
204,329
2
W
Thoth
11,096
740
47
3
0
234,720
1
W
Ymir
10,795
720
23
2
0
236,751
0
W
The Morrigan
12,374
825
73
5
0
241,600
0
L
Ullr
11,678
779
23
2
0
246,547
0
L
Izanami
10,573
705
46
3
0
222,041
0
W
Ares
10,650
710
6
0
0
285,798
6
L
Sol
10,456
697
37
2
0
259,516
0
L
He Bo
9,667
644
24
2
0
239,234
0
W
Fenrir
10,626
708
3
0
0
231,906
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role