Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
DislikedEel169
Rama
Level 145
God Stats
7W - 8L
1,500 SR
Queue Stats
308W - 208L
1,663 Elo+
Party 1
Loki
Loki
R0dr1g0 XD
Loki
Level 80
God Stats
2W - 0L
1,693 SR
Queue Stats
49W - 36L
1,529 Elo+
Party 1
Nu Wa
Nu Wa
VegetoVegeta829
Nu Wa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 12L
1,688 Elo+
Party 1
Shiva
Shiva
frajay4032
Shiva
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 26L
1,375 Elo+
Solo
Team Averages
Level 81
1,539 SR
1,551 Elo+

VS

Team Averages
Level 76
1,460 SR
1,514 Elo+
Skadi
Skadi
Bleed_Blue_25
Skadi
Level 107
God Stats
2W - 6L
1,132 SR
Queue Stats
202W - 171L
1,603 Elo+
Party 3
Cerberus
Cerberus
Chadoor
Cerberus
Level 13
God Stats
2W - 2L
1,517 SR
Queue Stats
3W - 4L
1,472 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Dabster-kun
Cu Chulainn
Level 123
God Stats
8W - 17L
1,534 SR
Queue Stats
495W - 494L
1,475 Elo+
Party 2
Bakasura
Bakasura
Not_Ollie
Bakasura
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 48L
1,590 Elo+
Party 3
Izanami
Izanami
WyFu-Monkey
Izanami
Level 89
God Stats
1W - 2L
1,620 SR
Queue Stats
194W - 196L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
17
1 / 2 / 13
11,426
476
13,115
29,485
43,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
17 / 0 / 2
15,135
631
37,066
24,483
12,962
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
2 / 2 / 6
11,783
491
5,137
15,638
7,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

17
1 / 4 / 9
10,605
442
19,002
13,330
5,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
17
0 / 3 / 10
10,616
442
11,941
28,314
24,495
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 4 / 5
12,253
511
19,681
18,668
8,877
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Chadoor
Cerberus
13
0 / 8 / 1
8,788
366
6,857
32,910
40,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
Dabster-kun
Cu Chulainn
17
0 / 3 / 3
11,176
466
20,811
27,468
30,008
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
Not_Ollie
Bakasura
20
9 / 2 / 0
12,848
535
15,805
26,101
15,051
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
WyFu-Monkey
Izanami
17
0 / 4 / 0
10,508
438
6,753
15,569
6,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
20
21
Kills
11
11
Deaths
21
40
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
2
13
3.75
L
2
4
5
1.13
L
Cerberus
Chadoor
Cerberus
0
8
1
0.06
L
Cu Chulainn
Dabster-kun
Cu Chulainn
0
3
3
0.5
W
17
0
2
18
L
Bakasura
Not_Ollie
Bakasura
9
2
0
4.5
W
2
2
6
2.5
W
1
4
9
1.38
L
Izanami
WyFu-Monkey
Izanami
0
4
0
0
W
Shiva
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,261
Damage
69,907
111,250
Taken
120,716
94,032
Mitigated
100,486
54,377
Healing
23,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
13,115
4,922
5,776
11,704
29,485
43,526
715
2,302
25,821
36,509
0
L
19,681
6,832
0
2,721
18,668
8,877
229
8,560
9,686
0
138,917
L
Cerberus
Chadoor
Cerberus
6,857
1,123
0
8,218
32,910
40,124
568
6,232
26,496
32,565
0
L
Cu Chulainn
Dabster-kun
Cu Chulainn
20,811
3,209
0
857
27,468
30,008
0
8,632
18,614
0
111,818
W
37,066
28,886
0
17,738
24,483
12,962
5,247
3,595
20,888
0
175,955
L
Bakasura
Not_Ollie
Bakasura
15,805
10,319
0
7,204
26,101
15,051
0
4,858
21,021
0
136,815
W
5,137
798
0
6,991
15,638
7,650
329
79
15,279
0
108,928
W
19,002
4,453
0
500
13,330
5,399
2,044
166
12,837
92,109
0
L
Izanami
WyFu-Monkey
Izanami
6,753
4,511
0
4,327
15,569
6,426
477
2,605
12,782
0
89,337
W
Shiva
11,941
3,061
2,217
9,451
28,314
24,495
1,423
715
26,678
0
82,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,565
Gold Earned
55,573
738
Minions Killed
850
0
Camps Cleared
0
2,238,051
Distance Traveled
2,254,599
26
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,426
476
36
2
0
426,341
12
L
Skadi
12,253
511
229
10
0
446,396
5
L
Cerberus
8,788
366
86
4
0
431,475
1
L
Cu Chulainn
11,176
466
175
7
0
403,945
0
W
Rama
15,135
631
248
10
0
461,431
1
L
Bakasura
12,848
535
221
9
0
551,707
2
W
Loki
11,783
491
152
6
0
526,583
7
W
Nu Wa
10,605
442
163
7
0
414,371
1
L
Izanami
10,508
438
139
6
0
421,076
4
W
Shiva
10,616
442
139
6
0
409,325
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role