Player Matchup

Olorun
Olorun
FireElementals
Olorun
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 45L
1,895 Elo+
Solo
Lancelot
Lancelot
Lamole3
Lancelot
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
185W - 160L
1,687 Elo+
Solo
Sylvanus
Sylvanus
LoafOaf
Sylvanus
Level 127
God Stats
16W - 8L
1,523 SR
Queue Stats
143W - 84L
1,743 Elo+
Solo
Team Averages
Level 129
1,508 SR
1,775 Elo+

VS

Team Averages
Level 98
1,555 SR
1,573 Elo+
Cupid
Cupid
 
Cupid
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
SamarASMR
He Bo
Level 141
God Stats
0W - 1L
1,329 SR
Queue Stats
37W - 40L
1,626 Elo+
Party 1
Geb
Geb
YungC00ki
Geb
Level 55
God Stats
1W - 2L
1,837 SR
Queue Stats
6W - 8L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 8
7,979
887
15,270
7,504
4,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lancelot
Lamole3
Lancelot
13
7 / 0 / 9
7,868
874
8,122
10,324
5,960
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sylvanus
LoafOaf
Sylvanus
12
3 / 0 / 14
7,783
865
5,275
9,721
9,665
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
9
0 / 4 / 0
5,307
590
5,915
8,235
3,473
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
SamarASMR
He Bo
9
0 / 6 / 0
5,385
598
7,429
10,022
3,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 7 / 0
5,574
619
2,662
14,682
10,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
0
17
Kills
0
0
Deaths
17
31
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
4
0
0
W
7
0
8
11
W
Lancelot
Lamole3
Lancelot
7
0
9
11.5
W
Sylvanus
LoafOaf
Sylvanus
3
0
14
10
L
He Bo
SamarASMR
He Bo
0
6
0
0
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,667
Damage
16,006
27,549
Taken
32,939
20,215
Mitigated
17,603
13,880
Healing
3,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
5,915
3,172
358
1,054
8,235
3,473
0
5,241
2,994
0
18,071
W
15,270
6,803
602
3,322
7,504
4,590
2,294
3,420
3,936
41,996
4,762
W
Lancelot
Lamole3
Lancelot
8,122
1,771
0
2,203
10,324
5,960
120
3,980
6,148
0
23,076
W
Sylvanus
LoafOaf
Sylvanus
5,275
1,616
4,254
3,499
9,721
9,665
263
2,407
7,130
12,501
0
L
He Bo
SamarASMR
He Bo
7,429
407
0
730
10,022
3,800
0
6,297
3,725
20,634
0
L
2,662
770
0
1,413
14,682
10,330
0
7,297
7,385
5,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,630
Gold Earned
16,266
117
Minions Killed
74
7
Camps Cleared
1
532,993
Distance Traveled
437,106
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,307
590
39
4
0
142,479
4
W
Olorun
7,979
887
69
8
5
158,939
0
W
Lancelot
7,868
874
34
4
2
204,666
0
W
Sylvanus
7,783
865
14
2
0
169,388
0
L
He Bo
5,385
598
30
3
1
152,706
3
L
Geb
5,574
619
5
1
0
141,921
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role