Player Matchup

Hades
Hades
MackDaddyGurth
Hades
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 11L
1,265 Elo+
Party 2
Lancelot
Lancelot
Solublejaguar4
Lancelot
Level 65
God Stats
10W - 2L
1,663 SR
Queue Stats
49W - 29L
1,664 Elo+
Solo
Rama
Rama
tinykilla
Rama
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,254 Elo+
Party 2
Team Averages
Level 59
1,554 SR
1,394 Elo+

VS

Team Averages
Level 61
1,369 SR
1,358 Elo+
Hera
Hera
BestSploot
Hera
Level 64
God Stats
4W - 8L
1,237 SR
Queue Stats
53W - 81L
1,314 Elo+
Party 1
Izanami
Izanami
DragonRider327
Izanami
Level 52
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 33L
1,415 Elo+
Solo
Chaac
Chaac
wakuflaku
Chaac
Level 67
God Stats
14W - 15L
1,370 SR
Queue Stats
72W - 105L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 18
11,614
774
18,905
18,760
9,954
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
19
15 / 4 / 9
13,524
902
19,859
14,729
8,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
16
7 / 4 / 15
11,509
767
14,142
14,874
6,313
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 9 / 3
11,137
742
15,986
15,971
7,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
6 / 8 / 3
11,583
772
10,846
17,041
6,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
wakuflaku
Chaac
14
0 / 10 / 4
9,489
633
10,551
24,043
15,369
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
21
27
Kills
11
11
Deaths
27
42
Assists
10
Player
Kills
Deaths
Assists
KDA
L
5
9
3
0.72
L
6
8
3
0.94
W
5
3
18
4.67
W
Lancelot
15
4
9
4.88
W
Rama
7
4
15
3.63
L
Chaac
wakuflaku
Chaac
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,906
Damage
37,383
48,363
Taken
57,055
24,498
Mitigated
29,508
16,581
Healing
9,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,986
4,853
122
2,198
15,971
7,974
119
5,428
10,543
31,455
0
L
10,846
7,557
0
3,272
17,041
6,165
624
5,665
11,376
0
32,751
W
18,905
2,900
1,557
8,640
18,760
9,954
218
5,334
13,426
41,766
0
W
Lancelot
19,859
3,636
0
2,887
14,729
8,231
1,389
4,956
9,773
0
68,978
W
Rama
14,142
9,807
166
3,331
14,874
6,313
1,090
6,305
8,569
0
33,909
L
Chaac
wakuflaku
Chaac
10,551
3,216
0
3,487
24,043
15,369
431
7,836
16,207
0
34,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,647
Gold Earned
32,209
180
Minions Killed
126
8
Camps Cleared
4
785,473
Distance Traveled
686,756
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,137
742
32
2
0
210,368
0
L
Izanami
11,583
772
36
2
2
228,913
1
W
Hades
11,614
774
57
4
1
233,968
0
W
Lancelot
13,524
902
84
6
7
303,757
3
W
Rama
11,509
767
39
3
0
247,748
0
L
Chaac
9,489
633
58
4
2
247,475
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role