Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ChrisAcardi
Ah Muzen Cab
Level 136
God Stats
8W - 3L
1,584 SR
Queue Stats
336W - 311L
1,602 Elo+
Party 1
Skadi
Skadi
Drwick117
Skadi
Level 63
God Stats
4W - 3L
1,625 SR
Queue Stats
100W - 109L
1,481 Elo+
Party 1
Kukulkan
Kukulkan
FireLordOzai97
Kukulkan
Level 120
God Stats
4W - 4L
1,443 SR
Queue Stats
174W - 158L
1,590 Elo+
Party 1
Khepri
Khepri
ImNolt
Khepri
Level 69
God Stats
19W - 16L
1,243 SR
Queue Stats
49W - 55L
1,459 Elo+
Party 1
Loki
Loki
PixSamael
Loki
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
17W - 20L
1,496 Elo+
Solo
Team Averages
Level 103
1,479 SR
1,526 Elo+

VS

Team Averages
Level 92
1,557 SR
1,549 Elo+
Yu Huang
Yu Huang
Sl2ther
Yu Huang
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 38L
1,611 Elo+
Party 2
Atlas
Atlas
TheHvsky
Atlas
Level 104
God Stats
30W - 38L
1,522 SR
Queue Stats
850W - 817L
1,499 Elo+
Solo
Sobek
Sobek
TsubakiFuto
Sobek
Level 58
God Stats
2W - 4L
1,256 SR
Queue Stats
40W - 48L
1,380 Elo+
Solo
Lancelot
Lancelot
Xènn
Lancelot
Level 157
God Stats
7W - 7L
1,800 SR
Queue Stats
151W - 105L
1,644 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
opinity
Ah Muzen Cab
Level 89
God Stats
8W - 5L
1,705 SR
Queue Stats
148W - 99L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ChrisAcardi
Ah Muzen Cab
20
11 / 3 / 4
14,778
643
25,254
22,883
11,752
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
Drwick117
Skadi
20
5 / 2 / 6
13,416
583
14,406
13,366
7,014
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
19
6 / 1 / 9
13,295
578
26,908
11,836
6,406
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
ImNolt
Khepri
15
1 / 2 / 11
11,329
493
5,291
14,476
20,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
18
4 / 3 / 7
11,899
517
10,774
20,996
8,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Sl2ther
Yu Huang
16
1 / 5 / 2
9,880
430
3,550
14,863
7,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
TheHvsky
Atlas
18
2 / 6 / 3
11,535
502
9,534
27,336
25,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
1 / 4 / 3
8,837
384
3,163
21,134
26,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Lancelot
Xènn
Lancelot
17
6 / 7 / 2
11,696
509
22,434
24,735
11,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
opinity
Ah Muzen Cab
15
0 / 5 / 1
9,716
422
8,921
17,288
6,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
21
27
Kills
10
11
Deaths
27
37
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
ChrisAcardi
Ah Muzen Cab
11
3
4
4.33
W
Skadi
Drwick117
Skadi
5
2
6
4
W
Kukulkan
6
1
9
10.5
W
Khepri
ImNolt
Khepri
1
2
11
3.25
W
Loki
4
3
7
2.5
L
Yu Huang
Sl2ther
Yu Huang
1
5
2
0.4
L
Atlas
TheHvsky
Atlas
2
6
3
0.58
L
1
4
3
0.63
L
Lancelot
Xènn
Lancelot
6
7
2
1
L
Ah Muzen Cab
opinity
Ah Muzen Cab
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,633
Damage
47,602
83,557
Taken
105,356
53,628
Mitigated
78,189
29,498
Healing
21,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
ChrisAcardi
Ah Muzen Cab
25,254
12,954
0
12,152
22,883
11,752
9,196
6,351
15,895
0
144,172
W
Skadi
Drwick117
Skadi
14,406
6,043
0
3,547
13,366
7,014
574
1,261
12,027
0
127,960
W
Kukulkan
26,908
3,273
0
2,760
11,836
6,406
1,698
2,868
8,766
125,175
0
W
Khepri
ImNolt
Khepri
5,291
370
0
2,226
14,476
20,188
0
2,794
11,544
18,824
0
W
Loki
10,774
2,935
0
8,813
20,996
8,268
0
2,197
17,831
0
81,712
L
Yu Huang
Sl2ther
Yu Huang
3,550
722
0
45
14,863
7,344
185
6,703
8,160
74,891
0
L
Atlas
TheHvsky
Atlas
9,534
2,787
0
7,229
27,336
25,281
0
4,656
22,680
79,154
0
L
3,163
350
0
3,548
21,134
26,790
0
10,872
10,262
20,593
0
L
Lancelot
Xènn
Lancelot
22,434
5,148
0
5,574
24,735
11,813
0
6,474
18,261
0
95,150
L
Ah Muzen Cab
opinity
Ah Muzen Cab
8,921
3,122
0
5,490
17,288
6,961
984
3,494
13,794
0
88,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,717
Gold Earned
51,664
700
Minions Killed
651
0
Camps Cleared
0
2,207,521
Distance Traveled
1,983,286
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
14,778
643
202
9
0
408,584
1
W
Skadi
13,416
583
187
8
0
420,931
4
W
Kukulkan
13,295
578
183
8
0
445,335
3
W
Khepri
11,329
493
28
1
0
437,835
0
W
Loki
11,899
517
100
4
0
494,836
6
L
Yu Huang
9,880
430
156
7
0
379,034
3
L
Atlas
11,535
502
173
8
0
366,314
3
L
Sobek
8,837
384
27
1
0
429,068
5
L
Lancelot
11,696
509
136
6
0
435,431
1
L
Ah Muzen Cab
9,716
422
159
7
0
373,439
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role