Player Matchup

Merlin
Merlin
DashShooter
Merlin
Level 78
God Stats
23W - 16L
1,467 SR
Queue Stats
38W - 31L
1,358 Elo+
Solo
Pele
Pele
Huhes1
Pele
Level 46
God Stats
1W - 2L
1,150 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Khepri
Khepri
SillyObject1550
Khepri
Level 124
God Stats
1W - 0L
1,402 SR
Queue Stats
2W - 1L
1,452 Elo+
Party 1
Hachiman
Hachiman
TheRavenRogue
Hachiman
Level 104
God Stats
1W - 0L
1,719 SR
Queue Stats
24W - 19L
1,437 Elo+
Party 1
Bellona
Bellona
bigpapa61
Bellona
Level 69
God Stats
4W - 3L
1,543 SR
Queue Stats
36W - 32L
1,374 Elo+
Solo
Team Averages
Level 84
1,456 SR
1,424 Elo+

VS

Team Averages
Level 80
1,622 SR
1,313 Elo+
Neith
Neith
Daemone19
Neith
Level 87
God Stats
12W - 7L
1,619 SR
Queue Stats
182W - 209L
1,342 Elo+
Solo
Achilles
Achilles
Jo-_-Hunt
Achilles
Level 36
God Stats
1W - 5L
1,500 SR
Queue Stats
51W - 74L
1,147 Elo+
Party 3
Zhong Kui
Zhong Kui
Lexx tvv
Zhong Kui
Level 129
God Stats
28W - 17L
1,746 SR
Queue Stats
143W - 129L
1,554 Elo+
Party 2
Cliodhna
Cliodhna
NotRainbowSmurf-
Cliodhna
Level 29
God Stats
0W - 1L
1,732 SR
Queue Stats
19W - 36L
1,163 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
SleepyheadBit
Morgan Le Fay
Level 119
God Stats
13W - 11L
1,511 SR
Queue Stats
108W - 96L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
4 / 6 / 2
7,773
555
7,692
8,315
3,402
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pele
Huhes1
Pele
11
1 / 2 / 0
6,611
472
3,578
9,174
3,809
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 2 / 3
6,664
476
2,620
11,728
9,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hachiman
TheRavenRogue
Hachiman
11
3 / 4 / 0
7,056
504
6,532
8,593
3,474
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
bigpapa61
Bellona
12
2 / 0 / 4
7,386
528
4,728
8,579
7,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Daemone19
Neith
11
3 / 2 / 4
6,772
484
9,207
7,912
3,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Jo-_-Hunt
Achilles
10
2 / 5 / 3
6,639
474
4,945
11,816
10,531
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Zhong Kui
Lexx tvv
Zhong Kui
10
3 / 3 / 2
6,343
453
7,612
9,546
7,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
3 / 1 / 1
7,324
523
5,268
11,808
4,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morgan Le Fay
SleepyheadBit
Morgan Le Fay
14
3 / 0 / 0
7,737
553
5,270
3,838
1,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
24
10
Kills
14
14
Deaths
11
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
Daemone19
Neith
3
2
4
2.5
W
Merlin
4
6
2
0.83
W
Pele
Huhes1
Pele
1
2
0
0.5
L
Achilles
Jo-_-Hunt
Achilles
2
5
3
0.7
L
Zhong Kui
Lexx tvv
Zhong Kui
3
3
2
1.33
L
3
1
1
3.5
W
0
2
3
0.75
L
Morgan Le Fay
SleepyheadBit
Morgan Le Fay
3
0
0
3
W
Hachiman
TheRavenRogue
Hachiman
3
4
0
0.75
W
Bellona
bigpapa61
Bellona
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,150
Damage
32,302
46,389
Taken
44,920
28,403
Mitigated
27,591
7,713
Healing
13,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Daemone19
Neith
9,207
4,543
0
3,305
7,912
3,274
903
1,067
6,845
0
43,027
W
Merlin
7,692
723
0
234
8,315
3,402
1,400
1,360
6,955
47,657
0
W
Pele
Huhes1
Pele
3,578
715
0
1,346
9,174
3,809
1,402
3,927
5,247
0
39,153
L
Achilles
Jo-_-Hunt
Achilles
4,945
1,944
0
2,895
11,816
10,531
40
3,588
8,228
0
28,075
L
Zhong Kui
Lexx tvv
Zhong Kui
7,612
2,443
0
1,669
9,546
7,636
152
1,347
8,199
26,085
7,237
L
5,268
1,018
0
4,864
11,808
4,485
0
3,252
8,556
0
60,299
W
2,620
351
237
1,173
11,728
9,787
190
3,282
8,446
19,741
0
L
Morgan Le Fay
SleepyheadBit
Morgan Le Fay
5,270
200
0
798
3,838
1,665
0
1,058
2,780
49,992
0
W
Hachiman
TheRavenRogue
Hachiman
6,532
4,156
370
1,714
8,593
3,474
842
2,375
6,218
0
35,878
W
Bellona
bigpapa61
Bellona
4,728
1,856
0
2,639
8,579
7,931
404
812
7,767
0
33,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,490
Gold Earned
34,815
264
Minions Killed
339
0
Camps Cleared
0
1,317,270
Distance Traveled
1,218,994
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,772
484
55
4
0
215,076
0
W
Merlin
7,773
555
72
5
0
226,612
2
W
Pele
6,611
472
55
4
0
283,085
0
L
Achilles
6,639
474
37
3
0
229,665
0
L
Zhong Kui
6,343
453
53
4
0
178,996
1
L
Cliodhna
7,324
523
103
7
0
308,468
2
W
Khepri
6,664
476
11
1
0
279,303
8
L
Morgan Le Fay
7,737
553
91
7
0
286,789
0
W
Hachiman
7,056
504
61
4
0
244,900
0
W
Bellona
7,386
528
65
5
0
283,370
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role