Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Azuquo
Hou Yi
Level 108
God Stats
11W - 8L
1,577 SR
Queue Stats
152W - 56L
1,749 Elo+
Party 1
Sobek
Sobek
Kumorai
Sobek
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
191W - 69L
1,729 Elo+
Party 1
Team Averages
Level 131
1,526 SR
1,659 Elo+

VS

Team Averages
Level 63
1,587 SR
1,713 Elo+
Thanatos
Thanatos
GTO I PUPPE
Thanatos
Level 146
God Stats
0W - 1L
1,593 SR
Queue Stats
4W - 3L
1,745 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Galaxy Lxser
Tsukuyomi
Level 24
God Stats
2W - 1L
1,723 SR
Queue Stats
2W - 3L
1,649 Elo+
Party 2
Nu Wa
Nu Wa
I KaKuZu l
Nu Wa
Level 18
God Stats
2W - 3L
1,445 SR
Queue Stats
4W - 3L
1,745 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
6 / 0 / 4
7,912
791
10,005
5,054
2,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hou Yi
Azuquo
Hou Yi
13
4 / 0 / 6
7,788
779
5,867
4,788
2,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
Kumorai
Sobek
12
1 / 1 / 9
7,777
778
3,821
11,134
12,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GTO I PUPPE
Thanatos
10
1 / 2 / 0
6,014
601
4,686
9,043
3,751
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
Galaxy Lxser
Tsukuyomi
10
0 / 5 / 1
5,912
591
3,422
8,876
3,595
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Nu Wa
9
0 / 4 / 1
5,655
566
3,243
5,998
2,073
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
11
Kills
1
1
Deaths
11
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
0
4
8
W
Hou Yi
Azuquo
Hou Yi
4
0
6
7
L
Thanatos
GTO I PUPPE
Thanatos
1
2
0
0.5
L
Tsukuyomi
Galaxy Lxser
Tsukuyomi
0
5
1
0.1
L
Nu Wa
0
4
1
0.13
W
Sobek
Kumorai
Sobek
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,693
Damage
11,351
20,976
Taken
23,917
16,985
Mitigated
9,419
7,980
Healing
3,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
10,005
895
2,133
2,223
5,054
2,395
188
883
4,171
32,015
0
W
Hou Yi
Azuquo
Hou Yi
5,867
1,817
0
798
4,788
2,265
913
603
4,185
0
28,741
L
Thanatos
GTO I PUPPE
Thanatos
4,686
231
0
3,644
9,043
3,751
0
5,660
3,383
0
10,492
L
Tsukuyomi
Galaxy Lxser
Tsukuyomi
3,422
564
0
305
8,876
3,595
0
5,044
3,832
0
20,402
L
Nu Wa
3,243
458
0
0
5,998
2,073
0
3,261
2,737
9,914
0
W
Sobek
Kumorai
Sobek
3,821
378
0
2,826
11,134
12,325
0
1,965
9,169
14,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,477
Gold Earned
17,581
133
Minions Killed
68
8
Camps Cleared
1
552,116
Distance Traveled
477,595
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,912
791
58
6
2
181,517
4
W
Hou Yi
7,788
779
52
5
4
184,204
0
L
Thanatos
6,014
601
22
2
0
171,450
2
L
Tsukuyomi
5,912
591
36
4
1
170,657
0
L
Nu Wa
5,655
566
10
1
0
135,488
0
W
Sobek
7,777
778
23
2
2
186,395
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role