Player Matchup

Pele
Pele
InkEraser
Pele
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
138W - 154L
1,411 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Tynodas
Cu Chulainn
Level 101
God Stats
2W - 2L
1,302 SR
Queue Stats
145W - 128L
1,519 Elo+
Party 2
Tiamat
Tiamat
W33BxBO1
Tiamat
Level 33
God Stats
3W - 5L
1,509 SR
Queue Stats
57W - 70L
1,396 Elo+
Party 2
Ullr
Ullr
Zepherosos
Ullr
Level 88
God Stats
11W - 8L
1,461 SR
Queue Stats
265W - 287L
1,427 Elo+
Party 2
Sobek
Sobek
geminiblood
Sobek
Level 29
God Stats
3W - 1L
1,860 SR
Queue Stats
130W - 154L
1,398 Elo+
Party 2
Team Averages
Level 61
1,526 SR
1,430 Elo+

VS

Team Averages
Level 70
1,507 SR
1,438 Elo+
Ne Zha
Ne Zha
Len19nikaellds
Ne Zha
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 57L
1,367 Elo+
Solo
Ymir
Ymir
SenTeX95
Ymir
Level 66
God Stats
1W - 1L
1,534 SR
Queue Stats
57W - 79L
1,430 Elo+
Solo
Atlas
Atlas
allemachtige
Atlas
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 49L
1,439 Elo+
Party 1
Cernunnos
Cernunnos
henkpotlood
Cernunnos
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 51L
1,452 Elo+
Party 1
Susano
Susano
koenisflikker
Susano
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 37L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
5 / 6 / 5
8,010
801
6,978
13,814
7,718
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cu Chulainn
Tynodas
Cu Chulainn
13
3 / 4 / 9
7,666
767
15,359
23,532
13,470
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
W33BxBO1
Tiamat
13
1 / 4 / 9
7,467
747
10,126
10,524
7,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
8 / 4 / 4
8,943
894
11,986
13,171
5,975
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 3 / 9
7,355
736
4,290
15,522
16,752
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 9
7,617
762
9,385
12,273
6,513
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
15
2 / 4 / 17
8,899
890
8,068
17,518
19,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

17
3 / 1 / 14
9,005
901
10,872
10,833
10,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
henkpotlood
Cernunnos
16
8 / 3 / 7
9,314
931
18,159
8,828
4,781
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
7 / 5 / 9
9,493
949
14,176
11,884
7,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
77
17
Kills
21
21
Deaths
17
36
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Pele
5
6
5
1.25
W
1
4
9
1.38
W
Ymir
2
4
17
2.63
L
Cu Chulainn
Tynodas
Cu Chulainn
3
4
9
1.88
L
Tiamat
W33BxBO1
Tiamat
1
4
9
1.38
L
8
4
4
2.5
W
3
1
14
10
L
0
3
9
1.5
W
Cernunnos
henkpotlood
Cernunnos
8
3
7
3.83
W
7
5
9
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,739
Damage
60,660
76,563
Taken
61,336
51,568
Mitigated
48,327
17,897
Healing
17,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
6,978
1,028
513
1,820
13,814
7,718
0
3,232
10,582
0
14,278
W
9,385
2,866
442
4,649
12,273
6,513
204
2,329
9,726
0
17,399
W
Ymir
8,068
1,515
1,766
2,681
17,518
19,011
501
5,880
11,271
13,692
0
L
Cu Chulainn
Tynodas
Cu Chulainn
15,359
3,002
434
7,730
23,532
13,470
0
5,785
17,747
0
24,927
L
Tiamat
W33BxBO1
Tiamat
10,126
2,497
275
1,531
10,524
7,653
0
3,470
7,054
18,267
0
L
11,986
3,413
889
1,798
13,171
5,975
0
2,881
10,290
0
15,682
W
10,872
3,810
27
1,728
10,833
10,227
335
3,225
7,286
18,653
0
L
4,290
486
889
2,018
15,522
16,752
135
3,572
11,950
8,747
0
W
Cernunnos
henkpotlood
Cernunnos
18,159
9,263
1,093
1,460
8,828
4,781
1,638
1,276
7,500
0
29,209
W
14,176
3,561
1,729
1,795
11,884
7,795
0
695
11,137
0
25,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,441
Gold Earned
44,328
75
Minions Killed
94
0
Camps Cleared
0
932,917
Distance Traveled
936,742
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,010
801
19
2
0
196,267
0
W
Ne Zha
7,617
762
14
1
0
176,534
0
W
Ymir
8,899
890
13
1
0
185,286
0
L
Cu Chulainn
7,666
767
22
2
0
199,601
0
L
Tiamat
7,467
747
22
2
0
154,967
0
L
Ullr
8,943
894
4
0
0
207,558
0
W
Atlas
9,005
901
13
1
0
215,405
1
L
Sobek
7,355
736
8
1
0
174,524
0
W
Cernunnos
9,314
931
29
3
0
180,834
0
W
Susano
9,493
949
25
3
0
178,683
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role