Player Matchup

Chaac
Chaac
AsraxDL
Chaac
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,378 Elo+
Party 4
Raijin
Raijin
Leenbeanz
Raijin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 17L
1,326 Elo+
Party 2
Thor
Thor
Lol2536
Thor
Level 99
God Stats
1W - 1L
1,552 SR
Queue Stats
72W - 65L
1,481 Elo+
Party 4
Jing Wei
Jing Wei
SiLenTe-_-GoaTt
Jing Wei
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 89L
1,417 Elo+
Party 4
Cthulhu
Cthulhu
UNAVERSE
Cthulhu
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 20L
1,299 Elo+
Party 2
Team Averages
Level 85
1,510 SR
1,380 Elo+

VS

Team Averages
Level 82
1,431 SR
1,399 Elo+
Pele
Pele
Boxshot-
Pele
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Medusa
Medusa
CanuckSupreme
Medusa
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,247 Elo+
Party 3
Yu Huang
Yu Huang
Jollyhitman
Yu Huang
Level 109
God Stats
2W - 7L
1,190 SR
Queue Stats
371W - 369L
1,409 Elo+
Party 1
Scylla
Scylla
JollysCarry
Scylla
Level 108
God Stats
12W - 9L
1,518 SR
Queue Stats
377W - 373L
1,410 Elo+
Party 1
Sol
Sol
Rosebud Raid
Sol
Level 155
God Stats
1W - 1L
1,445 SR
Queue Stats
38W - 48L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AsraxDL
Chaac
13
2 / 2 / 7
7,703
770
3,107
5,963
3,665
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Raijin
Leenbeanz
Raijin
13
1 / 4 / 8
7,606
761
3,421
7,780
3,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
Lol2536
Thor
13
5 / 1 / 6
8,073
807
5,467
5,942
2,428
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jing Wei
15
1 / 0 / 7
8,058
806
2,801
3,776
1,625
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
UNAVERSE
Cthulhu
14
2 / 2 / 9
7,981
798
9,871
11,649
11,898
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
1 / 3 / 4
6,961
696
3,435
6,306
2,681
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

12
1 / 2 / 4
6,731
673
1,953
4,074
1,688
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
Jollyhitman
Yu Huang
11
0 / 2 / 5
6,324
632
5,588
3,905
1,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
12
1 / 2 / 3
6,906
691
4,853
5,012
1,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
5 / 2 / 2
8,316
832
9,479
6,925
3,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
26
11
Kills
8
9
Deaths
11
37
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chaac
AsraxDL
Chaac
2
2
7
2.75
L
Pele
1
3
4
1
L
1
2
4
1.5
L
Yu Huang
Jollyhitman
Yu Huang
0
2
5
1.25
L
Scylla
1
2
3
1.25
W
Raijin
Leenbeanz
Raijin
1
4
8
1.25
W
Thor
Lol2536
Thor
5
1
6
8
L
5
2
2
3
W
Jing Wei
1
0
7
4.5
W
Cthulhu
UNAVERSE
Cthulhu
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,667
Damage
25,308
35,110
Taken
26,222
22,995
Mitigated
10,981
12,402
Healing
6,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
AsraxDL
Chaac
3,107
362
169
1,243
5,963
3,665
648
2,579
3,384
0
8,737
L
Pele
3,435
0
0
755
6,306
2,681
0
2,473
3,833
0
11,636
L
1,953
546
0
316
4,074
1,688
0
1,443
2,631
0
7,573
L
Yu Huang
Jollyhitman
Yu Huang
5,588
66
224
109
3,905
1,600
0
2,507
1,398
8,581
0
L
Scylla
4,853
121
1,189
808
5,012
1,881
0
2,769
2,243
12,241
0
W
Raijin
Leenbeanz
Raijin
3,421
413
57
359
7,780
3,379
39
5,507
2,273
18,024
0
W
Thor
Lol2536
Thor
5,467
1,023
1,262
1,293
5,942
2,428
221
4,171
1,771
0
10,630
L
9,479
1,483
234
2,437
6,925
3,131
0
4,100
2,825
25,200
1,125
W
Jing Wei
2,801
1,668
1,228
753
3,776
1,625
1,262
1,408
2,368
0
13,982
W
Cthulhu
UNAVERSE
Cthulhu
9,871
0
2,328
3,710
11,649
11,898
87
5,855
5,794
19,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,421
Gold Earned
35,238
109
Minions Killed
89
0
Camps Cleared
0
1,011,661
Distance Traveled
930,948
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,703
770
17
2
0
213,562
1
L
Pele
6,961
696
21
2
0
189,806
0
L
Medusa
6,731
673
11
1
0
217,490
0
L
Yu Huang
6,324
632
5
1
0
163,246
0
L
Scylla
6,906
691
18
2
0
167,992
0
W
Raijin
7,606
761
24
2
0
174,686
0
W
Thor
8,073
807
16
2
0
208,092
0
L
Sol
8,316
832
34
3
0
192,414
1
W
Jing Wei
8,058
806
33
3
0
206,392
4
W
Cthulhu
7,981
798
19
2
0
208,929
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role