Player Matchup

Izanami
Izanami
 
Izanami
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Charlyy117
Tsukuyomi
Level 81
God Stats
5W - 1L
1,635 SR
Queue Stats
63W - 67L
1,423 Elo+
Party 2
Nike
Nike
RoryDevonne
Nike
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 165L
1,474 Elo+
Solo
Sylvanus
Sylvanus
poito17
Sylvanus
Level 88
God Stats
3W - 6L
1,623 SR
Queue Stats
95W - 89L
1,518 Elo+
Solo
Agni
Agni
superchinote
Agni
Level 109
God Stats
9W - 3L
1,771 SR
Queue Stats
191W - 198L
1,424 Elo+
Party 2
Team Averages
Level 103
1,606 SR
1,468 Elo+

VS

Team Averages
Level 95
1,611 SR
1,430 Elo+
Lancelot
Lancelot
Akaisel
Lancelot
Level 109
God Stats
1W - 1L
1,739 SR
Queue Stats
2W - 2L
1,521 Elo+
Solo
Chernobog
Chernobog
JulianC726
Chernobog
Level 57
God Stats
1W - 3L
1,378 SR
Queue Stats
37W - 62L
1,375 Elo+
Solo
Geb
Geb
Schwarzes_Loch_0
Geb
Level 144
God Stats
4W - 3L
1,682 SR
Queue Stats
297W - 297L
1,429 Elo+
Solo
Tyr
Tyr
SignedRaccoon69
Tyr
Level 87
God Stats
23W - 12L
1,756 SR
Queue Stats
158W - 169L
1,446 Elo+
Party 1
Poseidon
Poseidon
Taywoven
Poseidon
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 77L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
2 / 0 / 1
11,695
585
11,798
13,495
6,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
Charlyy117
Tsukuyomi
17
9 / 2 / 1
10,130
507
15,734
17,988
9,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

16
1 / 2 / 4
10,069
503
15,195
18,705
15,108
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sylvanus
poito17
Sylvanus
14
1 / 0 / 7
8,163
408
14,467
16,571
20,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
1 / 2 / 4
9,348
467
12,304
12,038
5,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Akaisel
Lancelot
13
1 / 4 / 0
8,178
409
6,650
14,032
6,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
JulianC726
Chernobog
15
1 / 4 / 2
9,028
451
7,910
19,760
8,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 1 / 2
8,865
443
8,941
23,227
24,352
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

16
1 / 2 / 2
9,828
491
11,822
21,448
20,712
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
Taywoven
Poseidon
13
0 / 3 / 1
7,978
399
8,715
11,796
4,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
14
Kills
4
6
Deaths
14
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
0
1
2.5
L
Lancelot
Akaisel
Lancelot
1
4
0
0.25
W
Tsukuyomi
Charlyy117
Tsukuyomi
9
2
1
4.75
L
Chernobog
JulianC726
Chernobog
1
4
2
0.5
W
1
2
4
1.5
L
1
1
2
2
L
1
2
2
1
L
Poseidon
Taywoven
Poseidon
0
3
1
0.17
W
Sylvanus
poito17
Sylvanus
1
0
7
4.5
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,498
Damage
44,038
78,797
Taken
90,263
57,654
Mitigated
64,199
26,344
Healing
28,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
11,798
8,396
0
8,405
13,495
6,536
3,250
1,760
11,735
0
137,733
L
Lancelot
Akaisel
Lancelot
6,650
643
0
4,724
14,032
6,054
0
3,661
10,371
0
56,097
W
Tsukuyomi
Charlyy117
Tsukuyomi
15,734
4,561
0
2,291
17,988
9,541
117
3,654
14,334
0
89,448
L
Chernobog
JulianC726
Chernobog
7,910
4,799
0
5,702
19,760
8,208
380
3,456
16,304
0
77,762
W
15,195
1,946
0
1,000
18,705
15,108
0
1,960
16,745
94
85,283
L
8,941
1,146
3,220
3,212
23,227
24,352
29
8,955
14,272
37,974
0
L
11,822
2,213
0
10,559
21,448
20,712
0
4,748
16,700
67
78,580
L
Poseidon
Taywoven
Poseidon
8,715
804
0
1,444
11,796
4,873
834
4,684
7,112
62,689
0
W
Sylvanus
poito17
Sylvanus
14,467
3,962
3,879
6,072
16,571
20,812
122
5,515
11,056
32,689
7,546
W
12,304
671
186
4,511
12,038
5,657
0
4,834
7,204
86,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,405
Gold Earned
43,877
658
Minions Killed
533
0
Camps Cleared
0
1,899,395
Distance Traveled
1,913,581
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,695
585
207
10
0
349,097
9
L
Lancelot
8,178
409
88
4
0
370,496
2
W
Tsukuyomi
10,130
507
114
6
0
439,636
1
L
Chernobog
9,028
451
147
7
0
402,549
7
W
Nike
10,069
503
140
7
0
357,479
4
L
Geb
8,865
443
55
3
0
410,984
0
L
Tyr
9,828
491
141
7
0
399,900
4
L
Poseidon
7,978
399
102
5
0
329,652
3
W
Sylvanus
8,163
408
56
3
0
359,967
3
W
Agni
9,348
467
141
7
0
393,216
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role