Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
IP x Cyanide
Jormungandr
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 100L
1,456 Elo+
Party 3
Ares
Ares
PiggyFountain66
Ares
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 86L
1,396 Elo+
Solo
Bastet
Bastet
RipHarveyRTR
Bastet
Level 120
God Stats
1W - 2L
1,402 SR
Queue Stats
191W - 182L
1,484 Elo+
Party 3
Apollo
Apollo
Torlovemom
Apollo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,434 Elo+
Party 1
Team Averages
Level 92
1,480 SR
1,454 Elo+

VS

Team Averages
Level 109
1,607 SR
1,503 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
 
Odin
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
OrderForToby
Apollo
Level 129
God Stats
1W - 0L
1,447 SR
Queue Stats
17W - 23L
1,509 Elo+
Party 2
Bacchus
Bacchus
Rikidus
Bacchus
Level 156
God Stats
5W - 1L
1,688 SR
Queue Stats
445W - 435L
1,502 Elo+
Party 4
Artio
Artio
Toochie
Artio
Level 127
God Stats
9W - 3L
1,899 SR
Queue Stats
464W - 443L
1,505 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
19
6 / 3 / 12
10,760
673
25,114
11,116
5,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
IP x Cyanide
Jormungandr
17
0 / 8 / 15
10,721
670
18,322
26,000
36,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
0 / 7 / 11
8,476
530
5,854
17,812
17,518
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
17
6 / 6 / 12
10,557
660
18,545
19,485
9,346
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
Torlovemom
Apollo
19
8 / 7 / 8
11,395
712
14,233
16,685
9,144
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
18
3 / 7 / 10
11,610
726
14,135
17,271
8,911
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odin
 
Odin
17
4 / 5 / 12
10,951
684
9,957
19,959
14,416
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
20
14 / 2 / 8
13,301
831
28,236
19,710
11,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Rikidus
Bacchus
19
5 / 7 / 16
11,736
734
14,693
23,582
36,196
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artio
Toochie
Artio
20
5 / 3 / 20
12,519
782
12,452
24,063
29,804
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
97
20
Kills
31
31
Deaths
24
58
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
6
3
12
4
W
Ne Zha
 
Ne Zha
3
7
10
1.14
W
Odin
 
Odin
4
5
12
2
L
Jormungandr
IP x Cyanide
Jormungandr
0
8
15
0.94
W
Apollo
14
2
8
9
L
0
7
11
0.79
W
Bacchus
Rikidus
Bacchus
5
7
16
1.86
L
Bastet
6
6
12
2
W
Artio
Toochie
Artio
5
3
20
5
L
Apollo
Torlovemom
Apollo
8
7
8
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,068
Damage
79,473
91,098
Taken
104,585
78,051
Mitigated
100,831
18,037
Healing
34,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
25,114
2,387
2,456
1,571
11,116
5,701
285
3,950
7,166
47,219
0
W
Ne Zha
 
Ne Zha
14,135
4,725
1,602
3,753
17,271
8,911
878
8,360
8,911
0
29,204
W
Odin
 
Odin
9,957
3,162
3,641
2,912
19,959
14,416
835
11,073
8,886
0
21,360
L
Jormungandr
IP x Cyanide
Jormungandr
18,322
4,472
1,210
1,726
26,000
36,342
0
7,324
18,676
36,281
0
W
Apollo
28,236
19,708
2,245
6,097
19,710
11,504
4,668
10,106
9,604
0
58,027
L
5,854
579
1,179
1,858
17,812
17,518
0
5,819
11,993
10,138
0
W
Bacchus
Rikidus
Bacchus
14,693
1,373
1,690
2,182
23,582
36,196
524
6,922
16,660
28,468
0
L
Bastet
18,545
5,461
705
4,096
19,485
9,346
52
4,817
14,668
0
24,476
W
Artio
Toochie
Artio
12,452
138
3,435
6,698
24,063
29,804
973
12,829
11,234
24,167
0
L
Apollo
Torlovemom
Apollo
14,233
7,487
1,996
1,240
16,685
9,144
19
5,235
11,450
0
27,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,909
Gold Earned
60,117
145
Minions Killed
175
0
Camps Cleared
0
1,207,799
Distance Traveled
1,514,249
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
10,760
673
49
3
0
254,667
1
W
Ne Zha
11,610
726
26
2
0
282,111
0
W
Odin
10,951
684
28
2
0
304,834
0
L
Jormungandr
10,721
670
37
2
0
234,449
0
W
Apollo
13,301
831
69
4
0
310,190
0
L
Ares
8,476
530
7
0
0
202,978
0
W
Bacchus
11,736
734
24
2
0
283,946
0
L
Bastet
10,557
660
16
1
0
292,162
0
W
Artio
12,519
782
28
2
0
333,168
1
L
Apollo
11,395
712
36
2
0
223,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role