Player Matchup

Ra
Ra
MordakÔÔ
Ra
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 9L
1,300 Elo+
Party 2
Thor
Thor
Odiseope
Thor
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,247 Elo+
Party 2
Nu Wa
Nu Wa
RenZura
Nu Wa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,393 Elo+
Party 2
Medusa
Medusa
joseph121
Medusa
Level 42
God Stats
13W - 7L
1,743 SR
Queue Stats
318W - 261L
1,624 Elo+
Solo
Nox
Nox
xKeysod
Nox
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,393 Elo+
Party 2
Team Averages
Level 19
1,549 SR
1,391 Elo+

VS

Team Averages
Level 89
1,527 SR
1,601 Elo+
Zeus
Zeus
 
Zeus
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Baconmanboy265
Medusa
Level 5
God Stats
1W - 4L
1,500 SR
Queue Stats
4W - 6L
1,644 Elo+
Solo
Odin
Odin
NateTheSkate
Odin
Level 123
God Stats
25W - 9L
1,688 SR
Queue Stats
202W - 145L
1,662 Elo+
Party 3
Hades
Hades
SEIZMIC LOVE
Hades
Level 133
God Stats
3W - 1L
1,312 SR
Queue Stats
241W - 219L
1,561 Elo+
Party 1
Serqet
Serqet
theWARDen2569
Serqet
Level 121
God Stats
7W - 4L
1,635 SR
Queue Stats
259W - 218L
1,640 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 7 / 5
9,498
731
10,069
13,025
5,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
15
2 / 7 / 3
8,852
681
4,734
16,830
7,315
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
RenZura
Nu Wa
16
4 / 7 / 7
9,771
752
11,680
13,676
5,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
joseph121
Medusa
17
2 / 3 / 3
10,062
774
11,293
13,866
5,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nox
16
3 / 7 / 9
9,997
769
9,465
14,143
6,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
19
7 / 2 / 8
11,392
876
14,078
8,782
4,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 8 / 5
8,831
679
4,570
13,538
5,163
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
4 / 2 / 13
10,450
804
11,008
11,786
13,558
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
8 / 4 / 16
11,687
899
15,155
20,102
17,526
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
11 / 0 / 8
11,702
900
16,497
11,246
6,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
81
16
Kills
31
31
Deaths
16
27
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
7
2
8
5.5
W
1
8
5
0.44
L
5
7
5
1.07
W
4
2
13
5.25
L
Thor
2
7
3
0.5
L
Nu Wa
RenZura
Nu Wa
4
7
7
1.07
W
8
4
16
4
L
Medusa
joseph121
Medusa
2
3
3
1.17
W
11
0
8
15
L
Nox
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,241
Damage
61,308
71,540
Taken
65,454
31,112
Mitigated
47,151
5,284
Healing
13,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
14,078
1,436
0
0
8,782
4,144
1,630
4,914
3,868
49,175
0
W
4,570
2,763
0
899
13,538
5,163
684
9,312
4,226
0
13,605
L
10,069
976
778
1,203
13,025
5,804
0
5,094
7,380
29,152
0
W
11,008
1,402
0
953
11,786
13,558
327
4,622
7,164
0
25,554
L
Thor
4,734
1,348
0
264
16,830
7,315
1,054
6,136
10,161
0
20,764
L
Nu Wa
RenZura
Nu Wa
11,680
3,142
0
140
13,676
5,369
0
5,646
7,589
28,902
0
W
15,155
1,509
201
8,806
20,102
17,526
0
8,800
11,302
59,168
0
L
Medusa
joseph121
Medusa
11,293
4,575
0
2,519
13,866
5,693
168
5,300
7,601
0
48,481
W
16,497
2,543
0
2,830
11,246
6,760
2,016
3,566
7,680
0
35,577
L
Nox
9,465
541
0
380
14,143
6,931
0
6,181
7,323
19,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,180
Gold Earned
54,062
225
Minions Killed
292
0
Camps Cleared
0
1,128,833
Distance Traveled
1,343,642
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,392
876
112
9
0
279,467
0
W
Medusa
8,831
679
15
1
0
228,754
2
L
Ra
9,498
731
40
3
0
226,309
1
W
Odin
10,450
804
26
2
0
250,283
0
L
Thor
8,852
681
31
2
0
215,779
1
L
Nu Wa
9,771
752
31
2
0
215,361
2
W
Hades
11,687
899
89
7
0
263,450
2
L
Medusa
10,062
774
76
6
0
228,255
5
W
Serqet
11,702
900
50
4
0
321,688
0
L
Nox
9,997
769
47
4
0
243,129
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role