Player Matchup

Odin
Odin
ChejoTortuga
Odin
Level 65
God Stats
14W - 27L
1,222 SR
Queue Stats
113W - 179L
1,345 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SRFPichigo
Morgan Le Fay
Level 66
God Stats
6W - 8L
1,413 SR
Queue Stats
95W - 156L
1,339 Elo+
Party 1
Heimdallr
Heimdallr
xDOC HOLLID4Y x
Heimdallr
Level 155
God Stats
53W - 78L
1,370 SR
Queue Stats
450W - 579L
1,366 Elo+
Solo
Team Averages
Level 95
1,335 SR
1,350 Elo+

VS

Team Averages
Level 99
1,420 SR
1,383 Elo+
Nu Wa
Nu Wa
FindMeCortez
Nu Wa
Level 92
God Stats
2W - 1L
1,250 SR
Queue Stats
25W - 43L
1,355 Elo+
Party 2
Medusa
Medusa
JamEseR2000
Medusa
Level 85
God Stats
33W - 48L
1,347 SR
Queue Stats
35W - 53L
1,218 Elo+
Solo
Horus
Horus
Winkbozo
Horus
Level 119
God Stats
15W - 9L
1,664 SR
Queue Stats
301W - 195L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 2
8,960
689
3,746
19,084
14,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
SRFPichigo
Morgan Le Fay
11
1 / 7 / 1
7,817
601
6,591
13,607
5,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
xDOC HOLLID4Y x
Heimdallr
12
2 / 3 / 2
8,213
632
11,909
11,453
5,037
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 8
9,445
727
11,851
6,803
2,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
14
5 / 1 / 4
9,466
728
15,302
9,074
3,887
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
Winkbozo
Horus
15
4 / 1 / 7
9,947
765
9,923
16,262
17,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
4
Kills
12
12
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
3
2
8
3.5
W
Medusa
5
1
4
7
L
Morgan Le Fay
SRFPichigo
Morgan Le Fay
1
7
1
0.21
W
Horus
Winkbozo
Horus
4
1
7
7.5
L
Heimdallr
xDOC HOLLID4Y x
Heimdallr
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,246
Damage
37,076
44,144
Taken
32,139
24,225
Mitigated
23,919
11,457
Healing
6,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,746
642
387
8,241
19,084
14,008
21
4,626
13,970
0
19,922
W
11,851
2,096
0
769
6,803
2,774
410
2,543
4,260
34,556
0
W
Medusa
15,302
8,489
0
474
9,074
3,887
490
2,186
6,885
0
40,773
L
Morgan Le Fay
SRFPichigo
Morgan Le Fay
6,591
790
0
2,651
13,607
5,180
0
4,382
8,837
24,215
0
W
Horus
Winkbozo
Horus
9,923
4,666
641
4,459
16,262
17,258
0
2,349
13,913
0
23,087
L
Heimdallr
xDOC HOLLID4Y x
Heimdallr
11,909
2,366
0
178
11,453
5,037
112
1,951
9,198
0
30,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,990
Gold Earned
28,858
122
Minions Killed
156
2
Camps Cleared
8
658,845
Distance Traveled
841,119
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,960
689
49
4
1
266,208
1
W
Nu Wa
9,445
727
66
5
6
249,729
0
W
Medusa
9,466
728
52
4
1
305,075
0
L
Morgan Le Fay
7,817
601
30
2
1
171,887
0
W
Horus
9,947
765
38
3
1
286,315
2
L
Heimdallr
8,213
632
43
3
0
220,750
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role