Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Anubis
Anubis
JUSTPLAYINCARDS
Anubis
Level 16
God Stats
4W - 3L
1,495 SR
Queue Stats
16W - 19L
1,339 Elo+
Party 1
Nemesis
Nemesis
KillerTedBoi
Nemesis
Level 69
God Stats
13W - 6L
1,546 SR
Queue Stats
160W - 158L
1,439 Elo+
Party 1
King Arthur
King Arthur
Tychainz8
King Arthur
Level 62
God Stats
15W - 13L
1,588 SR
Queue Stats
375W - 376L
1,416 Elo+
Party 1
Khepri
Khepri
sAmuRai 1273079
Khepri
Level 123
God Stats
6W - 5L
1,597 SR
Queue Stats
60W - 53L
1,396 Elo+
Party 4
Team Averages
Level 76
1,545 SR
1,418 Elo+

VS

Team Averages
Level 61
1,405 SR
1,303 Elo+
Scylla
Scylla
El__Pistolero777
Scylla
Level 33
God Stats
1W - 5L
1,385 SR
Queue Stats
260W - 314L
1,181 Elo+
Party 2
Erlang Shen
Erlang Shen
I_SomeMexican_I
Erlang Shen
Level 107
God Stats
12W - 20L
1,426 SR
Queue Stats
147W - 175L
1,381 Elo+
Party 3
Kali
Kali
PLAYBOI_CARTI90
Kali
Level 27
God Stats
2W - 7L
1,197 SR
Queue Stats
186W - 221L
1,209 Elo+
Party 2
Fafnir
Fafnir
Phoenixgamer2468
Fafnir
Level 27
God Stats
3W - 2L
1,732 SR
Queue Stats
54W - 74L
1,395 Elo+
Party 3
Freya
Freya
zekethegeek816
Freya
Level 109
God Stats
0W - 3L
1,286 SR
Queue Stats
303W - 367L
1,351 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
10 / 0 / 1
9,112
607
11,614
6,234
2,999
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 0 / 2
8,332
555
4,666
8,036
4,471
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
KillerTedBoi
Nemesis
13
3 / 0 / 1
7,804
520
3,843
9,080
3,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Tychainz8
King Arthur
13
1 / 3 / 2
8,075
538
14,056
15,866
11,526
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 1 / 10
8,192
546
5,409
12,871
11,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
7,478
499
3,689
5,226
1,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Erlang Shen
I_SomeMexican_I
Erlang Shen
13
1 / 2 / 1
7,807
520
12,269
17,312
14,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 2 / 0
7,184
479
4,495
11,805
4,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 3 / 0
6,311
421
2,668
12,133
11,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 7 / 0
5,913
394
3,123
10,724
3,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
16
Kills
3
4
Deaths
16
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
10
0
1
10.5
L
0
2
0
0
L
Erlang Shen
I_SomeMexican_I
Erlang Shen
1
2
1
0.75
W
1
0
2
2
W
Nemesis
KillerTedBoi
Nemesis
3
0
1
3.5
L
2
2
0
1
L
0
3
0
0
W
King Arthur
Tychainz8
King Arthur
1
3
2
0.67
W
1
1
10
6
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,588
Damage
26,244
52,087
Taken
57,200
33,863
Mitigated
35,176
21,191
Healing
15,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
11,614
7,016
0
2,646
6,234
2,999
1,527
2,131
3,979
0
73,688
L
3,689
213
0
100
5,226
1,577
434
2,695
2,531
55,059
0
L
Erlang Shen
I_SomeMexican_I
Erlang Shen
12,269
7,352
0
7,899
17,312
14,504
0
0
17,312
0
67,130
W
4,666
33
0
4,900
8,036
4,471
142
2,585
5,199
61,889
0
W
Nemesis
KillerTedBoi
Nemesis
3,843
1,582
98
3,891
9,080
3,479
770
626
8,324
0
41,443
L
4,495
2,068
0
1,606
11,805
4,286
82
1,294
10,511
0
57,520
L
2,668
1,587
507
3,125
12,133
11,315
0
3,666
8,467
11,305
0
W
King Arthur
Tychainz8
King Arthur
14,056
3,961
0
5,961
15,866
11,526
0
0
15,866
0
63,928
W
5,409
1,332
0
3,695
12,871
11,388
232
4,160
8,492
25,967
0
L
3,123
789
0
2,313
10,724
3,494
0
2,420
8,304
37,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,515
Gold Earned
34,693
426
Minions Killed
417
0
Camps Cleared
0
1,318,049
Distance Traveled
1,310,599
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,112
607
113
8
0
241,905
0
L
Scylla
7,478
499
119
8
0
220,713
0
L
Erlang Shen
7,807
520
123
8
0
288,794
2
W
Anubis
8,332
555
103
7
0
255,117
2
W
Nemesis
7,804
520
80
5
0
295,314
2
L
Kali
7,184
479
92
6
0
305,815
0
L
Fafnir
6,311
421
18
1
0
254,720
0
W
King Arthur
8,075
538
99
7
0
268,862
3
W
Khepri
8,192
546
31
2
0
256,851
3
L
Freya
5,913
394
65
4
0
240,557
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role