Player Matchup

Ao Kuang
Ao Kuang
Jaztehbeast
Ao Kuang
Level 117
God Stats
6W - 2L
1,667 SR
Queue Stats
96W - 87L
1,536 Elo+
Party 2
Mulan
Mulan
Kalandor
Mulan
Level 120
God Stats
18W - 13L
1,617 SR
Queue Stats
53W - 49L
1,503 Elo+
Party 3
Lancelot
Lancelot
MuninnXI
Lancelot
Level 104
God Stats
3W - 0L
1,271 SR
Queue Stats
28W - 19L
1,717 Elo+
Party 2
Nu Wa
Nu Wa
ShikanMibu
Nu Wa
Level 124
God Stats
11W - 4L
1,419 SR
Queue Stats
78W - 56L
1,579 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Sneex
Ah Muzen Cab
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 37L
1,476 Elo+
Solo
Team Averages
Level 110
1,495 SR
1,562 Elo+

VS

Team Averages
Level 67
1,851 SR
1,598 Elo+
Morgan Le Fay
Morgan Le Fay
BigChin187
Morgan Le Fay
Level 48
God Stats
7W - 2L
1,868 SR
Queue Stats
147W - 146L
1,530 Elo+
Party 1
Thor
Thor
DerMultiFreier
Thor
Level 41
God Stats
47W - 38L
1,608 SR
Queue Stats
318W - 307L
1,576 Elo+
Party 1
Nu Wa
Nu Wa
Devil88
Nu Wa
Level 110
God Stats
13W - 5L
2,045 SR
Queue Stats
199W - 202L
1,514 Elo+
Solo
Mulan
Mulan
Kaliskaya5E
Mulan
Level 118
God Stats
2W - 1L
1,836 SR
Queue Stats
306W - 267L
1,545 Elo+
Party 1
Ares
Ares
eglemeggle
Ares
Level 17
God Stats
14W - 3L
1,899 SR
Queue Stats
17W - 4L
1,826 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Jaztehbeast
Ao Kuang
17
4 / 0 / 10
11,413
1,141
7,562
7,296
5,614
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mulan
Kalandor
Mulan
16
2 / 1 / 13
10,200
1,020
11,486
6,984
7,708
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Lancelot
MuninnXI
Lancelot
16
5 / 3 / 6
10,238
1,024
9,194
10,166
4,341
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
17
3 / 0 / 15
10,834
1,083
15,656
6,889
2,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Sneex
Ah Muzen Cab
17
5 / 0 / 9
11,000
1,100
11,658
6,870
3,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

303

VS

Team 2 Tickets

156

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BigChin187
Morgan Le Fay
14
0 / 5 / 2
9,084
908
7,997
15,326
9,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 2 / 2
9,116
912
3,797
7,013
3,291
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Devil88
Nu Wa
15
0 / 8 / 2
9,374
937
9,144
15,416
6,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 3 / 3
9,281
928
6,196
12,809
11,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
2 / 1 / 0
10,088
1,009
4,307
7,877
11,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
13
19
Kills
4
4
Deaths
19
53
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BigChin187
Morgan Le Fay
0
5
2
0.2
L
1
2
2
1
L
Nu Wa
Devil88
Nu Wa
0
8
2
0.13
W
Ao Kuang
Jaztehbeast
Ao Kuang
4
0
10
9
W
Mulan
Kalandor
Mulan
2
1
13
8.5
L
1
3
3
0.83
W
Lancelot
MuninnXI
Lancelot
5
3
6
2.67
W
Nu Wa
3
0
15
10.5
W
Ah Muzen Cab
Sneex
Ah Muzen Cab
5
0
9
9.5
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,556
Damage
31,441
38,205
Taken
58,441
23,464
Mitigated
41,657
11,833
Healing
4,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BigChin187
Morgan Le Fay
7,997
690
0
1,076
15,326
9,350
0
5,557
9,769
34,345
0
L
3,797
0
0
283
7,013
3,291
0
3,008
4,005
0
11,989
L
Nu Wa
Devil88
Nu Wa
9,144
2,226
0
0
15,416
6,154
0
5,772
9,644
34,885
0
W
Ao Kuang
Jaztehbeast
Ao Kuang
7,562
2,757
683
4,425
7,296
5,614
0
3,503
3,717
29,232
0
W
Mulan
Kalandor
Mulan
11,486
1,874
731
1,226
6,984
7,708
0
3,710
2,477
0
20,052
L
6,196
808
81
2,048
12,809
11,518
0
5,587
7,222
0
11,653
W
Lancelot
MuninnXI
Lancelot
9,194
934
0
0
10,166
4,341
0
4,687
5,099
0
17,524
W
Nu Wa
15,656
2,517
180
1,676
6,889
2,642
0
3,996
2,759
47,526
0
W
Ah Muzen Cab
Sneex
Ah Muzen Cab
11,658
4,632
0
2,912
6,870
3,159
0
5,552
1,318
0
44,217
L
4,307
61
0
591
7,877
11,344
0
3,294
4,583
7,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,685
Gold Earned
46,943
228
Minions Killed
192
15
Camps Cleared
3
1,032,242
Distance Traveled
855,467
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,084
908
72
7
1
170,154
0
L
Thor
9,116
912
25
3
0
173,086
0
L
Nu Wa
9,374
937
59
6
1
157,539
1
W
Ao Kuang
11,413
1,141
48
5
7
207,546
2
W
Mulan
10,200
1,020
17
2
1
214,443
1
L
Mulan
9,281
928
28
3
1
185,590
0
W
Lancelot
10,238
1,024
18
2
2
206,188
0
W
Nu Wa
10,834
1,083
82
8
3
202,427
0
W
Ah Muzen Cab
11,000
1,100
63
6
2
201,638
1
L
Ares
10,088
1,009
8
1
0
169,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role