Player Matchup

Agni
Agni
Gold IV
drogata1171
Agni
Gold IV
Level 129
God Stats
19W - 19L
1,587 SR
Queue Stats
73W - 101L
1,615 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,587 SR
1,615 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 53
1,500 SR
1,400 MMR
Bakasura
Bakasura
Bronze III
AccessDenied02
Bakasura
Bronze III
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 0
5,170
1,034
2,900
2,789
910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ArachneKhepriKaliCabrakanIzanami

VS

Bans
CthulhuAh Muzen CabHeimdallrSkadiYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
8
0 / 1 / 0
4,012
802
1,770
4,515
1,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
0
1
Kills
0
0
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bakasura
0
1
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,900
Damage
1,770
2,789
Taken
4,515
910
Mitigated
1,960
513
Healing
820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
1,770
1,202
0
820
4,515
1,960
33
2,931
1,584
0
7,149
W
2,900
52
0
513
2,789
910
309
260
2,504
24,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,170
Gold Earned
4,012
53
Minions Killed
19
3
Camps Cleared
1
107,868
Distance Traveled
122,601
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,012
802
19
4
1
122,601
0
W
Agni
5,170
1,034
53
11
3
107,868
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role