Player Matchup

Anubis
Anubis
 
Anubis
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
O77_Static
Awilix
Level 28
God Stats
6W - 1L
1,637 SR
Queue Stats
38W - 50L
1,305 Elo+
Party 1
Medusa
Medusa
Xavier2942
Medusa
Level 46
God Stats
3W - 2L
1,412 SR
Queue Stats
51W - 65L
1,364 Elo+
Party 1
Team Averages
Level 49
1,517 SR
1,390 Elo+

VS

Team Averages
Level 53
1,437 SR
1,309 Elo+
Janus
Janus
RoboTheGreat
Janus
Level 86
God Stats
1W - 5L
1,500 SR
Queue Stats
26W - 33L
1,393 Elo+
Solo
Ymir
Ymir
Yung6Bratt420
Ymir
Level 6
God Stats
0W - 2L
1,316 SR
Queue Stats
1W - 3L
1,194 Elo+
Party 2
Lancelot
Lancelot
rub_dub02_
Lancelot
Level 68
God Stats
8W - 9L
1,495 SR
Queue Stats
56W - 81L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
5 / 2 / 11
10,438
746
15,246
12,112
6,600
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Awilix
O77_Static
Awilix
13
8 / 1 / 5
10,494
750
6,400
10,191
4,480
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
Xavier2942
Medusa
15
3 / 4 / 13
9,847
703
15,104
12,225
5,743
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 2
8,932
638
12,819
10,890
3,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 5 / 2
7,975
570
4,862
16,492
15,391
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lancelot
rub_dub02_
Lancelot
12
3 / 7 / 3
8,893
635
8,246
14,554
11,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
16
Kills
7
7
Deaths
16
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
2
11
5.25
W
Awilix
O77_Static
Awilix
8
1
5
10.5
L
3
4
2
1
W
Medusa
Xavier2942
Medusa
3
4
13
2.38
L
1
5
2
0.4
L
Lancelot
rub_dub02_
Lancelot
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,750
Damage
25,927
34,528
Taken
41,936
16,823
Mitigated
30,429
9,048
Healing
2,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
15,246
1,949
0
5,963
12,112
6,600
316
7,319
4,363
41,687
0
W
Awilix
O77_Static
Awilix
6,400
2,919
0
951
10,191
4,480
1,052
4,465
5,598
0
27,671
L
12,819
270
0
1,217
10,890
3,671
0
3,455
7,435
41,064
0
W
Medusa
Xavier2942
Medusa
15,104
7,608
0
2,134
12,225
5,743
1,060
5,433
6,444
0
36,786
L
4,862
660
0
830
16,492
15,391
0
6,890
9,602
10,259
0
L
Lancelot
rub_dub02_
Lancelot
8,246
864
0
739
14,554
11,367
0
5,027
9,527
0
16,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,779
Gold Earned
25,800
126
Minions Killed
93
6
Camps Cleared
4
744,599
Distance Traveled
695,196
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,438
746
64
5
1
222,424
0
W
Awilix
10,494
750
22
2
3
289,581
1
L
Janus
8,932
638
66
5
3
230,134
3
W
Medusa
9,847
703
40
3
2
232,594
5
L
Ymir
7,975
570
10
1
0
226,968
1
L
Lancelot
8,893
635
17
1
1
238,094
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role