Player Matchup

Arachne
Arachne
DeathPhantom022
Arachne
Level 104
God Stats
16W - 19L
1,452 SR
Queue Stats
153W - 186L
1,412 Elo+
Solo
Eset
Eset
cunnilingos
Eset
Level 38
God Stats
1W - 1L
1,467 SR
Queue Stats
55W - 52L
1,406 Elo+
Solo
Cu Chulainn
Cu Chulainn
pandora_box317
Cu Chulainn
Level 123
God Stats
3W - 11L
1,286 SR
Queue Stats
141W - 180L
1,331 Elo+
Solo
Team Averages
Level 88
1,402 SR
1,383 Elo+

VS

Team Averages
Level 65
1,669 SR
1,831 Elo+
Nox
Nox
GorgePasLousse
Nox
Level 24
God Stats
8W - 1L
1,500 SR
Queue Stats
207W - 43L
1,753 Elo+
Party 1
Mercury
Mercury
LoussePasLousse
Mercury
Level 155
God Stats
4W - 1L
1,626 SR
Queue Stats
248W - 147L
1,697 Elo+
Party 1
Medusa
Medusa
SirLousse
Medusa
Level 16
God Stats
20W - 0L
1,882 SR
Queue Stats
200W - 23L
2,044 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 4
8,108
676
6,443
14,946
7,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
5 / 8 / 5
9,459
788
10,271
16,022
6,814
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
pandora_box317
Cu Chulainn
11
2 / 6 / 4
8,236
686
8,390
19,196
18,141
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 16
9,793
816
13,813
6,423
2,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
5 / 5 / 12
10,245
854
6,446
12,867
12,239
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
SirLousse
Medusa
15
11 / 5 / 9
10,916
910
19,081
12,022
5,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
57
9
Kills
20
20
Deaths
10
13
Assists
37
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
W
4
0
16
12
W
5
5
12
2.2
W
Medusa
SirLousse
Medusa
11
5
9
3.1
L
5
8
5
0.94
L
Cu Chulainn
pandora_box317
Cu Chulainn
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,104
Damage
39,340
50,164
Taken
31,312
32,585
Mitigated
20,351
7,581
Healing
6,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,443
3,756
453
3,414
14,946
7,630
356
4,578
10,368
0
24,615
W
13,813
1,560
120
1,484
6,423
2,936
827
2,735
3,688
39,080
0
W
6,446
3,184
1,473
1,731
12,867
12,239
466
3,923
8,944
0
18,998
W
Medusa
SirLousse
Medusa
19,081
11,630
0
1,259
12,022
5,176
1,556
4,013
8,009
0
47,107
L
10,271
855
220
2,886
16,022
6,814
243
2,839
13,183
34,274
0
L
Cu Chulainn
pandora_box317
Cu Chulainn
8,390
1,823
161
447
19,196
18,141
115
6,812
12,384
0
22,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,803
Gold Earned
30,954
114
Minions Killed
168
3
Camps Cleared
7
641,481
Distance Traveled
671,524
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,108
676
53
4
2
210,586
2
W
Nox
9,793
816
73
6
3
228,731
1
W
Mercury
10,245
854
26
2
2
240,310
0
W
Medusa
10,916
910
69
6
2
202,483
2
L
Eset
9,459
788
38
3
1
179,622
0
L
Cu Chulainn
8,236
686
23
2
0
251,273
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role