Player Matchup

Sol
Sol
Lexx tvv
Sol
Level 129
God Stats
6W - 6L
1,420 SR
Queue Stats
143W - 129L
1,549 Elo+
Party 1
Cthulhu
Cthulhu
N4t3th4gr34t
Cthulhu
Level 85
God Stats
5W - 3L
1,659 SR
Queue Stats
194W - 211L
1,330 Elo+
Solo
Medusa
Medusa
SleepyheadBit
Medusa
Level 119
God Stats
7W - 5L
1,498 SR
Queue Stats
108W - 96L
1,344 Elo+
Party 1
Cliodhna
Cliodhna
darrekg
Cliodhna
Level 67
God Stats
26W - 22L
1,418 SR
Queue Stats
225W - 257L
1,323 Elo+
Solo
Nike
Nike
whigPS
Nike
Level 107
God Stats
7W - 4L
1,485 SR
Queue Stats
47W - 73L
1,333 Elo+
Solo
Team Averages
Level 101
1,496 SR
1,376 Elo+

VS

Team Averages
Level 56
1,322 SR
1,319 Elo+
Tyr
Tyr
GatoEngenheiro
Tyr
Level 61
God Stats
1W - 3L
1,137 SR
Queue Stats
251W - 278L
1,387 Elo+
Party 2
Danzaburou
Danzaburou
Its_Tsukigaki
Danzaburou
Level 15
God Stats
0W - 3L
1,639 SR
Queue Stats
14W - 31L
1,279 Elo+
Party 2
Yemoja
Yemoja
Sillyx_san
Yemoja
Level 26
God Stats
1W - 5L
1,235 SR
Queue Stats
7W - 17L
1,264 Elo+
Party 2
Pele
Pele
TheOldWolfMAster
Pele
Level 128
God Stats
1W - 4L
1,112 SR
Queue Stats
364W - 382L
1,317 Elo+
Solo
Hera
Hera
Todoroki 123591
Hera
Level 48
God Stats
1W - 3L
1,489 SR
Queue Stats
13W - 12L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 8
11,126
506
19,690
13,032
6,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
N4t3th4gr34t
Cthulhu
14
1 / 3 / 8
9,636
438
17,398
19,147
19,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
6 / 1 / 4
10,094
459
14,246
8,700
3,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
darrekg
Cliodhna
17
7 / 2 / 6
11,033
502
12,625
20,076
9,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nike
whigPS
Nike
18
0 / 1 / 6
12,149
552
12,942
13,788
16,993
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 1
9,715
442
11,485
21,336
28,304
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Its_Tsukigaki
Danzaburou
13
1 / 5 / 3
8,455
384
8,863
24,703
13,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Sillyx_san
Yemoja
13
1 / 2 / 4
9,130
415
2,298
17,132
22,272
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
4 / 4 / 0
9,837
447
13,683
22,823
14,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

15
0 / 5 / 1
9,107
414
9,347
15,247
8,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
19
Kills
9
9
Deaths
19
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
L
Danzaburou
Its_Tsukigaki
Danzaburou
1
5
3
0.5
W
5
2
8
4.5
W
Cthulhu
N4t3th4gr34t
Cthulhu
1
3
8
1.67
L
Yemoja
Sillyx_san
Yemoja
1
2
4
1.5
W
6
1
4
8
L
4
4
0
1
L
0
5
1
0.1
W
Cliodhna
darrekg
Cliodhna
7
2
6
5
W
Nike
whigPS
Nike
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,901
Damage
45,676
74,743
Taken
101,241
56,921
Mitigated
87,773
24,347
Healing
35,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,485
915
0
3,822
21,336
28,304
0
4,713
16,623
0
63,569
L
Danzaburou
Its_Tsukigaki
Danzaburou
8,863
4,485
0
6,036
24,703
13,979
205
9,827
14,876
0
59,744
W
19,690
9,274
0
6,265
13,032
6,908
2,790
3,305
9,727
78,613
10,684
W
Cthulhu
N4t3th4gr34t
Cthulhu
17,398
1,209
681
4,061
19,147
19,765
1,002
2,123
17,024
52,645
0
L
Yemoja
Sillyx_san
Yemoja
2,298
1,097
11,577
4,908
17,132
22,272
96
9,566
7,566
17,523
0
W
14,246
7,784
0
3,070
8,700
3,918
4,622
665
8,035
0
63,724
L
13,683
3,047
222
6,233
22,823
14,821
455
6,542
15,663
0
73,868
L
9,347
2,985
0
2,846
15,247
8,397
1,289
4,108
11,139
70,562
0
W
Cliodhna
darrekg
Cliodhna
12,625
2,345
0
9,829
20,076
9,337
0
3,509
16,567
0
87,135
W
Nike
whigPS
Nike
12,942
1,215
0
441
13,788
16,993
96
2,043
11,745
0
106,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,038
Gold Earned
46,244
587
Minions Killed
471
0
Camps Cleared
0
2,016,110
Distance Traveled
1,960,134
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,715
442
121
6
0
440,239
1
L
Danzaburou
8,455
384
83
4
0
351,264
2
W
Sol
11,126
506
120
5
0
348,739
0
W
Cthulhu
9,636
438
50
2
0
409,284
1
L
Yemoja
9,130
415
33
2
0
351,008
0
W
Medusa
10,094
459
102
5
0
407,614
1
L
Pele
9,837
447
117
5
0
447,514
2
L
Hera
9,107
414
117
5
0
370,109
5
W
Cliodhna
11,033
502
115
5
0
459,787
0
W
Nike
12,149
552
200
9
0
390,686
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role