Player Matchup

Bakasura
Bakasura
BerniesNoseHair
Bakasura
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 74L
1,162 Elo+
Party 2
Geb
Geb
BigAxehole
Geb
Level 41
God Stats
10W - 17L
1,441 SR
Queue Stats
16W - 22L
1,281 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Not Undying3223
Morgan Le Fay
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 35L
1,153 Elo+
Party 2
Nu Wa
Nu Wa
TEMP0_807
Nu Wa
Level 87
God Stats
43W - 49L
1,293 SR
Queue Stats
51W - 57L
1,203 Elo+
Solo
Izanami
Izanami
VTtheManchine
Izanami
Level 60
God Stats
8W - 10L
1,500 SR
Queue Stats
13W - 22L
1,500 Elo+
Party 3
Team Averages
Level 53
1,447 SR
1,260 Elo+

VS

Team Averages
Level 75
1,519 SR
1,307 Elo+
Charybdis
Charybdis
BIG FROGMAN4437
Charybdis
Level 61
God Stats
9W - 4L
1,568 SR
Queue Stats
57W - 68L
1,333 Elo+
Solo
Awilix
Awilix
MetroKingCash12
Awilix
Level 63
God Stats
19W - 16L
1,462 SR
Queue Stats
141W - 163L
1,337 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SquareAcobat98
Morgan Le Fay
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 74L
1,256 Elo+
Party 1
Terra
Terra
boss9game
Terra
Level 103
God Stats
3W - 5L
1,492 SR
Queue Stats
510W - 502L
1,277 Elo+
Solo
Freya
Freya
xxbestsmoke302x
Freya
Level 67
God Stats
24W - 18L
1,572 SR
Queue Stats
87W - 93L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
8
1 / 2 / 1
4,994
499
3,048
7,657
3,317
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

5
0 / 4 / 0
4,029
403
1,979
9,885
4,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
Not Undying3223
Morgan Le Fay
5
0 / 5 / 0
3,932
393
2,504
5,075
1,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
TEMP0_807
Nu Wa
8
0 / 1 / 0
4,535
454
2,289
4,188
1,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
6
0 / 4 / 0
4,101
410
3,722
5,466
1,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BIG FROGMAN4437
Charybdis
9
6 / 0 / 2
5,879
588
6,258
5,781
1,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
7 / 0 / 0
6,463
646
3,236
5,289
2,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
SquareAcobat98
Morgan Le Fay
10
0 / 0 / 5
5,948
595
4,283
3,203
1,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
boss9game
Terra
9
1 / 0 / 6
5,869
587
1,750
7,642
3,018
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
2 / 2 / 1
6,124
612
4,988
6,079
2,137
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
1
Kills
16
16
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BIG FROGMAN4437
Charybdis
6
0
2
7
L
Bakasura
1
2
1
0.75
L
0
4
0
0
W
7
0
0
7
L
Morgan Le Fay
Not Undying3223
Morgan Le Fay
0
5
0
0
W
Morgan Le Fay
SquareAcobat98
Morgan Le Fay
0
0
5
2.5
L
Nu Wa
TEMP0_807
Nu Wa
0
1
0
0
L
Izanami
0
4
0
0
W
Terra
boss9game
Terra
1
0
6
4
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,542
Damage
20,515
32,271
Taken
27,994
12,121
Mitigated
10,103
5,418
Healing
10,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BIG FROGMAN4437
Charybdis
6,258
3,349
0
2,594
5,781
1,647
1,158
952
4,829
0
29,974
L
Bakasura
3,048
2,289
0
2,077
7,657
3,317
102
4,120
3,537
0
18,227
L
1,979
266
40
2,094
9,885
4,212
0
878
9,007
10,977
0
W
3,236
1,173
0
500
5,289
2,018
0
2,086
3,203
0
30,101
L
Morgan Le Fay
Not Undying3223
Morgan Le Fay
2,504
587
0
289
5,075
1,677
24
2,138
2,695
12,212
0
W
Morgan Le Fay
SquareAcobat98
Morgan Le Fay
4,283
455
0
99
3,203
1,283
1,194
2,178
1,025
34,888
0
L
Nu Wa
TEMP0_807
Nu Wa
2,289
767
0
300
4,188
1,347
484
2,461
1,417
25,998
0
L
Izanami
3,722
2,660
0
618
5,466
1,568
0
872
4,594
0
24,975
W
Terra
boss9game
Terra
1,750
656
1,716
3,731
7,642
3,018
282
1,115
6,527
10,603
0
W
4,988
1,763
0
2,156
6,079
2,137
1,218
441
5,420
34,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,591
Gold Earned
30,283
148
Minions Killed
242
0
Camps Cleared
0
851,682
Distance Traveled
839,969
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,879
588
52
5
0
155,941
3
L
Bakasura
4,994
499
50
5
0
195,903
0
L
Geb
4,029
403
12
1
0
190,202
0
W
Awilix
6,463
646
54
5
0
197,313
0
L
Morgan Le Fay
3,932
393
18
2
0
142,333
0
W
Morgan Le Fay
5,948
595
59
6
0
164,406
0
L
Nu Wa
4,535
454
37
4
0
153,473
3
L
Izanami
4,101
410
31
3
0
169,771
0
W
Terra
5,869
587
14
1
0
178,791
0
W
Freya
6,124
612
63
6
0
143,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role