Player Matchup

Bakasura
Bakasura
Bloodyroux
Bakasura
Level 63
God Stats
25W - 32L
1,476 SR
Queue Stats
84W - 120L
1,370 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Hevevil
Cu Chulainn
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,633 Elo+
Party 3
Ymir
Ymir
liikings
Ymir
Level 29
God Stats
16W - 22L
1,594 SR
Queue Stats
98W - 119L
1,391 Elo+
Party 1
Izanami
Izanami
solidDangerNoodl
Izanami
Level 85
God Stats
19W - 30L
1,551 SR
Queue Stats
171W - 205L
1,429 Elo+
Party 1
Nu Wa
Nu Wa
verdenhare
Nu Wa
Level 38
God Stats
1W - 0L
1,818 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Team Averages
Level 60
1,588 SR
1,465 Elo+

VS

Team Averages
Level 63
1,449 SR
1,400 Elo+
Ah Muzen Cab
Ah Muzen Cab
AlvaroGuti3
Ah Muzen Cab
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,426 Elo+
Party 2
Nemesis
Nemesis
Froyrd
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Yemoja
Yemoja
GAS1339
Yemoja
Level 67
God Stats
0W - 2L
1,243 SR
Queue Stats
4W - 8L
1,350 Elo+
Party 2
Thanatos
Thanatos
Kafizx
Thanatos
Level 33
God Stats
3W - 8L
1,500 SR
Queue Stats
26W - 43L
1,348 Elo+
Solo
Scylla
Scylla
Llamas19
Scylla
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bloodyroux
Bakasura
20
3 / 3 / 17
14,183
567
16,830
25,745
14,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
Hevevil
Cu Chulainn
20
11 / 4 / 6
15,315
613
25,907
28,691
20,743
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
17
3 / 2 / 16
12,950
518
11,370
25,110
24,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
13 / 0 / 10
15,324
613
23,565
18,032
9,016
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
20
8 / 2 / 8
14,151
566
16,116
17,498
7,095
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AlvaroGuti3
Ah Muzen Cab
19
3 / 6 / 3
11,815
473
19,478
22,250
9,674
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
Froyrd
Nemesis
16
1 / 15 / 3
9,936
397
8,436
28,655
18,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Yemoja
GAS1339
Yemoja
14
1 / 5 / 3
9,842
394
5,977
26,278
29,045
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
Kafizx
Thanatos
17
4 / 8 / 4
11,469
459
11,930
24,306
12,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
Llamas19
Scylla
17
2 / 5 / 3
10,707
428
14,761
17,821
8,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
27
38
Kills
11
11
Deaths
39
57
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AlvaroGuti3
Ah Muzen Cab
3
6
3
0.75
W
Bakasura
Bloodyroux
Bakasura
3
3
17
3.83
L
Nemesis
Froyrd
Nemesis
1
15
3
0.17
L
Yemoja
GAS1339
Yemoja
1
5
3
0.5
W
Cu Chulainn
Hevevil
Cu Chulainn
11
4
6
3.5
L
Thanatos
Kafizx
Thanatos
4
8
4
0.75
L
Scylla
Llamas19
Scylla
2
5
3
0.7
W
Ymir
3
2
16
5.5
W
13
0
10
18
W
Nu Wa
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,788
Damage
60,582
115,076
Taken
119,310
75,145
Mitigated
77,930
40,319
Healing
40,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AlvaroGuti3
Ah Muzen Cab
19,478
10,012
0
3,123
22,250
9,674
0
7,490
14,610
0
131,422
W
Bakasura
Bloodyroux
Bakasura
16,830
10,987
0
6,913
25,745
14,154
1,173
1,745
24,000
0
133,100
L
Nemesis
Froyrd
Nemesis
8,436
3,086
0
2,586
28,655
18,948
456
4,627
23,398
0
56,305
L
Yemoja
GAS1339
Yemoja
5,977
1,395
7,863
6,220
26,278
29,045
225
7,391
17,767
22,106
0
W
Cu Chulainn
Hevevil
Cu Chulainn
25,907
6,254
0
6,773
28,691
20,743
2,231
5,231
23,460
10,890
93,781
L
Thanatos
Kafizx
Thanatos
11,930
2,014
0
19,880
24,306
12,163
20
3,702
20,369
0
80,085
L
Scylla
Llamas19
Scylla
14,761
922
0
930
17,821
8,100
585
6,392
11,401
106,778
0
W
Ymir
11,370
1,586
1,058
8,609
25,110
24,137
429
5,746
19,364
51,752
0
W
23,565
16,238
0
9,587
18,032
9,016
3,962
5,619
12,413
0
156,376
W
Nu Wa
16,116
4,051
883
6,496
17,498
7,095
6,596
5,299
12,199
102,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,923
Gold Earned
53,769
739
Minions Killed
555
0
Camps Cleared
0
2,359,945
Distance Traveled
2,181,246
26
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
11,815
473
200
8
0
428,777
0
W
Bakasura
14,183
567
181
7
0
544,282
3
L
Nemesis
9,936
397
74
3
0
406,478
0
L
Yemoja
9,842
394
16
1
0
418,309
4
W
Cu Chulainn
15,315
613
172
7
0
475,069
2
L
Thanatos
11,469
459
108
4
0
509,569
0
L
Scylla
10,707
428
157
6
0
418,113
4
W
Ymir
12,950
518
40
2
0
466,566
13
W
Izanami
15,324
613
210
8
0
470,379
5
W
Nu Wa
14,151
566
136
5
0
403,649
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role