Player Matchup

Izanami
Izanami
OriginalOgre
Izanami
Level 47
God Stats
4W - 1L
1,596 SR
Queue Stats
24W - 42L
1,370 Elo+
Solo
Anubis
Anubis
SweatiestRaptor
Anubis
Level 138
God Stats
1W - 3L
1,442 SR
Queue Stats
186W - 173L
1,543 Elo+
Party 1
Sobek
Sobek
senorwildcatTTV
Sobek
Level 117
God Stats
1W - 7L
1,110 SR
Queue Stats
129W - 119L
1,547 Elo+
Party 1
Team Averages
Level 101
1,383 SR
1,487 Elo+

VS

Team Averages
Level 120
1,436 SR
1,461 Elo+
Scylla
Scylla
 
Scylla
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
antony147
Fenrir
Level 156
God Stats
3W - 5L
1,348 SR
Queue Stats
116W - 122L
1,547 Elo+
Solo
Arachne
Arachne
hollytheistic
Arachne
Level 57
God Stats
7W - 9L
1,460 SR
Queue Stats
55W - 139L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
OriginalOgre
Izanami
13
3 / 0 / 9
7,928
793
9,059
4,628
1,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
8 / 1 / 5
8,592
859
11,478
5,012
2,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 2 / 9
7,988
799
4,515
10,486
8,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
2 / 4 / 1
7,355
736
6,466
6,599
2,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
antony147
Fenrir
10
0 / 2 / 3
6,189
619
3,799
10,782
5,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
9
1 / 7 / 2
6,234
623
3,965
11,537
3,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
13
Kills
3
3
Deaths
13
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
4
1
0.63
W
Izanami
OriginalOgre
Izanami
3
0
9
7.5
W
8
1
5
10.5
L
Fenrir
antony147
Fenrir
0
2
3
0.75
L
Arachne
1
7
2
0.29
W
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,052
Damage
14,230
20,126
Taken
28,918
13,229
Mitigated
10,934
8,680
Healing
4,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
6,466
1,079
0
410
6,599
2,201
0
3,643
2,956
24,167
0
W
Izanami
OriginalOgre
Izanami
9,059
5,864
0
2,036
4,628
1,764
1,597
1,561
2,860
0
37,269
W
11,478
476
0
2,982
5,012
2,466
361
1,918
2,938
34,391
0
L
Fenrir
antony147
Fenrir
3,799
935
0
2,608
10,782
5,187
0
6,087
4,695
0
11,781
L
Arachne
3,965
3,199
0
1,095
11,537
3,546
0
6,462
5,075
0
8,948
W
4,515
687
0
3,662
10,486
8,999
0
2,900
7,108
9,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,508
Gold Earned
19,778
153
Minions Killed
85
8
Camps Cleared
2
546,853
Distance Traveled
507,846
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,355
736
55
6
2
172,717
1
W
Izanami
7,928
793
71
7
5
184,942
2
W
Anubis
8,592
859
70
7
3
173,338
2
L
Fenrir
6,189
619
20
2
0
172,455
5
L
Arachne
6,234
623
10
1
0
162,674
3
W
Sobek
7,988
799
12
1
0
188,573
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role