Player Matchup

He Bo
He Bo
IAmClueless5089
He Bo
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 23L
1,293 Elo+
Party 2
Bacchus
Bacchus
Le ShamWow
Bacchus
Level 35
God Stats
4W - 5L
1,805 SR
Queue Stats
16W - 35L
1,409 Elo+
Solo
Danzaburou
Danzaburou
Schlick_NikBlick
Danzaburou
Level 26
God Stats
1W - 1L
1,422 SR
Queue Stats
1W - 7L
1,155 Elo+
Party 2
Achilles
Achilles
The Milk Man722
Achilles
Level 43
God Stats
15W - 15L
1,261 SR
Queue Stats
177W - 200L
1,323 Elo+
Solo
Loki
Loki
xBLACKPHANTOM06
Loki
Level 31
God Stats
2W - 1L
1,770 SR
Queue Stats
28W - 32L
1,308 Elo+
Solo
Team Averages
Level 35
1,552 SR
1,298 Elo+

VS

Team Averages
Level 75
1,559 SR
1,408 Elo+
Hercules
Hercules
Beezy4Real
Hercules
Level 157
God Stats
19W - 26L
1,481 SR
Queue Stats
312W - 346L
1,363 Elo+
Solo
Anubis
Anubis
CallMe-Granpapi3
Anubis
Level 22
God Stats
8W - 9L
1,658 SR
Queue Stats
41W - 59L
1,360 Elo+
Party 1
Heimdallr
Heimdallr
Enryom
Heimdallr
Level 44
God Stats
1W - 0L
1,744 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Sgt_Odd-Ballx
Jormungandr
Level 86
God Stats
11W - 9L
1,467 SR
Queue Stats
312W - 304L
1,402 Elo+
Solo
Thanatos
Thanatos
UNC0NSCIXUS-_
Thanatos
Level 66
God Stats
37W - 39L
1,445 SR
Queue Stats
169W - 211L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 10 / 6
12,117
449
18,680
23,513
9,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Le ShamWow
Bacchus
18
2 / 2 / 7
12,103
448
16,580
26,858
42,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Schlick_NikBlick
Danzaburou
17
5 / 5 / 3
12,035
446
20,150
22,347
8,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
18
1 / 7 / 2
11,156
413
13,342
28,015
20,917
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
4 / 9 / 4
11,295
418
14,946
23,680
9,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Beezy4Real
Hercules
20
2 / 1 / 9
13,398
496
17,960
33,470
28,670
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
11 / 2 / 10
15,075
558
29,304
18,960
11,931
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Heimdallr
Enryom
Heimdallr
19
1 / 5 / 3
11,941
442
9,706
21,338
10,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
Sgt_Odd-Ballx
Jormungandr
19
4 / 1 / 11
13,019
482
14,917
29,685
24,530
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
UNC0NSCIXUS-_
Thanatos
20
15 / 7 / 2
14,216
527
22,088
29,463
14,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
68
16
Kills
33
33
Deaths
16
22
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Hercules
Beezy4Real
Hercules
2
1
9
6.5
W
11
2
10
8
W
Heimdallr
Enryom
Heimdallr
1
5
3
0.5
L
4
10
6
0.7
L
Bacchus
Le ShamWow
Bacchus
2
2
7
2.75
L
Danzaburou
Schlick_NikBlick
Danzaburou
5
5
3
1.3
W
Jormungandr
Sgt_Odd-Ballx
Jormungandr
4
1
11
9.5
L
Achilles
1
7
2
0.29
W
Thanatos
UNC0NSCIXUS-_
Thanatos
15
7
2
2.29
L
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,698
Damage
93,975
124,413
Taken
132,916
90,443
Mitigated
89,922
20,701
Healing
73,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Beezy4Real
Hercules
17,960
5,172
0
16,772
33,470
28,670
1,506
7,061
26,207
0
90,914
W
29,304
946
0
15,212
18,960
11,931
1,412
6,290
12,426
148,881
0
W
Heimdallr
Enryom
Heimdallr
9,706
4,731
0
6,922
21,338
10,297
4,119
7,350
13,846
0
88,821
L
18,680
2,178
0
1,097
23,513
9,029
0
9,974
13,539
76,812
0
L
Bacchus
Le ShamWow
Bacchus
16,580
2,127
334
3,317
26,858
42,401
288
12,529
14,329
55,820
0
L
Danzaburou
Schlick_NikBlick
Danzaburou
20,150
7,041
0
6,507
22,347
8,770
0
7,379
14,968
0
78,655
W
Jormungandr
Sgt_Odd-Ballx
Jormungandr
14,917
4,507
190
10,985
29,685
24,530
2,198
8,586
20,855
86,504
0
L
Achilles
13,342
2,936
0
6,057
28,015
20,917
315
7,143
20,872
269
60,968
W
Thanatos
UNC0NSCIXUS-_
Thanatos
22,088
7,175
0
22,939
29,463
14,494
1,390
5,541
23,658
0
117,871
L
14,946
6,036
0
3,389
23,680
9,326
0
7,196
16,484
0
72,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,706
Gold Earned
67,649
460
Minions Killed
724
0
Camps Cleared
0
2,451,015
Distance Traveled
2,474,967
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,398
496
142
5
0
479,888
4
W
Anubis
15,075
558
183
7
0
466,678
2
W
Heimdallr
11,941
442
117
4
0
479,650
0
L
He Bo
12,117
449
115
4
0
459,569
1
L
Bacchus
12,103
448
57
2
0
557,496
1
L
Danzaburou
12,035
446
99
4
0
482,377
0
W
Jormungandr
13,019
482
135
5
0
524,669
0
L
Achilles
11,156
413
96
4
0
454,607
7
W
Thanatos
14,216
527
147
5
0
524,082
3
L
Loki
11,295
418
93
3
0
496,966
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role