Player Matchup

Athena
Athena
LTG_SasukeUchiha
Athena
Level 85
God Stats
1W - 1L
1,275 SR
Queue Stats
99W - 115L
1,384 Elo+
Party 2
Izanami
Izanami
Quackeldog
Izanami
Level 55
God Stats
4W - 3L
1,796 SR
Queue Stats
26W - 22L
1,406 Elo+
Solo
Baron Samedi
Baron Samedi
ShisuiUchiha_00
Baron Samedi
Level 85
God Stats
10W - 6L
1,584 SR
Queue Stats
145W - 168L
1,379 Elo+
Party 2
Da Ji
Da Ji
SpartasWolf
Da Ji
Level 111
God Stats
26W - 37L
1,529 SR
Queue Stats
284W - 304L
1,391 Elo+
Solo
Sun Wukong
Sun Wukong
kcrossover__
Sun Wukong
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 103L
1,388 Elo+
Party 2
Team Averages
Level 84
1,537 SR
1,390 Elo+

VS

Team Averages
Level 103
1,435 SR
1,420 Elo+
Fafnir
Fafnir
Allmighty_23
Fafnir
Level 114
God Stats
1W - 2L
1,500 SR
Queue Stats
138W - 129L
1,471 Elo+
Solo
Hercules
Hercules
Kcaz75
Hercules
Level 89
God Stats
1W - 1L
1,510 SR
Queue Stats
209W - 234L
1,376 Elo+
Party 1
Lancelot
Lancelot
PanzerClient730
Lancelot
Level 89
God Stats
27W - 23L
1,559 SR
Queue Stats
267W - 267L
1,402 Elo+
Party 1
Artemis
Artemis
illgankright
Artemis
Level 67
God Stats
3W - 5L
1,447 SR
Queue Stats
301W - 334L
1,374 Elo+
Solo
Yu Huang
Yu Huang
xTDAx UNC4LIFE
Yu Huang
Level 154
God Stats
3W - 14L
1,157 SR
Queue Stats
251W - 261L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 16
11,215
534
9,560
21,275
21,964
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Quackeldog
Izanami
16
3 / 7 / 7
9,999
476
16,359
18,718
7,171
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
ShisuiUchiha_00
Baron Samedi
18
11 / 2 / 10
11,796
562
21,307
17,692
11,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
8 / 3 / 11
10,781
513
9,612
18,458
9,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
kcrossover__
Sun Wukong
17
6 / 3 / 4
10,976
523
12,341
19,013
22,125
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
13
3 / 4 / 4
9,540
454
6,825
19,273
13,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hercules
Kcaz75
Hercules
15
4 / 6 / 1
10,252
488
11,780
18,219
10,082
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Lancelot
17
3 / 5 / 2
10,862
517
11,083
18,779
10,421
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artemis
illgankright
Artemis
16
3 / 6 / 5
9,557
455
12,185
17,481
7,372
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yu Huang
15
3 / 10 / 1
9,729
463
17,150
18,881
8,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
29
31
Kills
16
16
Deaths
31
48
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fafnir
3
4
4
1.25
L
Hercules
Kcaz75
Hercules
4
6
1
0.75
W
3
1
16
11
L
Lancelot
3
5
2
0.8
W
Izanami
Quackeldog
Izanami
3
7
7
0.93
W
Baron Samedi
ShisuiUchiha_00
Baron Samedi
11
2
10
8
W
8
3
11
4.5
L
Artemis
illgankright
Artemis
3
6
5
0.92
W
Sun Wukong
kcrossover__
Sun Wukong
6
3
4
2.67
L
Yu Huang
3
10
1
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,179
Damage
59,023
95,156
Taken
92,633
71,718
Mitigated
50,551
35,965
Healing
21,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
6,825
2,720
0
7,733
19,273
13,939
0
5,869
13,251
34,410
0
L
Hercules
Kcaz75
Hercules
11,780
3,922
0
3,540
18,219
10,082
1,476
5,029
12,994
0
66,246
W
9,560
2,814
4,732
5,376
21,275
21,964
119
8,015
13,260
38,436
0
L
Lancelot
11,083
1,359
81
3,364
18,779
10,421
0
5,886
12,542
744
79,380
W
Izanami
Quackeldog
Izanami
16,359
10,867
0
6,126
18,718
7,171
2,010
3,094
15,624
0
103,789
W
Baron Samedi
ShisuiUchiha_00
Baron Samedi
21,307
2,674
3,024
7,137
17,692
11,042
396
6,080
11,612
84,107
0
W
9,612
2,239
0
8,382
18,458
9,416
1,307
3,693
14,765
0
59,227
L
Artemis
illgankright
Artemis
12,185
5,547
0
5,041
17,481
7,372
0
3,397
14,014
0
75,050
W
Sun Wukong
kcrossover__
Sun Wukong
12,341
4,217
0
1,188
19,013
22,125
495
4,373
14,640
0
69,237
L
Yu Huang
17,150
1,495
174
1,612
18,881
8,737
182
9,372
8,965
62,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,767
Gold Earned
49,940
486
Minions Killed
462
0
Camps Cleared
0
1,994,188
Distance Traveled
1,766,471
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,540
454
51
2
0
304,775
4
L
Hercules
10,252
488
99
5
0
363,889
2
W
Athena
11,215
534
47
2
0
428,320
2
L
Lancelot
10,862
517
135
6
0
427,030
0
W
Izanami
9,999
476
131
6
0
340,769
2
W
Baron Samedi
11,796
562
109
5
0
392,022
1
W
Da Ji
10,781
513
90
4
0
441,845
0
L
Artemis
9,557
455
96
5
0
329,090
4
W
Sun Wukong
10,976
523
109
5
0
391,232
1
L
Yu Huang
9,729
463
81
4
0
341,687
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role