Player Matchup

Rama
Rama
Daffodilli
Rama
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Ravarov2
Cu Chulainn
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,442 Elo+
Party 1
Janus
Janus
farisath
Janus
Level 22
God Stats
1W - 3L
1,682 SR
Queue Stats
8W - 15L
1,413 Elo+
Party 1
Cerberus
Cerberus
hemskeuffe
Cerberus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,413 Elo+
Party 1
Nemesis
Nemesis
zac122197979
Nemesis
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,216 Elo+
Party 3
Team Averages
Level 33
1,536 SR
1,397 Elo+

VS

Team Averages
Level 88
1,468 SR
1,395 Elo+
Janus
Janus
 
Janus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Dollydaplug
Horus
Level 86
God Stats
2W - 4L
1,292 SR
Queue Stats
368W - 410L
1,403 Elo+
Solo
Izanami
Izanami
Gevaudyn
Izanami
Level 87
God Stats
3W - 1L
1,476 SR
Queue Stats
141W - 176L
1,394 Elo+
Party 2
Ao Kuang
Ao Kuang
Iceman87
Ao Kuang
Level 26
God Stats
20W - 18L
1,800 SR
Queue Stats
59W - 83L
1,155 Elo+
Party 2
Cerberus
Cerberus
VolatileStorm
Cerberus
Level 121
God Stats
5W - 3L
1,271 SR
Queue Stats
135W - 127L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
6,066
433
3,689
8,580
2,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
Ravarov2
Cu Chulainn
9
0 / 5 / 1
5,823
416
5,753
11,285
6,726
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
farisath
Janus
11
1 / 4 / 0
6,685
478
3,830
6,919
2,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cerberus
hemskeuffe
Cerberus
9
1 / 1 / 1
6,257
447
4,854
8,150
5,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
zac122197979
Nemesis
10
0 / 1 / 1
6,343
453
2,976
8,718
3,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
1 / 0 / 0
7,681
549
4,806
5,414
1,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
2 / 1 / 4
7,856
561
7,746
11,278
9,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Gevaudyn
Izanami
12
2 / 1 / 2
7,285
520
2,671
6,663
2,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ao Kuang
Iceman87
Ao Kuang
12
9 / 0 / 2
7,842
560
5,812
10,007
3,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
VolatileStorm
Cerberus
8
1 / 1 / 6
6,402
457
4,861
10,781
6,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
3
Kills
15
15
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
0
0
1
L
1
4
1
0.38
W
2
1
4
4
W
Izanami
Gevaudyn
Izanami
2
1
2
3
W
Ao Kuang
Iceman87
Ao Kuang
9
0
2
10
L
Cu Chulainn
Ravarov2
Cu Chulainn
0
5
1
0.1
W
Cerberus
VolatileStorm
Cerberus
1
1
6
4
L
Janus
farisath
Janus
1
4
0
0.25
L
Cerberus
hemskeuffe
Cerberus
1
1
1
1.5
L
Nemesis
zac122197979
Nemesis
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,102
Damage
25,896
43,652
Taken
44,143
21,298
Mitigated
23,700
10,985
Healing
17,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,806
62
68
2,659
5,414
1,972
416
1,876
3,314
63,626
0
L
3,689
2,968
0
2,791
8,580
2,754
173
2,693
5,887
0
29,261
W
7,746
3,733
561
5,231
11,278
9,381
438
1,606
9,626
0
51,246
W
Izanami
Gevaudyn
Izanami
2,671
1,212
0
2,823
6,663
2,244
0
405
6,258
0
52,270
W
Ao Kuang
Iceman87
Ao Kuang
5,812
2,156
0
3,706
10,007
3,842
0
1,037
8,866
44,216
0
L
Cu Chulainn
Ravarov2
Cu Chulainn
5,753
2,023
0
568
11,285
6,726
575
1,994
8,804
0
30,029
W
Cerberus
VolatileStorm
Cerberus
4,861
543
0
2,545
10,781
6,261
0
3,298
7,395
16,142
0
L
Janus
farisath
Janus
3,830
268
0
930
6,919
2,872
641
5,540
1,379
35,611
0
L
Cerberus
hemskeuffe
Cerberus
4,854
375
0
2,173
8,150
5,873
284
2,985
5,091
16,940
0
L
Nemesis
zac122197979
Nemesis
2,976
856
0
4,523
8,718
3,073
0
2,267
6,418
0
37,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,174
Gold Earned
37,066
259
Minions Killed
397
0
Camps Cleared
0
1,140,172
Distance Traveled
1,309,185
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,681
549
108
8
0
262,845
1
L
Rama
6,066
433
39
3
0
197,082
0
W
Horus
7,856
561
85
6
0
243,879
4
W
Izanami
7,285
520
107
8
0
219,042
1
W
Ao Kuang
7,842
560
70
5
0
288,303
0
L
Cu Chulainn
5,823
416
40
3
0
195,597
0
W
Cerberus
6,402
457
27
2
0
295,116
7
L
Janus
6,685
478
77
6
0
235,262
2
L
Cerberus
6,257
447
28
2
0
256,454
0
L
Nemesis
6,343
453
75
5
0
255,777
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role