Player Matchup

He Bo
He Bo
 
He Bo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
N3D1L
Heimdallr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,815 Elo+
Solo
Mulan
Mulan
Necorick
Mulan
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 31L
1,512 Elo+
Solo
Yemoja
Yemoja
immolater
Yemoja
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 26L
1,580 Elo+
Party 1
Apollo
Apollo
sirbucknuts
Apollo
Level 127
God Stats
0W - 3L
1,214 SR
Queue Stats
54W - 52L
1,567 Elo+
Party 1
Team Averages
Level 103
1,443 SR
1,595 Elo+

VS

Team Averages
Level 126
1,632 SR
1,501 Elo+
Cernunnos
Cernunnos
LovelyGoner
Cernunnos
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 64L
1,438 Elo+
Solo
Tyr
Tyr
ThiccOnion
Tyr
Level 84
God Stats
4W - 6L
1,492 SR
Queue Stats
163W - 148L
1,597 Elo+
Solo
Ah Puch
Ah Puch
bigpapa_K
Ah Puch
Level 160
God Stats
2W - 1L
1,780 SR
Queue Stats
162W - 178L
1,470 Elo+
Solo
Yemoja
Yemoja
cptblackbush
Yemoja
Level 137
God Stats
21W - 10L
1,790 SR
Queue Stats
384W - 392L
1,499 Elo+
Solo
Achilles
Achilles
nesquikee
Achilles
Level 145
God Stats
4W - 2L
1,599 SR
Queue Stats
223W - 246L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
2 / 7 / 2
9,435
629
15,691
15,026
6,082
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
N3D1L
Heimdallr
17
4 / 5 / 7
9,835
656
22,183
21,800
12,009
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
Necorick
Mulan
16
3 / 6 / 6
9,215
614
15,952
21,971
15,333
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
immolater
Yemoja
17
1 / 2 / 9
8,900
593
6,011
15,109
13,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
16
1 / 4 / 6
8,781
585
9,304
16,417
9,761
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
LovelyGoner
Cernunnos
19
7 / 1 / 14
11,519
768
19,310
15,730
10,337
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
9 / 3 / 12
11,534
769
14,505
27,880
24,569
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
bigpapa_K
Ah Puch
19
3 / 2 / 20
11,305
754
29,407
17,318
9,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
18
2 / 1 / 19
11,159
744
6,664
18,856
22,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Achilles
nesquikee
Achilles
16
3 / 5 / 9
10,077
672
13,806
27,368
38,290
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
98
11
Kills
24
24
Deaths
12
30
Assists
74
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
7
2
0.43
W
Cernunnos
LovelyGoner
Cernunnos
7
1
14
14
L
Heimdallr
N3D1L
Heimdallr
4
5
7
1.5
L
Mulan
Necorick
Mulan
3
6
6
1
W
9
3
12
5
W
Ah Puch
bigpapa_K
Ah Puch
3
2
20
6.5
W
Yemoja
2
1
19
11.5
L
Yemoja
immolater
Yemoja
1
2
9
2.75
W
Achilles
nesquikee
Achilles
3
5
9
1.5
L
Apollo
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,141
Damage
83,692
90,323
Taken
107,152
56,854
Mitigated
104,968
42,560
Healing
55,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
15,691
186
986
396
15,026
6,082
0
3,387
11,639
29,040
0
W
Cernunnos
LovelyGoner
Cernunnos
19,310
8,037
758
2,884
15,730
10,337
4,574
3,658
12,072
0
51,171
L
Heimdallr
N3D1L
Heimdallr
22,183
10,495
287
3,171
21,800
12,009
0
8,257
13,543
0
42,310
L
Mulan
Necorick
Mulan
15,952
3,943
1,087
3,601
21,971
15,333
0
8,574
13,397
0
20,551
W
14,505
954
2,408
11,597
27,880
24,569
1,129
4,222
23,658
0
19,054
W
Ah Puch
bigpapa_K
Ah Puch
29,407
835
2,213
4,843
17,318
9,638
959
3,364
13,954
62,130
0
W
Yemoja
6,664
1,025
18,341
8,783
18,856
22,134
893
6,440
12,416
11,396
0
L
Yemoja
immolater
Yemoja
6,011
2,143
22,930
6,432
15,109
13,669
123
10,088
5,021
12,892
0
W
Achilles
nesquikee
Achilles
13,806
1,147
1,259
2,694
27,368
38,290
663
4,018
23,350
0
22,172
L
Apollo
9,304
2,450
2,210
1,460
16,417
9,761
212
5,765
10,652
0
26,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,166
Gold Earned
55,594
168
Minions Killed
166
0
Camps Cleared
0
1,139,344
Distance Traveled
1,508,699
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,435
629
31
2
0
212,801
2
W
Cernunnos
11,519
768
63
4
0
252,588
0
L
Heimdallr
9,835
656
54
4
0
223,271
0
L
Mulan
9,215
614
14
1
0
241,922
0
W
Tyr
11,534
769
9
1
0
415,865
1
W
Ah Puch
11,305
754
73
5
0
293,489
0
W
Yemoja
11,159
744
7
0
0
278,486
4
L
Yemoja
8,900
593
11
1
0
237,657
0
W
Achilles
10,077
672
14
1
0
268,271
0
L
Apollo
8,781
585
58
4
0
223,693
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role