Player Matchup

Ares
Ares
BadBASS SALTS
Ares
Level 143
God Stats
5W - 1L
1,682 SR
Queue Stats
79W - 64L
1,539 Elo+
Party 1
Vulcan
Vulcan
DonDillyOn
Vulcan
Level 106
God Stats
8W - 11L
1,336 SR
Queue Stats
134W - 131L
1,490 Elo+
Party 1
Bastet
Bastet
S0ULAID
Bastet
Level 141
God Stats
7W - 1L
1,419 SR
Queue Stats
215W - 202L
1,563 Elo+
Party 1
Team Averages
Level 130
1,479 SR
1,531 Elo+

VS

Team Averages
Level 98
1,500 SR
1,469 Elo+
Anhur
Anhur
 
Anhur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
BigSALTYPNUTS
Hercules
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 53L
1,453 Elo+
Party 2
Kukulkan
Kukulkan
xGRIMxGHOULx
Kukulkan
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 42L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 7
11,218
748
15,114
14,213
18,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Vulcan
DonDillyOn
Vulcan
16
3 / 3 / 8
11,052
737
16,713
8,268
4,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bastet
S0ULAID
Bastet
16
6 / 1 / 4
10,595
706
15,222
11,240
4,863
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
3 / 1 / 2
10,152
677
7,713
15,581
6,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hercules
BigSALTYPNUTS
Hercules
13
2 / 3 / 3
9,283
619
7,500
23,246
16,100
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
xGRIMxGHOULx
Kukulkan
12
0 / 9 / 3
8,525
568
5,265
13,906
6,478
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
13
Kills
5
5
Deaths
13
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
1
2
4
W
4
1
7
7.5
L
Hercules
BigSALTYPNUTS
Hercules
2
3
3
1.17
W
Vulcan
DonDillyOn
Vulcan
3
3
8
2.33
W
Bastet
S0ULAID
Bastet
6
1
4
8
L
Kukulkan
xGRIMxGHOULx
Kukulkan
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,049
Damage
20,478
33,721
Taken
52,733
27,053
Mitigated
29,429
8,636
Healing
10,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
7,713
3,813
0
6,682
15,581
6,851
228
8,599
6,982
0
32,514
W
15,114
609
0
2,708
14,213
18,029
659
2,945
11,268
33,519
0
L
Hercules
BigSALTYPNUTS
Hercules
7,500
2,089
0
3,360
23,246
16,100
0
14,821
8,425
0
16,467
W
Vulcan
DonDillyOn
Vulcan
16,713
7,197
0
1,333
8,268
4,161
962
648
7,620
51,924
0
W
Bastet
S0ULAID
Bastet
15,222
4,339
0
4,595
11,240
4,863
50
2,566
8,674
0
45,459
L
Kukulkan
xGRIMxGHOULx
Kukulkan
5,265
841
0
765
13,906
6,478
0
8,614
5,292
30,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,865
Gold Earned
27,960
155
Minions Killed
155
11
Camps Cleared
2
914,873
Distance Traveled
768,540
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,152
677
57
4
0
253,239
5
W
Ares
11,218
748
27
2
1
293,275
1
L
Hercules
9,283
619
39
3
1
280,360
0
W
Vulcan
11,052
737
85
6
3
293,995
1
W
Bastet
10,595
706
43
3
7
327,603
2
L
Kukulkan
8,525
568
59
4
1
234,941
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role