Player Matchup

Athena
Athena
Killa Chris16
Athena
Level 104
God Stats
1W - 3L
1,523 SR
Queue Stats
57W - 60L
1,475 Elo+
Party 2
Erlang Shen
Erlang Shen
MonsterFriZbee
Erlang Shen
Level 105
God Stats
1W - 1L
1,686 SR
Queue Stats
42W - 51L
1,470 Elo+
Party 2
Anhur
Anhur
NewStepBruda
Anhur
Level 129
God Stats
0W - 2L
1,303 SR
Queue Stats
74W - 56L
1,519 Elo+
Party 2
Zeus
Zeus
PhatSlabs 420
Zeus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 27L
1,532 Elo+
Party 2
Hel
Hel
TheIllest0101
Hel
Level 144
God Stats
3W - 2L
1,727 SR
Queue Stats
496W - 540L
1,445 Elo+
Solo
Team Averages
Level 100
1,548 SR
1,488 Elo+

VS

Team Averages
Level 88
1,328 SR
1,370 Elo+
Hades
Hades
BlitZCarn
Hades
Level 106
God Stats
1W - 1L
1,224 SR
Queue Stats
56W - 51L
1,396 Elo+
Party 1
Chronos
Chronos
FarinnRose
Chronos
Level 105
God Stats
1W - 0L
1,261 SR
Queue Stats
11W - 7L
1,410 Elo+
Party 3
Cthulhu
Cthulhu
ItzPsycho
Cthulhu
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,181 Elo+
Party 3
Atlas
Atlas
TruSyn1
Atlas
Level 103
God Stats
1W - 2L
1,157 SR
Queue Stats
118W - 111L
1,414 Elo+
Party 1
Aphrodite
Aphrodite
lVlrBoJangle
Aphrodite
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,452 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 8
8,885
635
7,036
22,628
33,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
MonsterFriZbee
Erlang Shen
17
4 / 4 / 3
9,196
657
16,239
23,183
22,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
2 / 7 / 6
8,810
629
17,039
18,618
7,921
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

16
2 / 7 / 6
9,034
645
12,715
12,642
5,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 6 / 6
8,754
625
10,198
16,406
8,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
BlitZCarn
Hades
17
10 / 3 / 11
10,925
780
17,943
16,294
11,219
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos
FarinnRose
Chronos
19
12 / 3 / 8
11,676
834
27,244
22,251
11,185
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
ItzPsycho
Cthulhu
15
1 / 4 / 17
9,518
680
11,057
20,660
22,915
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Atlas
TruSyn1
Atlas
18
1 / 1 / 23
10,872
777
11,571
15,301
14,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Aphrodite
lVlrBoJangle
Aphrodite
20
5 / 1 / 18
11,564
826
13,192
15,692
11,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
106
11
Kills
29
29
Deaths
12
29
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Hades
BlitZCarn
Hades
10
3
11
5.17
W
Chronos
FarinnRose
Chronos
12
3
8
5.33
W
Cthulhu
ItzPsycho
Cthulhu
1
4
17
2.38
L
1
5
8
1
L
Erlang Shen
MonsterFriZbee
Erlang Shen
4
4
3
1.38
L
2
7
6
0.71
L
2
7
6
0.71
L
2
6
6
0.83
W
Atlas
TruSyn1
Atlas
1
1
23
12.5
W
Aphrodite
lVlrBoJangle
Aphrodite
5
1
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,227
Damage
81,007
93,477
Taken
90,198
78,269
Mitigated
71,544
36,544
Healing
53,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
BlitZCarn
Hades
17,943
1,227
1,429
4,997
16,294
11,219
1,064
5,609
10,685
28,171
0
W
Chronos
FarinnRose
Chronos
27,244
12,139
1,382
6,156
22,251
11,185
5,147
5,954
16,297
50,981
0
W
Cthulhu
ItzPsycho
Cthulhu
11,057
935
1,678
1,815
20,660
22,915
332
4,092
16,568
22,987
0
L
7,036
2,017
1,644
4,267
22,628
33,777
0
18,573
4,055
11,158
0
L
Erlang Shen
MonsterFriZbee
Erlang Shen
16,239
8,424
265
10,852
23,183
22,997
0
18,458
4,725
0
23,035
L
17,039
7,217
1,201
2,998
18,618
7,921
0
17,105
1,513
0
29,325
L
12,715
1,637
0
0
12,642
5,469
176
11,978
664
24,654
0
L
10,198
664
8,738
6,579
16,406
8,105
0
14,893
1,513
22,452
0
W
Atlas
TruSyn1
Atlas
11,571
4,661
2,782
5,793
15,301
14,651
1,188
6,058
9,243
19,063
0
W
Aphrodite
lVlrBoJangle
Aphrodite
13,192
2,531
16,263
11,611
15,692
11,574
813
8,236
7,456
29,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,679
Gold Earned
54,555
95
Minions Killed
144
0
Camps Cleared
0
1,143,121
Distance Traveled
1,387,898
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,925
780
14
1
0
255,287
0
W
Chronos
11,676
834
42
3
0
245,638
0
W
Cthulhu
9,518
680
29
2
0
296,467
0
L
Athena
8,885
635
0
0
0
243,637
0
L
Erlang Shen
9,196
657
6
0
0
277,957
0
L
Anhur
8,810
629
29
2
0
203,986
0
L
Zeus
9,034
645
30
2
0
197,265
0
L
Hel
8,754
625
30
2
0
220,276
0
W
Atlas
10,872
777
16
1
0
281,945
0
W
Aphrodite
11,564
826
43
3
0
308,561
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role