Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Expth
Charybdis
Level 15
God Stats
10W - 9L
1,490 SR
Queue Stats
52W - 46L
1,412 Elo+
Party 2
Mercury
Mercury
GinkoMizuki
Mercury
Level 19
God Stats
3W - 1L
1,863 SR
Queue Stats
7W - 6L
1,521 Elo+
Party 1
Ravana
Ravana
IPeeta
Ravana
Level 160
God Stats
1W - 2L
1,630 SR
Queue Stats
105W - 114L
1,465 Elo+
Party 1
Scylla
Scylla
Tobiramą
Scylla
Level 30
God Stats
1W - 4L
1,710 SR
Queue Stats
149W - 170L
1,512 Elo+
Party 2
Team Averages
Level 74
1,639 SR
1,482 Elo+

VS

Team Averages
Level 99
1,577 SR
1,575 Elo+
Cu Chulainn
Cu Chulainn
IMGONEAFK
Cu Chulainn
Level 100
God Stats
4W - 6L
1,395 SR
Queue Stats
235W - 237L
1,475 Elo+
Party 4
Sobek
Sobek
JackOfMostTrades
Sobek
Level 159
God Stats
5W - 2L
1,645 SR
Queue Stats
328W - 283L
1,714 Elo+
Party 3
Sol
Sol
Nelill
Sol
Level 160
God Stats
10W - 7L
1,532 SR
Queue Stats
274W - 268L
1,579 Elo+
Party 3
Fenrir
Fenrir
Tyranthrxus
Fenrir
Level 47
God Stats
11W - 3L
1,813 SR
Queue Stats
222W - 192L
1,614 Elo+
Party 3
Discordia
Discordia
lucho1314
Discordia
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
82W - 69L
1,491 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
3 / 3 / 1
5,746
575
6,473
9,189
4,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
Expth
Charybdis
9
0 / 1 / 1
5,201
520
1,319
5,979
2,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
GinkoMizuki
Mercury
9
3 / 0 / 0
5,484
548
1,376
4,531
1,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
IPeeta
Ravana
8
1 / 7 / 0
5,130
513
4,453
11,354
4,285
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Tobiramą
Scylla
9
0 / 1 / 2
5,286
529
5,269
4,998
1,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
IMGONEAFK
Cu Chulainn
11
5 / 3 / 2
6,809
681
6,762
8,413
6,365
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 0 / 2
5,942
594
2,737
7,919
6,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sol
Nelill
Sol
11
1 / 1 / 1
6,492
649
3,780
4,767
1,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
9
4 / 2 / 1
6,039
604
3,144
9,797
3,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
lucho1314
Discordia
10
0 / 1 / 2
5,747
575
3,160
5,213
1,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
7
Kills
12
12
Deaths
7
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
3
1
1.17
L
Charybdis
Expth
Charybdis
0
1
1
0.5
L
Mercury
GinkoMizuki
Mercury
3
0
0
3
W
Cu Chulainn
IMGONEAFK
Cu Chulainn
5
3
2
2
L
Ravana
IPeeta
Ravana
1
7
0
0.14
W
2
0
2
3
W
Sol
Nelill
Sol
1
1
1
1.5
L
Scylla
Tobiramą
Scylla
0
1
2
1
W
Fenrir
4
2
1
2.25
W
Discordia
lucho1314
Discordia
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,890
Damage
19,583
36,051
Taken
36,109
13,797
Mitigated
19,879
14,432
Healing
10,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
6,473
2,204
0
7,138
9,189
4,010
0
1,093
8,060
0
36,250
L
Charybdis
Expth
Charybdis
1,319
896
0
2,756
5,979
2,067
0
2,051
3,804
0
33,302
L
Mercury
GinkoMizuki
Mercury
1,376
666
0
492
4,531
1,456
0
632
3,883
0
31,725
W
Cu Chulainn
IMGONEAFK
Cu Chulainn
6,762
1,565
0
1,776
8,413
6,365
489
0
8,413
0
42,100
L
Ravana
IPeeta
Ravana
4,453
1,487
0
3,016
11,354
4,285
0
1,602
9,746
0
27,521
W
2,737
423
0
2,930
7,919
6,902
27
1,381
6,442
11,785
0
W
Sol
Nelill
Sol
3,780
1,029
0
1,700
4,767
1,434
2,418
346
4,387
47,189
0
L
Scylla
Tobiramą
Scylla
5,269
1,399
0
1,030
4,998
1,979
0
4,077
881
28,434
0
W
Fenrir
3,144
1,216
0
3,460
9,797
3,405
0
1,057
8,668
0
27,077
W
Discordia
lucho1314
Discordia
3,160
226
0
500
5,213
1,773
110
2,091
2,930
44,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,847
Gold Earned
31,029
286
Minions Killed
333
0
Camps Cleared
0
999,115
Distance Traveled
1,030,565
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,746
575
59
6
0
217,802
4
L
Charybdis
5,201
520
57
6
0
195,671
5
L
Mercury
5,484
548
63
6
0
195,046
3
W
Cu Chulainn
6,809
681
77
8
0
194,467
1
L
Ravana
5,130
513
44
4
0
185,579
4
W
Sobek
5,942
594
18
2
0
228,184
3
W
Sol
6,492
649
105
11
0
201,172
6
L
Scylla
5,286
529
63
6
0
205,017
4
W
Fenrir
6,039
604
52
5
0
214,849
1
W
Discordia
5,747
575
81
8
0
191,893
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role