Player Matchup

Artio
Artio
DRxFEELGOODxxx
Artio
Level 124
God Stats
3W - 8L
1,487 SR
Queue Stats
445W - 543L
1,356 Elo+
Solo
Ah Puch
Ah Puch
LilFellaBeatBoi
Ah Puch
Level 127
God Stats
1W - 2L
1,479 SR
Queue Stats
157W - 171L
1,419 Elo+
Solo
Sylvanus
Sylvanus
X_THUNDERX_1
Sylvanus
Level 84
God Stats
0W - 3L
1,192 SR
Queue Stats
113W - 101L
1,404 Elo+
Party 2
Danzaburou
Danzaburou
badbob2924
Danzaburou
Level 52
God Stats
6W - 5L
1,655 SR
Queue Stats
24W - 41L
1,404 Elo+
Party 2
Fenrir
Fenrir
hellrazor16f
Fenrir
Level 100
God Stats
20W - 6L
1,784 SR
Queue Stats
131W - 123L
1,458 Elo+
Solo
Team Averages
Level 97
1,519 SR
1,408 Elo+

VS

Team Averages
Level 85
1,578 SR
1,409 Elo+
Baron Samedi
Baron Samedi
DEITY-RULER
Baron Samedi
Level 101
God Stats
23W - 20L
1,616 SR
Queue Stats
634W - 644L
1,437 Elo+
Solo
Hercules
Hercules
MarioGumba
Hercules
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 99L
1,358 Elo+
Party 1
Neith
Neith
MrStreetSweepa
Neith
Level 120
God Stats
10W - 6L
1,737 SR
Queue Stats
172W - 174L
1,397 Elo+
Solo
Anubis
Anubis
poison-preium052
Anubis
Level 72
God Stats
4W - 5L
1,522 SR
Queue Stats
169W - 204L
1,420 Elo+
Party 1
Awilix
Awilix
wasborn2play
Awilix
Level 67
God Stats
14W - 7L
1,515 SR
Queue Stats
140W - 166L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 2
10,825
471
7,690
18,036
13,844
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 3 / 3
8,456
368
11,874
9,536
3,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
X_THUNDERX_1
Sylvanus
14
2 / 7 / 2
8,898
387
15,473
27,395
23,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
badbob2924
Danzaburou
16
0 / 4 / 2
9,867
429
10,093
13,353
6,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
18
7 / 4 / 1
11,616
505
10,291
25,822
12,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DEITY-RULER
Baron Samedi
20
3 / 1 / 4
12,614
548
14,847
11,112
6,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
MarioGumba
Hercules
15
1 / 3 / 10
10,571
460
7,539
23,887
25,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
6 / 1 / 3
12,691
552
14,284
16,800
7,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
3 / 3 / 7
11,420
497
16,094
21,483
13,122
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
19
7 / 2 / 8
12,272
534
16,184
19,797
10,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
52
10
Kills
20
20
Deaths
10
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DEITY-RULER
Baron Samedi
3
1
4
5
L
1
2
2
1
L
0
3
3
0.5
W
Hercules
MarioGumba
Hercules
1
3
10
2
W
6
1
3
7.5
L
Sylvanus
X_THUNDERX_1
Sylvanus
2
7
2
0.43
L
Danzaburou
badbob2924
Danzaburou
0
4
2
0.25
L
Fenrir
7
4
1
1.88
W
3
3
7
2.17
W
Awilix
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,421
Damage
68,948
94,142
Taken
93,079
59,854
Mitigated
62,415
30,980
Healing
32,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DEITY-RULER
Baron Samedi
14,847
1,935
1,461
2,552
11,112
6,125
650
5,193
5,919
109,681
0
L
7,690
362
107
6,622
18,036
13,844
314
9,980
7,516
75,507
0
L
11,874
247
544
2,585
9,536
3,288
68
2,894
6,630
52,319
0
W
Hercules
MarioGumba
Hercules
7,539
2,572
0
4,519
23,887
25,053
353
9,369
14,518
0
33,059
W
14,284
7,007
258
10,108
16,800
7,879
3,634
4,590
12,210
0
110,360
L
Sylvanus
X_THUNDERX_1
Sylvanus
15,473
3,634
1,481
7,299
27,395
23,964
0
8,274
19,055
56,150
17,347
L
Danzaburou
badbob2924
Danzaburou
10,093
2,694
0
3,666
13,353
6,454
1,148
2,964
10,359
0
79,354
L
Fenrir
10,291
3,629
0
8,676
25,822
12,304
0
7,252
18,519
0
84,683
W
16,094
1,033
0
11,196
21,483
13,122
899
10,923
10,560
109,455
0
W
Awilix
16,184
7,090
0
2,114
19,797
10,236
724
8,161
11,636
0
112,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,662
Gold Earned
59,568
580
Minions Killed
737
0
Camps Cleared
0
1,884,952
Distance Traveled
2,080,705
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,614
548
193
8
0
408,245
1
L
Artio
10,825
471
154
7
0
379,313
0
L
Ah Puch
8,456
368
83
4
0
255,501
4
W
Hercules
10,571
460
52
2
0
416,483
1
W
Neith
12,691
552
166
7
0
384,218
1
L
Sylvanus
8,898
387
93
4
0
383,497
9
L
Danzaburou
9,867
429
135
6
0
412,591
2
L
Fenrir
11,616
505
115
5
0
454,050
1
W
Anubis
11,420
497
183
8
0
369,222
4
W
Awilix
12,272
534
143
6
0
502,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role