Player Matchup

Serqet
Serqet
 
Serqet
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
Eclipse414
Freya
Level 148
God Stats
1W - 0L
1,418 SR
Queue Stats
12W - 16L
1,460 Elo+
Party 1
Khepri
Khepri
RugBE
Khepri
Level 125
God Stats
3W - 5L
1,752 SR
Queue Stats
14W - 9L
1,710 Elo+
Party 1
Scylla
Scylla
Supersonic173
Scylla
Level 158
God Stats
2W - 2L
1,774 SR
Queue Stats
36W - 19L
1,710 Elo+
Party 1
King Arthur
King Arthur
Vutou
King Arthur
Level 90
God Stats
3W - 2L
1,650 SR
Queue Stats
48W - 39L
1,550 Elo+
Solo
Team Averages
Level 134
1,619 SR
1,586 Elo+

VS

Team Averages
Level 136
1,486 SR
1,482 Elo+
Neith
Neith
 
Neith
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yu Huang
Yu Huang
SlappedByKarma
Yu Huang
Level 139
God Stats
20W - 34L
1,390 SR
Queue Stats
316W - 310L
1,503 Elo+
Solo
Mulan
Mulan
Tech559
Mulan
Level 159
God Stats
3W - 2L
1,772 SR
Queue Stats
424W - 428L
1,526 Elo+
Party 2
Ymir
Ymir
Yang23_TTV
Ymir
Level 129
God Stats
21W - 22L
1,518 SR
Queue Stats
347W - 365L
1,485 Elo+
Party 2
Bakasura
Bakasura
el_chingon_Mtz
Bakasura
Level 148
God Stats
1W - 2L
1,250 SR
Queue Stats
26W - 27L
1,398 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
5 / 0 / 2
6,215
622
4,088
6,082
2,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Freya
8
1 / 0 / 4
5,415
542
3,901
4,367
1,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Khepri
RugBE
Khepri
8
0 / 1 / 4
5,485
549
2,026
4,802
3,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
5 / 0 / 4
6,425
643
6,014
3,851
1,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
Vutou
King Arthur
11
2 / 0 / 0
6,567
657
5,785
7,375
3,231
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
0 / 3 / 1
4,648
465
3,904
4,790
1,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Yu Huang
7
0 / 5 / 0
4,560
456
2,402
5,686
2,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mulan
Tech559
Mulan
9
0 / 2 / 0
4,937
494
4,527
8,233
5,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
1 / 1 / 0
4,616
462
1,552
5,789
2,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
9
0 / 2 / 0
5,238
524
1,654
8,517
3,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
13
Kills
1
1
Deaths
13
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
5
0
2
6
L
Neith
 
Neith
0
3
1
0.17
W
Freya
1
0
4
3
W
Khepri
RugBE
Khepri
0
1
4
2
L
Yu Huang
0
5
0
0
W
5
0
4
7
L
Mulan
Tech559
Mulan
0
2
0
0
W
King Arthur
Vutou
King Arthur
2
0
0
2
L
1
1
0
1
L
Bakasura
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,814
Damage
14,039
26,477
Taken
33,015
12,213
Mitigated
14,934
8,544
Healing
9,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
4,088
933
0
2,826
6,082
2,642
0
1,073
4,999
0
30,330
L
Neith
 
Neith
3,904
1,877
0
711
4,790
1,709
0
3,272
1,341
0
28,385
W
Freya
3,901
1,873
0
2,322
4,367
1,971
0
979
3,333
33,557
0
W
Khepri
RugBE
Khepri
2,026
267
184
867
4,802
3,119
0
628
4,064
16,884
0
L
Yu Huang
2,402
202
0
30
5,686
2,163
0
2,849
2,602
22,680
0
W
6,014
1,307
0
970
3,851
1,250
0
1,587
2,089
42,194
0
L
Mulan
Tech559
Mulan
4,527
631
0
2,944
8,233
5,013
0
0
8,233
0
32,373
W
King Arthur
Vutou
King Arthur
5,785
1,623
0
1,375
7,375
3,231
273
0
7,003
0
49,533
L
1,552
387
0
1,907
5,789
2,879
0
2,639
3,012
8,955
0
L
Bakasura
1,654
1,142
0
3,802
8,517
3,170
0
3,181
5,222
0
24,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,107
Gold Earned
23,999
316
Minions Killed
238
0
Camps Cleared
0
1,006,881
Distance Traveled
828,175
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,215
622
66
7
0
251,746
4
L
Neith
4,648
465
50
5
0
174,998
2
W
Freya
5,415
542
50
5
0
184,208
2
W
Khepri
5,485
549
32
3
0
192,167
1
L
Yu Huang
4,560
456
43
4
0
144,943
1
W
Scylla
6,425
643
80
8
0
187,300
4
L
Mulan
4,937
494
51
5
0
156,986
0
W
King Arthur
6,567
657
88
9
0
191,460
1
L
Ymir
4,616
462
19
2
0
150,814
1
L
Bakasura
5,238
524
75
8
0
200,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role