Player Matchup

Skadi
Skadi
Silver V
Hendrik040
Skadi
Silver V
Level 109
God Stats
3W - 0L
1,780 SR
Queue Stats
7W - 15L
1,108 MMR
Party 1
Horus
Horus
Silver III
HinataAkiko
Horus
Silver III
Level 127
God Stats
8W - 11L
1,535 SR
Queue Stats
299W - 322L
848 MMR
Party 1
Odin
Odin
Silver I
NEDCHIES
Odin
Silver I
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
308W - 313L
1,177 MMR
Solo
The Morrigan
The Morrigan
Silver I
PROFESORLOKI18
The Morrigan
Silver I
Level 66
God Stats
4W - 3L
1,519 SR
Queue Stats
15W - 10L
1,211 MMR
Solo
Baron Samedi
Baron Samedi
Silver V
salufc
Baron Samedi
Silver V
Level 102
God Stats
16W - 15L
1,312 SR
Queue Stats
309W - 318L
637 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 113
1,529 SR
997 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 106
1,513 SR
1,269 MMR
Yu Huang
Yu Huang
Silver V
 
Yu Huang
Silver V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Silver I
 
Osiris
Silver I
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Silver I
ElZenDS
Merlin
Silver I
Level 73
God Stats
9W - 13L
1,500 SR
Queue Stats
73W - 87L
1,225 MMR
Party 2
Ne Zha
Ne Zha
Silver II
KevinGarvey
Ne Zha
Silver II
Level 148
God Stats
12W - 20L
1,461 SR
Queue Stats
69W - 82L
1,127 MMR
Solo
Ullr
Ullr
Silver IV
Mlakar
Ullr
Silver IV
Level 69
God Stats
21W - 16L
1,603 SR
Queue Stats
93W - 110L
991 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
15
2 / 1 / 1
8,888
593
5,699
8,968
3,441
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
4 / 0 / 3
8,039
536
6,611
11,708
7,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Odin
13
2 / 2 / 5
8,027
535
3,667
12,633
5,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
PROFESORLOKI18
The Morrigan
14
4 / 1 / 4
8,754
584
8,199
7,008
2,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
salufc
Baron Samedi
14
1 / 1 / 3
8,498
567
9,244
13,718
9,681
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ChaacSetAthenaJing WeiMercury

VS

Bans
AwilixZhong KuiKaliLokiBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
13
0 / 2 / 3
7,601
507
7,950
9,386
4,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
 
Osiris
10
0 / 1 / 0
5,805
387
2,943
8,806
7,899
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
ElZenDS
Merlin
13
1 / 3 / 0
7,309
487
6,217
6,699
2,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ne Zha
10
3 / 3 / 0
6,637
442
7,448
15,445
6,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ullr
Mlakar
Ullr
11
0 / 4 / 2
6,313
421
4,596
10,112
2,952
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
13
Kills
4
5
Deaths
13
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
2
3
0.75
L
Osiris
 
Osiris
0
1
0
0
L
Merlin
ElZenDS
Merlin
1
3
0
0.33
W
Skadi
2
1
1
2.5
W
4
0
3
5.5
L
Ne Zha
3
3
0
1
L
Ullr
Mlakar
Ullr
0
4
2
0.25
W
Odin
2
2
5
2.25
W
The Morrigan
PROFESORLOKI18
The Morrigan
4
1
4
6
W
Baron Samedi
salufc
Baron Samedi
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,420
Damage
29,154
54,035
Taken
50,448
29,888
Mitigated
25,025
23,728
Healing
10,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
7,950
1,144
0
1,328
9,386
4,334
20
5,806
3,580
58,462
0
L
Osiris
 
Osiris
2,943
533
165
1,555
8,806
7,899
0
2,145
6,661
0
31,223
L
Merlin
ElZenDS
Merlin
6,217
396
0
1,212
6,699
2,906
0
4,067
2,632
55,753
0
W
Skadi
5,699
2,126
0
2,180
8,968
3,441
3,405
0
8,968
0
80,051
W
6,611
3,451
2,504
4,549
11,708
7,981
29
3,379
8,329
0
22,538
L
Ne Zha
7,448
1,980
0
5,491
15,445
6,934
47
4,887
10,558
0
35,719
L
Ullr
Mlakar
Ullr
4,596
2,122
0
750
10,112
2,952
0
538
9,574
0
39,803
W
Odin
3,667
1,350
0
4,814
12,633
5,791
33
1,753
10,880
0
59,717
W
The Morrigan
PROFESORLOKI18
The Morrigan
8,199
1,211
0
496
7,008
2,994
0
2,194
4,814
67,354
0
W
Baron Samedi
salufc
Baron Samedi
9,244
1,017
1,640
7,545
13,718
9,681
0
6,841
6,877
66,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,206
Gold Earned
33,665
502
Minions Killed
370
0
Camps Cleared
0
1,441,907
Distance Traveled
1,418,158
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,601
507
103
7
0
283,146
3
L
Osiris
5,805
387
39
3
0
304,867
5
L
Merlin
7,309
487
103
7
0
270,174
4
W
Skadi
8,888
593
122
8
0
278,256
6
W
Horus
8,039
536
34
2
0
312,008
6
L
Ne Zha
6,637
442
57
4
0
286,715
4
L
Ullr
6,313
421
68
5
0
273,256
1
W
Odin
8,027
535
98
7
0
301,543
7
W
The Morrigan
8,754
584
129
9
0
283,480
0
W
Baron Samedi
8,498
567
119
8
0
266,620
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role