Player Matchup

Poseidon
Poseidon
El_Flexecutioner
Poseidon
Level 128
God Stats
4W - 4L
1,723 SR
Queue Stats
185W - 181L
1,529 Elo+
Party 1
Cupid
Cupid
FeMurBreaker69
Cupid
Level 111
God Stats
6W - 9L
1,467 SR
Queue Stats
254W - 249L
1,540 Elo+
Party 1
Geb
Geb
MilesDei_KRS
Geb
Level 109
God Stats
2W - 1L
1,831 SR
Queue Stats
80W - 75L
1,553 Elo+
Party 1
Bakasura
Bakasura
danybhoy2000
Bakasura
Level 86
God Stats
2W - 2L
1,532 SR
Queue Stats
247W - 192L
1,584 Elo+
Solo
Xing Tian
Xing Tian
pedrohrnndz_
Xing Tian
Level 126
God Stats
5W - 1L
1,834 SR
Queue Stats
362W - 380L
1,550 Elo+
Solo
Team Averages
Level 112
1,677 SR
1,551 Elo+

VS

Team Averages
Level 133
1,575 SR
1,533 Elo+
Nu Wa
Nu Wa
Ethyy1
Nu Wa
Level 86
God Stats
15W - 8L
1,852 SR
Queue Stats
192W - 206L
1,540 Elo+
Solo
Bellona
Bellona
Maitolasi
Bellona
Level 159
God Stats
20W - 13L
1,643 SR
Queue Stats
676W - 654L
1,565 Elo+
Party 2
Sobek
Sobek
Tobbez1
Sobek
Level 155
God Stats
16W - 7L
1,672 SR
Queue Stats
537W - 482L
1,528 Elo+
Party 2
Jing Wei
Jing Wei
juanya877
Jing Wei
Level 136
God Stats
5W - 12L
1,265 SR
Queue Stats
115W - 116L
1,505 Elo+
Solo
Ravana
Ravana
nilkon126
Ravana
Level 128
God Stats
4W - 5L
1,444 SR
Queue Stats
234W - 244L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 2
7,842
490
7,960
7,433
2,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
0 / 3 / 1
6,985
437
5,502
9,612
3,031
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
1 / 8 / 4
6,824
427
6,420
15,153
6,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
danybhoy2000
Bakasura
14
3 / 5 / 1
8,424
527
9,998
15,013
7,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
pedrohrnndz_
Xing Tian
9
0 / 4 / 2
6,575
411
6,039
17,170
13,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ethyy1
Nu Wa
14
4 / 1 / 9
8,607
538
12,155
7,250
3,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Maitolasi
Bellona
17
8 / 0 / 7
10,485
655
12,630
10,570
10,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sobek
Tobbez1
Sobek
13
3 / 0 / 5
7,913
495
7,557
14,757
9,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
juanya877
Jing Wei
14
3 / 1 / 4
8,963
560
6,772
8,636
3,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
nilkon126
Ravana
13
5 / 5 / 5
8,596
537
7,136
10,517
5,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
53
7
Kills
23
23
Deaths
7
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
W
Nu Wa
Ethyy1
Nu Wa
4
1
9
8.5
L
0
3
1
0.17
W
Bellona
Maitolasi
Bellona
8
0
7
11.5
L
1
8
4
0.38
W
Sobek
Tobbez1
Sobek
3
0
5
5.5
L
Bakasura
danybhoy2000
Bakasura
3
5
1
0.7
W
Jing Wei
juanya877
Jing Wei
3
1
4
5
W
Ravana
nilkon126
Ravana
5
5
5
1.5
L
Xing Tian
pedrohrnndz_
Xing Tian
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,919
Damage
46,250
64,381
Taken
51,730
33,799
Mitigated
31,464
12,955
Healing
18,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,960
1,707
0
1,590
7,433
2,324
0
2,938
4,139
66,276
0
W
Nu Wa
Ethyy1
Nu Wa
12,155
2,317
0
1,781
7,250
3,050
60
4,017
3,023
61,614
0
L
5,502
2,374
65
2,176
9,612
3,031
1,005
2,021
7,299
0
53,049
W
Bellona
Maitolasi
Bellona
12,630
4,670
0
4,970
10,570
10,059
684
2,287
6,830
36
81,386
L
6,420
1,168
0
2,647
15,153
6,922
45
3,760
11,015
37,963
0
W
Sobek
Tobbez1
Sobek
7,557
761
0
4,894
14,757
9,629
0
6,475
7,848
37,027
0
L
Bakasura
danybhoy2000
Bakasura
9,998
5,949
0
4,063
15,013
7,599
0
1,781
13,116
0
51,123
W
Jing Wei
juanya877
Jing Wei
6,772
4,817
0
4,102
8,636
3,545
2,544
2,447
6,189
0
64,813
W
Ravana
nilkon126
Ravana
7,136
2,451
0
2,709
10,517
5,181
0
5,639
4,177
0
50,917
L
Xing Tian
pedrohrnndz_
Xing Tian
6,039
762
0
2,414
17,170
13,923
0
7,256
9,066
24,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,650
Gold Earned
44,564
430
Minions Killed
529
0
Camps Cleared
0
1,552,470
Distance Traveled
1,564,610
9
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,842
490
117
7
0
313,689
4
W
Nu Wa
8,607
538
91
6
0
311,485
3
L
Cupid
6,985
437
95
6
0
295,990
1
W
Bellona
10,485
655
157
10
0
327,522
6
L
Geb
6,824
427
67
4
0
321,298
3
W
Sobek
7,913
495
80
5
0
316,014
10
L
Bakasura
8,424
527
129
8
0
318,536
0
W
Jing Wei
8,963
560
115
7
0
303,143
0
W
Ravana
8,596
537
86
5
0
306,446
5
L
Xing Tian
6,575
411
22
1
0
302,957
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role