Player Matchup

Apollo
Apollo
 
Apollo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
LeotheNick
Bacchus
Level 89
God Stats
13W - 9L
1,539 SR
Queue Stats
44W - 52L
1,526 Elo+
Solo
Cliodhna
Cliodhna
MrMonti
Cliodhna
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,326 Elo+
Solo
Achilles
Achilles
MrSquatly
Achilles
Level 123
God Stats
16W - 18L
1,526 SR
Queue Stats
772W - 853L
1,502 Elo+
Solo
Sol
Sol
aminoil
Sol
Level 88
God Stats
4W - 1L
1,896 SR
Queue Stats
152W - 124L
1,554 Elo+
Solo
Team Averages
Level 116
1,592 SR
1,482 Elo+

VS

Team Averages
Level 137
1,457 SR
1,513 Elo+
Khepri
Khepri
 
Khepri
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
JI0JL
Hachiman
Level 127
God Stats
7W - 7L
1,874 SR
Queue Stats
147W - 156L
1,558 Elo+
Party 2
Achilles
Achilles
KlypThaek
Achilles
Level 135
God Stats
1W - 1L
1,285 SR
Queue Stats
146W - 145L
1,507 Elo+
Party 1
Tiamat
Tiamat
Nairolf42
Tiamat
Level 150
God Stats
5W - 18L
1,048 SR
Queue Stats
176W - 172L
1,512 Elo+
Party 1
Ne Zha
Ne Zha
Мрачновато
Ne Zha
Level 156
God Stats
9W - 7L
1,577 SR
Queue Stats
226W - 206L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
19
3 / 3 / 1
12,054
482
9,147
21,013
10,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
LeotheNick
Bacchus
15
0 / 3 / 2
9,840
394
9,552
27,473
43,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
MrMonti
Cliodhna
17
1 / 4 / 1
10,971
439
10,768
24,737
12,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
MrSquatly
Achilles
20
0 / 1 / 0
12,083
483
14,377
25,937
38,924
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sol
16
0 / 6 / 1
10,375
415
19,889
27,719
14,384
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
17
1 / 1 / 8
11,151
446
6,764
18,117
19,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
JI0JL
Hachiman
20
4 / 0 / 2
13,199
528
21,278
14,534
7,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
KlypThaek
Achilles
20
3 / 1 / 3
12,932
517
18,378
22,495
37,273
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Nairolf42
Tiamat
20
6 / 1 / 9
13,312
532
29,731
16,146
13,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
3 / 1 / 8
12,217
489
14,978
26,568
14,037
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
4
Kills
17
17
Deaths
4
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
3
3
1
1.17
W
Khepri
 
Khepri
1
1
8
5
W
Hachiman
JI0JL
Hachiman
4
0
2
5
W
Achilles
KlypThaek
Achilles
3
1
3
4.5
L
Bacchus
LeotheNick
Bacchus
0
3
2
0.33
L
Cliodhna
MrMonti
Cliodhna
1
4
1
0.38
L
Achilles
MrSquatly
Achilles
0
1
0
0
W
Tiamat
Nairolf42
Tiamat
6
1
9
10.5
L
Sol
0
6
1
0.08
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,733
Damage
91,129
126,879
Taken
97,860
120,329
Mitigated
91,542
46,255
Healing
30,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
9,147
4,393
0
6,519
21,013
10,994
1,608
2,062
18,951
0
116,974
W
Khepri
 
Khepri
6,764
362
0
3,831
18,117
19,103
250
9,960
8,157
30,657
0
W
Hachiman
JI0JL
Hachiman
21,278
13,423
0
8,622
14,534
7,378
4,330
1,607
12,927
0
143,847
W
Achilles
KlypThaek
Achilles
18,378
3,104
0
4,475
22,495
37,273
800
2,270
20,225
0
99,657
L
Bacchus
LeotheNick
Bacchus
9,552
804
0
6,071
27,473
43,424
0
12,056
15,417
32,726
0
L
Cliodhna
MrMonti
Cliodhna
10,768
534
0
15,417
24,737
12,603
0
5,036
19,701
0
125,275
L
Achilles
MrSquatly
Achilles
14,377
3,183
0
5,273
25,937
38,924
0
5,189
20,748
0
98,887
W
Tiamat
Nairolf42
Tiamat
29,731
3,171
599
5,635
16,146
13,751
1,390
9,394
6,752
130,618
0
L
Sol
19,889
6,743
0
12,975
27,719
14,384
39
12,152
15,567
110,917
0
W
14,978
2,799
0
7,795
26,568
14,037
0
6,817
19,751
0
112,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,323
Gold Earned
62,811
778
Minions Killed
757
0
Camps Cleared
0
2,344,292
Distance Traveled
2,469,731
29
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
12,054
482
206
8
0
465,876
4
W
Khepri
11,151
446
45
2
0
525,283
8
W
Hachiman
13,199
528
224
9
0
452,169
2
W
Achilles
12,932
517
168
7
0
500,124
5
L
Bacchus
9,840
394
43
2
0
472,359
17
L
Cliodhna
10,971
439
182
7
0
520,477
5
L
Achilles
12,083
483
177
7
0
477,232
0
W
Tiamat
13,312
532
199
8
0
485,101
3
L
Sol
10,375
415
170
7
0
408,348
3
W
Ne Zha
12,217
489
121
5
0
507,054
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role