Player Matchup

Nox
Nox
 
Nox
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
BARLOU
Nemesis
Level 146
God Stats
1W - 4L
1,500 SR
Queue Stats
355W - 352L
1,497 Elo+
Party 3
Agni
Agni
nico_le_dragon
Agni
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 122L
1,477 Elo+
Party 3
Ares
Ares
xXManBloodXx
Ares
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
507W - 464L
1,512 Elo+
Party 2
Team Averages
Level 135
1,500 SR
1,497 Elo+

VS

Team Averages
Level 106
1,549 SR
1,581 Elo+
Sol
Sol
AggiB
Sol
Level 125
God Stats
5W - 0L
1,350 SR
Queue Stats
84W - 63L
1,630 Elo+
Party 1
Ravana
Ravana
GuineaQuek
Ravana
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 31L
1,633 Elo+
Party 1
He Bo
He Bo
HerrWinklaaa
He Bo
Level 87
God Stats
1W - 1L
1,308 SR
Queue Stats
36W - 25L
1,641 Elo+
Party 1
Nike
Nike
Icy Reflex
Nike
Level 108
God Stats
4W - 0L
1,879 SR
Queue Stats
401W - 402L
1,494 Elo+
Solo
Chaac
Chaac
edrjh
Chaac
Level 85
God Stats
2W - 0L
1,710 SR
Queue Stats
7W - 5L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
18
3 / 2 / 8
9,969
665
14,578
8,406
5,767
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sol
 
Sol
17
2 / 2 / 7
9,431
629
13,462
11,790
6,830
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
BARLOU
Nemesis
15
2 / 7 / 9
9,593
640
12,327
18,304
11,082
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
4 / 11 / 4
10,288
686
10,068
15,863
9,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 5 / 5
8,398
560
7,575
18,982
25,518
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
AggiB
Sol
20
11 / 3 / 8
12,227
815
23,526
16,401
9,555
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
GuineaQuek
Ravana
19
3 / 1 / 18
11,056
737
9,694
15,845
11,188
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
5 / 7 / 11
10,778
719
13,672
13,209
7,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 2 / 19
10,117
674
8,608
16,423
21,383
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
edrjh
Chaac
19
7 / 1 / 15
11,559
771
11,108
16,344
19,659
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
98
13
Kills
27
27
Deaths
14
33
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
3
2
8
3.5
L
Sol
 
Sol
2
2
7
2.75
W
Sol
AggiB
Sol
11
3
8
5
L
Nemesis
BARLOU
Nemesis
2
7
9
0.93
W
Ravana
GuineaQuek
Ravana
3
1
18
12
W
5
7
11
1.5
W
1
2
19
5.25
W
Chaac
edrjh
Chaac
7
1
15
14.5
L
4
11
4
0.55
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,010
Damage
66,608
73,345
Taken
78,222
58,627
Mitigated
68,992
14,989
Healing
35,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
14,578
301
1,249
584
8,406
5,767
0
4,420
3,986
28,717
0
L
Sol
 
Sol
13,462
3,459
1,124
3,345
11,790
6,830
0
5,846
5,944
34,105
0
W
Sol
AggiB
Sol
23,526
9,835
1,053
7,364
16,401
9,555
5,356
12,110
4,291
64,215
0
L
Nemesis
BARLOU
Nemesis
12,327
4,577
1,694
5,070
18,304
11,082
0
8,262
10,042
0
19,633
W
Ravana
GuineaQuek
Ravana
9,694
2,899
2,726
7,825
15,845
11,188
1,065
8,924
6,921
0
25,046
W
13,672
1,041
1,855
945
13,209
7,207
788
8,048
5,161
20,801
0
W
8,608
363
4,034
3,248
16,423
21,383
424
9,243
7,180
0
15,482
W
Chaac
edrjh
Chaac
11,108
822
1,089
5,860
16,344
19,659
232
7,358
8,986
0
23,809
L
10,068
790
0
0
15,863
9,430
0
8,340
7,523
24,606
0
L
7,575
162
256
1,667
18,982
25,518
0
10,330
8,652
10,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,679
Gold Earned
55,737
124
Minions Killed
161
0
Camps Cleared
0
1,217,296
Distance Traveled
1,482,279
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,969
665
34
2
0
257,195
0
L
Sol
9,431
629
45
3
0
259,139
1
W
Sol
12,227
815
71
5
0
278,914
2
L
Nemesis
9,593
640
10
1
0
267,205
2
W
Ravana
11,056
737
34
2
0
308,443
0
W
He Bo
10,778
719
15
1
0
269,312
0
W
Nike
10,117
674
19
1
0
285,949
1
W
Chaac
11,559
771
22
1
0
339,661
0
L
Agni
10,288
686
29
2
0
185,840
0
L
Ares
8,398
560
6
0
0
247,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role