Player Matchup

Zeus
Zeus
Achillesg18
Zeus
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 46L
1,398 Elo+
Party 3
Tyr
Tyr
Colosolus
Tyr
Level 63
God Stats
28W - 14L
1,719 SR
Queue Stats
142W - 149L
1,384 Elo+
Party 1
Camazotz
Camazotz
JMS2002
Camazotz
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 22L
1,468 Elo+
Party 1
Cupid
Cupid
RedDeath1804
Cupid
Level 62
God Stats
2W - 3L
1,500 SR
Queue Stats
70W - 91L
1,399 Elo+
Party 3
Ganesha
Ganesha
pyrrhus1701
Ganesha
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 97L
1,372 Elo+
Party 3
Team Averages
Level 60
1,544 SR
1,404 Elo+

VS

Team Averages
Level 56
1,590 SR
1,417 Elo+
Anubis
Anubis
ALjallad
Anubis
Level 12
God Stats
1W - 1L
1,739 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Zeus
Zeus
Imadhaddad
Zeus
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,379 Elo+
Party 2
Baron Samedi
Baron Samedi
Stackabob
Baron Samedi
Level 149
God Stats
71W - 64L
1,522 SR
Queue Stats
339W - 366L
1,438 Elo+
Solo
Ares
Ares
pilippower
Ares
Level 4
God Stats
2W - 1L
1,673 SR
Queue Stats
2W - 2L
1,379 Elo+
Party 2
Serqet
Serqet
Хрюздюк
Serqet
Level 69
God Stats
5W - 3L
1,515 SR
Queue Stats
157W - 163L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 6
8,033
423
9,611
11,670
4,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 4 / 1
8,291
436
4,589
14,791
17,463
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
JMS2002
Camazotz
14
4 / 3 / 3
8,719
459
6,206
17,882
7,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
7 / 2 / 2
8,830
465
12,015
13,746
5,792
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
pyrrhus1701
Ganesha
13
0 / 4 / 9
8,775
462
6,217
17,896
22,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ALjallad
Anubis
12
1 / 3 / 8
8,026
422
10,300
14,457
8,286
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 5 / 5
8,445
444
14,205
12,297
4,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Stackabob
Baron Samedi
16
4 / 0 / 3
9,872
520
9,462
7,430
4,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
2 / 2 / 8
8,909
469
5,421
13,621
13,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
7 / 3 / 3
9,485
499
11,551
16,956
8,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
44
13
Kills
17
17
Deaths
13
21
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Anubis
ALjallad
Anubis
1
3
8
1.67
L
0
4
6
0.75
L
2
4
1
0.63
W
3
5
5
1.1
L
Camazotz
JMS2002
Camazotz
4
3
3
1.83
L
7
2
2
4
W
Baron Samedi
Stackabob
Baron Samedi
4
0
3
5.5
W
2
2
8
3
L
Ganesha
pyrrhus1701
Ganesha
0
4
9
1.13
W
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,638
Damage
50,939
75,985
Taken
64,761
56,619
Mitigated
38,686
21,366
Healing
21,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
ALjallad
Anubis
10,300
829
210
6,020
14,457
8,286
814
4,325
10,132
48,652
0
L
9,611
299
0
250
11,670
4,190
0
6,338
4,409
49,168
0
L
4,589
477
0
4,478
14,791
17,463
0
6,759
7,658
0
41,668
W
14,205
6,931
0
2,772
12,297
4,434
649
3,685
8,500
50,127
0
L
Camazotz
JMS2002
Camazotz
6,206
1,223
0
9,532
17,882
7,057
0
6,799
10,886
0
50,203
L
12,015
6,574
319
2,952
13,746
5,792
2,177
7,886
5,424
0
51,376
W
Baron Samedi
Stackabob
Baron Samedi
9,462
119
935
3,826
7,430
4,162
1,159
1,284
6,146
54,187
0
W
5,421
673
0
1,032
13,621
13,594
143
3,348
9,871
11,369
0
L
Ganesha
pyrrhus1701
Ganesha
6,217
631
0
3,835
17,896
22,117
375
10,621
6,987
30,411
0
W
11,551
1,740
0
6,636
16,956
8,210
41
2,672
14,284
0
64,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,648
Gold Earned
44,737
349
Minions Killed
342
0
Camps Cleared
0
1,752,588
Distance Traveled
1,792,165
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,026
422
76
4
0
312,352
1
L
Zeus
8,033
423
92
5
0
296,767
1
L
Tyr
8,291
436
70
4
0
353,329
4
W
Zeus
8,445
444
62
3
0
326,821
0
L
Camazotz
8,719
459
78
4
0
400,521
2
L
Cupid
8,830
465
105
6
0
354,929
2
W
Baron Samedi
9,872
520
111
6
0
355,747
3
W
Ares
8,909
469
12
1
0
411,677
0
L
Ganesha
8,775
462
4
0
0
347,042
2
W
Serqet
9,485
499
81
4
0
385,568
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role