Player Matchup

Tsukuyomi
Tsukuyomi
L8_Papelas420
Tsukuyomi
Level 87
God Stats
4W - 2L
1,525 SR
Queue Stats
106W - 79L
1,549 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
dlr140
Ah Muzen Cab
Level 125
God Stats
6W - 2L
1,597 SR
Queue Stats
82W - 56L
1,595 Elo+
Party 2
Geb
Geb
gsmanu9
Geb
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 14L
1,580 Elo+
Party 2
Agni
Agni
sonda567rotativa
Agni
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 115L
1,298 Elo+
Solo
Serqet
Serqet
xPANDA_TANGA_HDx
Serqet
Level 155
God Stats
6W - 5L
1,500 SR
Queue Stats
240W - 255L
1,528 Elo+
Solo
Team Averages
Level 104
1,524 SR
1,510 Elo+

VS

Team Averages
Level 102
1,449 SR
1,421 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Destruction5558
Charybdis
Level 47
God Stats
4W - 5L
1,306 SR
Queue Stats
13W - 10L
1,357 Elo+
Solo
Ravana
Ravana
GarnetGoose
Ravana
Level 61
God Stats
3W - 3L
1,431 SR
Queue Stats
25W - 34L
1,311 Elo+
Solo
Scylla
Scylla
ItsDestroycito7
Scylla
Level 140
God Stats
13W - 9L
1,718 SR
Queue Stats
350W - 290L
1,496 Elo+
Party 1
Lancelot
Lancelot
viKtHoR93
Lancelot
Level 120
God Stats
2W - 3L
1,292 SR
Queue Stats
100W - 131L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
L8_Papelas420
Tsukuyomi
13
1 / 3 / 1
7,856
462
6,140
15,036
5,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
dlr140
Ah Muzen Cab
15
2 / 0 / 3
9,023
531
8,061
8,610
3,744
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Geb
13
2 / 0 / 3
8,839
520
4,936
8,634
7,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
0 / 2 / 0
7,102
418
3,828
9,705
3,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 1 / 0
9,306
547
10,252
15,491
11,554
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
0 / 1 / 0
7,356
433
1,607
7,865
2,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
Destruction5558
Charybdis
10
0 / 0 / 2
6,378
375
3,027
11,244
3,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ravana
11
0 / 1 / 1
7,068
416
6,927
9,624
6,844
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 1 / 1
8,419
495
12,954
9,710
4,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lancelot
viKtHoR93
Lancelot
11
2 / 3 / 0
7,165
421
3,983
10,551
4,222
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
10
6
Kills
6
6
Deaths
6
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
1
0
0
L
Charybdis
Destruction5558
Charybdis
0
0
2
1
L
Ravana
0
1
1
0.5
L
4
1
1
4.5
W
Tsukuyomi
L8_Papelas420
Tsukuyomi
1
3
1
0.5
W
Ah Muzen Cab
dlr140
Ah Muzen Cab
2
0
3
3.5
W
Geb
2
0
3
3.5
W
0
2
0
0
L
Lancelot
viKtHoR93
Lancelot
2
3
0
0.67
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,217
Damage
28,498
57,476
Taken
48,994
32,232
Mitigated
21,399
17,879
Healing
10,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
1,607
1,452
0
2,827
7,865
2,743
0
1,050
6,815
0
51,131
L
Charybdis
Destruction5558
Charybdis
3,027
1,605
0
2,153
11,244
3,549
345
978
9,978
0
34,576
L
Ravana
6,927
2,321
0
2,645
9,624
6,844
0
1,541
7,265
0
36,009
L
12,954
914
0
1,000
9,710
4,041
822
3,279
6,029
68,481
0
W
Tsukuyomi
L8_Papelas420
Tsukuyomi
6,140
1,794
0
5,384
15,036
5,981
53
3,350
11,686
0
59,891
W
Ah Muzen Cab
dlr140
Ah Muzen Cab
8,061
1,914
0
1,905
8,610
3,744
1,170
1,023
7,587
0
91,977
W
Geb
4,936
602
0
1,889
8,634
7,453
0
2,691
5,943
28,631
0
W
3,828
519
0
3,380
9,705
3,500
903
5,890
3,815
35,166
0
L
Lancelot
viKtHoR93
Lancelot
3,983
944
0
1,463
10,551
4,222
0
2,811
7,664
0
30,891
W
10,252
2,259
0
5,321
15,491
11,554
528
0
15,491
11,763
50,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,126
Gold Earned
36,386
448
Minions Killed
374
0
Camps Cleared
0
1,603,957
Distance Traveled
1,565,896
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,356
433
90
5
0
303,814
0
L
Charybdis
6,378
375
59
3
0
305,380
1
L
Ravana
7,068
416
71
4
0
304,371
2
L
Scylla
8,419
495
104
6
0
304,264
4
W
Tsukuyomi
7,856
462
88
5
0
332,306
1
W
Ah Muzen Cab
9,023
531
139
8
0
320,638
4
W
Geb
8,839
520
42
2
0
343,960
3
W
Agni
7,102
418
63
4
0
287,050
0
L
Lancelot
7,165
421
50
3
0
348,067
1
W
Serqet
9,306
547
116
7
0
320,003
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role