Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
BloodAbsolem
Chang'e
Level 160
God Stats
7W - 10L
1,532 SR
Queue Stats
214W - 218L
1,578 Elo+
Party 2
Bellona
Bellona
ItsStopa
Bellona
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 34L
1,624 Elo+
Solo
Atlas
Atlas
MRpochito
Atlas
Level 128
God Stats
5W - 9L
1,333 SR
Queue Stats
48W - 58L
1,480 Elo+
Solo
Bakasura
Bakasura
zLoudd
Bakasura
Level 73
God Stats
9W - 6L
1,677 SR
Queue Stats
88W - 93L
1,566 Elo+
Solo
Team Averages
Level 132
1,508 SR
1,550 Elo+

VS

Team Averages
Level 80
1,854 SR
2,031 Elo+
Nox
Nox
Blôndie
Nox
Level 157
God Stats
13W - 3L
1,742 SR
Queue Stats
308W - 90L
1,934 Elo+
Party 1
Tyr
Tyr
GetFúcked
Tyr
Level 11
God Stats
3W - 0L
1,866 SR
Queue Stats
35W - 3L
2,052 Elo+
Party 1
Neith
Neith
NATEDOGGED
Neith
Level 5
God Stats
40W - 3L
2,103 SR
Queue Stats
46W - 5L
2,052 Elo+
Party 1
Achilles
Achilles
Ratmilk
Achilles
Level 160
God Stats
7W - 0L
2,057 SR
Queue Stats
1,745W - 104L
2,116 Elo+
Party 1
Hades
Hades
Sìth
Hades
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 3L
2,000 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
12
2 / 2 / 1
6,874
529
5,332
7,852
3,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
BloodAbsolem
Chang'e
9
0 / 4 / 0
5,710
439
5,085
11,415
4,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
ItsStopa
Bellona
10
0 / 6 / 0
6,294
484
2,508
15,731
9,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
MRpochito
Atlas
8
1 / 5 / 1
5,772
444
3,319
14,634
9,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
zLoudd
Bakasura
12
1 / 3 / 1
6,697
515
1,727
10,751
4,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 7
7,034
541
6,797
7,884
4,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
3 / 0 / 5
8,289
638
11,450
13,015
11,385
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
12
1 / 1 / 0
7,017
540
1,293
5,248
2,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
Ratmilk
Achilles
14
10 / 0 / 3
9,132
702
10,538
9,059
4,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
Sìth
Hades
14
4 / 1 / 7
8,862
682
10,103
9,806
4,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
4
Kills
19
20
Deaths
4
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
2
2
1
1.25
L
Chang'e
BloodAbsolem
Chang'e
0
4
0
0
W
1
2
7
2.25
W
3
0
5
5.5
L
Bellona
ItsStopa
Bellona
0
6
0
0
L
Atlas
MRpochito
Atlas
1
5
1
0.3
W
Neith
1
1
0
1
W
Achilles
Ratmilk
Achilles
10
0
3
11.5
W
Hades
Sìth
Hades
4
1
7
7.5
L
Bakasura
zLoudd
Bakasura
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,971
Damage
40,181
60,383
Taken
45,012
30,902
Mitigated
26,702
16,663
Healing
20,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
5,332
820
0
2,073
7,852
3,332
0
1,795
6,057
53,452
0
L
Chang'e
BloodAbsolem
Chang'e
5,085
512
541
4,116
11,415
4,361
0
7,368
4,047
38,445
0
W
6,797
1,181
0
2,763
7,884
4,176
0
3,542
4,137
27,232
0
W
11,450
2,248
0
5,336
13,015
11,385
0
1,590
11,425
0
60,990
L
Bellona
ItsStopa
Bellona
2,508
1,160
0
4,545
15,731
9,519
96
0
15,731
0
43,046
L
Atlas
MRpochito
Atlas
3,319
1,741
378
1,698
14,634
9,639
0
6,324
8,310
16,628
0
W
Neith
1,293
659
0
1,401
5,248
2,199
0
3,152
2,096
0
40,653
W
Achilles
Ratmilk
Achilles
10,538
4,701
0
5,274
9,059
4,302
0
2,033
6,956
0
75,443
W
Hades
Sìth
Hades
10,103
1,578
501
5,073
9,806
4,640
0
4,425
5,356
84,201
0
L
Bakasura
zLoudd
Bakasura
1,727
1,184
0
3,312
10,751
4,051
0
1,413
9,338
0
42,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,347
Gold Earned
40,334
367
Minions Killed
448
0
Camps Cleared
0
1,318,642
Distance Traveled
1,422,704
14
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,874
529
87
7
0
245,502
3
L
Chang'e
5,710
439
63
5
0
232,153
2
W
Nox
7,034
541
28
2
0
268,839
14
W
Tyr
8,289
638
94
7
0
300,798
2
L
Bellona
6,294
484
84
6
0
267,802
1
L
Atlas
5,772
444
37
3
0
247,196
3
W
Neith
7,017
540
65
5
0
239,013
0
W
Achilles
9,132
702
115
9
0
329,653
7
W
Hades
8,862
682
146
11
0
284,401
3
L
Bakasura
6,697
515
96
7
0
325,989
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role