Player Matchup

Zhong Kui
Zhong Kui
Silver V
 
Zhong Kui
Silver V
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Bronze I
 
Hachiman
Bronze I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Silver V
Mariolo032
Ne Zha
Silver V
Level 83
God Stats
2W - 2L
1,580 SR
Queue Stats
42W - 69L
624 MMR
Party 1
Chaac
Chaac
Silver V
VítamínD
Chaac
Silver V
Level 141
God Stats
44W - 49L
1,534 SR
Queue Stats
87W - 103L
1,210 MMR
Solo
Jormungandr
Jormungandr
Bronze I
Xk1wy
Jormungandr
Bronze I
Level 85
God Stats
4W - 3L
1,655 SR
Queue Stats
45W - 69L
439 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 121
1,554 SR
1,055 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 130
1,544 SR
1,184 MMR
Sylvanus
Sylvanus
Silver V
 
Sylvanus
Silver V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Silver I
 
Hercules
Silver I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Silver V
 
Agni
Silver V
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Silver IV
Repna
Bakasura
Silver IV
Level 85
God Stats
3W - 0L
1,735 SR
Queue Stats
122W - 129L
863 MMR
Solo
Chernobog
Chernobog
Silver V
TYRESS07
Chernobog
Silver V
Level 115
God Stats
11W - 7L
1,486 SR
Queue Stats
414W - 411L
557 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
8
0 / 0 / 1
4,657
582
973
3,059
2,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
 
Hachiman
5
0 / 2 / 0
3,474
434
2,062
3,465
714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ne Zha
Mariolo032
Ne Zha
6
0 / 2 / 1
4,097
512
2,110
7,036
2,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
8
0 / 1 / 0
4,749
594
3,901
6,162
3,291
Cudgel

Cudgel

+10
Physical Power
+50
Health

Jormungandr
Xk1wy
Jormungandr
6
1 / 1 / 0
4,251
531
1,969
5,583
4,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
AchillesKaliFreya

VS

Bans
MercuryYu HuangAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
1 / 0 / 2
4,756
595
3,107
4,012
2,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hercules
 
Hercules
9
1 / 0 / 0
4,600
575
2,400
4,526
2,726
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Agni
 
Agni
8
0 / 0 / 0
4,344
543
1,891
2,392
689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
Repna
Bakasura
8
1 / 0 / 0
4,332
542
1,253
5,902
1,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chernobog
TYRESS07
Chernobog
7
3 / 1 / 0
4,726
591
3,346
5,647
1,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
1
Kills
6
6
Deaths
1
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
0
1
0.5
L
Hachiman
 
Hachiman
0
2
0
0
W
Sylvanus
 
Sylvanus
1
0
2
2
W
Hercules
 
Hercules
1
0
0
1
W
Agni
 
Agni
0
0
0
0
L
Ne Zha
Mariolo032
Ne Zha
0
2
1
0.25
W
Bakasura
Repna
Bakasura
1
0
0
1
W
Chernobog
TYRESS07
Chernobog
3
1
0
3
L
Chaac
0
1
0
0
L
Jormungandr
Xk1wy
Jormungandr
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,015
Damage
11,997
25,305
Taken
22,479
12,696
Mitigated
9,064
9,022
Healing
8,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
973
96
0
1,466
3,059
2,089
0
1,695
1,364
26,867
0
L
Hachiman
 
Hachiman
2,062
1,035
0
1,103
3,465
714
0
629
2,836
0
11,330
W
Sylvanus
 
Sylvanus
3,107
1,488
560
1,920
4,012
2,037
0
837
3,175
23,925
8,183
W
Hercules
 
Hercules
2,400
1,347
0
1,697
4,526
2,726
0
0
4,526
0
22,230
W
Agni
 
Agni
1,891
0
0
500
2,392
689
0
295
2,097
23,316
0
L
Ne Zha
Mariolo032
Ne Zha
2,110
892
0
2,580
7,036
2,017
0
997
5,864
0
23,817
W
Bakasura
Repna
Bakasura
1,253
970
0
2,160
5,902
1,876
0
444
5,458
0
19,811
W
Chernobog
TYRESS07
Chernobog
3,346
1,955
0
1,905
5,647
1,736
919
1,366
4,281
0
19,197
L
Chaac
3,901
963
0
2,399
6,162
3,291
0
89
6,073
0
30,094
L
Jormungandr
Xk1wy
Jormungandr
1,969
682
103
1,371
5,583
4,585
0
943
4,640
19,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,228
Gold Earned
22,758
221
Minions Killed
233
0
Camps Cleared
0
661,586
Distance Traveled
782,614
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
4,657
582
60
8
0
137,512
1
L
Hachiman
3,474
434
16
2
0
86,069
3
W
Sylvanus
4,756
595
71
9
0
143,274
3
W
Hercules
4,600
575
36
5
0
158,507
1
W
Agni
4,344
543
53
7
0
152,642
1
L
Ne Zha
4,097
512
41
5
0
153,529
1
W
Bakasura
4,332
542
44
6
0
183,012
1
W
Chernobog
4,726
591
29
4
0
145,179
1
L
Chaac
4,749
594
66
8
0
144,687
3
L
Jormungandr
4,251
531
38
5
0
139,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role