Player Matchup

Mercury
Mercury
Austintoy1
Mercury
Level 149
God Stats
2W - 0L
2,144 SR
Queue Stats
84W - 81L
1,578 Elo+
Party 2
Kali
Kali
Chobuu
Kali
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,286 Elo+
Party 2
Arachne
Arachne
Infinitive1
Arachne
Level 144
God Stats
1W - 0L
1,281 SR
Queue Stats
28W - 36L
1,439 Elo+
Party 2
Ravana
Ravana
MFFilthyCasual
Ravana
Level 149
God Stats
1W - 0L
1,885 SR
Queue Stats
21W - 23L
1,519 Elo+
Party 2
Thor
Thor
SynOtaku
Thor
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,286 Elo+
Party 2
Team Averages
Level 96
1,662 SR
1,422 Elo+

VS

Team Averages
Level 75
1,355 SR
1,426 Elo+
Sol
Sol
AngelsNico
Sol
Level 40
God Stats
2W - 11L
1,299 SR
Queue Stats
20W - 50L
1,216 Elo+
Party 1
Charybdis
Charybdis
KhaNgsTer18
Charybdis
Level 116
God Stats
20W - 14L
1,596 SR
Queue Stats
74W - 70L
1,516 Elo+
Party 3
Sun Wukong
Sun Wukong
PersiianPriince
Sun Wukong
Level 86
God Stats
8W - 8L
1,488 SR
Queue Stats
24W - 20L
1,531 Elo+
Party 3
Lancelot
Lancelot
ReekSoLeet
Lancelot
Level 26
God Stats
0W - 4L
1,141 SR
Queue Stats
22W - 16L
1,563 Elo+
Party 3
Chang'e
Chang'e
angelofshroud
Chang'e
Level 109
God Stats
2W - 3L
1,250 SR
Queue Stats
54W - 79L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Austintoy1
Mercury
20
8 / 3 / 9
13,011
813
22,669
16,833
8,390
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kali
Chobuu
Kali
18
2 / 5 / 10
11,288
706
10,495
20,630
12,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Infinitive1
Arachne
20
5 / 3 / 10
12,135
758
13,538
22,708
11,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
3 / 2 / 10
11,946
747
16,107
15,215
14,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thor
19
4 / 3 / 5
11,839
740
11,847
20,729
10,763
Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 5
9,705
607
5,078
13,381
6,779
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
KhaNgsTer18
Charybdis
20
7 / 3 / 6
11,992
750
26,359
19,174
10,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
PersiianPriince
Sun Wukong
18
2 / 3 / 12
11,400
713
16,176
20,558
33,135
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
ReekSoLeet
Lancelot
19
6 / 4 / 8
11,674
730
18,806
19,391
35,885
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
17
1 / 7 / 7
10,374
648
10,160
22,031
9,775
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
54
22
Kills
16
16
Deaths
22
44
Assists
38
Player
Kills
Deaths
Assists
KDA
L
0
5
5
0.5
W
Mercury
Austintoy1
Mercury
8
3
9
4.17
W
Kali
Chobuu
Kali
2
5
10
1.4
W
Arachne
Infinitive1
Arachne
5
3
10
3.33
L
Charybdis
KhaNgsTer18
Charybdis
7
3
6
3.33
W
3
2
10
4
L
Sun Wukong
PersiianPriince
Sun Wukong
2
3
12
2.67
L
Lancelot
ReekSoLeet
Lancelot
6
4
8
2.5
W
Thor
4
3
5
2.17
L
Chang'e
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,656
Damage
76,579
96,115
Taken
94,535
57,933
Mitigated
96,199
13,127
Healing
20,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,078
1,213
680
1,975
13,381
6,779
1,055
0
13,334
24,758
0
W
Mercury
Austintoy1
Mercury
22,669
14,459
0
480
16,833
8,390
0
1,907
14,926
0
65,141
W
Kali
Chobuu
Kali
10,495
4,375
0
3,186
20,630
12,431
0
4,989
15,641
0
31,597
W
Arachne
Infinitive1
Arachne
13,538
9,122
0
6,921
22,708
11,996
1,906
4,043
18,665
0
39,108
L
Charybdis
KhaNgsTer18
Charybdis
26,359
12,433
0
4,187
19,174
10,625
1,628
0
19,083
0
63,260
W
16,107
3,404
0
2,540
15,215
14,353
308
2,051
13,164
0
37,706
L
Sun Wukong
PersiianPriince
Sun Wukong
16,176
2,416
0
3,911
20,558
33,135
181
0
20,051
0
47,409
L
Lancelot
ReekSoLeet
Lancelot
18,806
3,401
0
0
19,391
35,885
280
0
19,156
0
36,804
W
Thor
11,847
1,764
0
0
20,729
10,763
745
2,248
18,481
0
50,834
L
Chang'e
10,160
378
3,336
6,670
22,031
9,775
632
0
21,718
42,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,219
Gold Earned
55,145
311
Minions Killed
302
0
Camps Cleared
0
1,777,266
Distance Traveled
1,512,043
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,705
607
25
2
0
265,857
0
W
Mercury
13,011
813
79
5
0
404,970
2
W
Kali
11,288
706
42
3
0
349,024
0
W
Arachne
12,135
758
53
3
0
372,696
2
L
Charybdis
11,992
750
96
6
0
280,174
3
W
Ravana
11,946
747
52
3
0
337,741
0
L
Sun Wukong
11,400
713
65
4
0
335,659
4
L
Lancelot
11,674
730
48
3
0
349,112
1
W
Thor
11,839
740
85
5
0
312,835
2
L
Chang'e
10,374
648
68
4
0
281,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role