Player Matchup

Bakasura
Bakasura
Alangle64
Bakasura
Level 76
God Stats
6W - 7L
1,590 SR
Queue Stats
18W - 16L
1,605 Elo+
Party 2
Artemis
Artemis
IIIOlivierIII
Artemis
Level 69
God Stats
2W - 3L
1,246 SR
Queue Stats
42W - 32L
1,478 Elo+
Party 3
Mercury
Mercury
ITzDragonJrXz
Mercury
Level 147
God Stats
2W - 2L
1,447 SR
Queue Stats
151W - 104L
1,638 Elo+
Party 2
Freya
Freya
ITzDragonXz
Freya
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 90L
1,674 Elo+
Party 2
Horus
Horus
llBandoull
Horus
Level 108
God Stats
16W - 7L
1,962 SR
Queue Stats
257W - 205L
1,520 Elo+
Party 3
Team Averages
Level 88
1,549 SR
1,583 Elo+

VS

Team Averages
Level 53
1,718 SR
1,307 Elo+
Ratatoskr
Ratatoskr
Dagno
Ratatoskr
Level 24
God Stats
0W - 3L
1,511 SR
Queue Stats
1W - 3L
1,202 Elo+
Party 1
Bellona
Bellona
Gelocube
Bellona
Level 32
God Stats
0W - 1L
1,845 SR
Queue Stats
2W - 6L
1,202 Elo+
Party 1
Cerberus
Cerberus
Kirby1507
Cerberus
Level 56
God Stats
0W - 1L
1,994 SR
Queue Stats
4W - 9L
1,202 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
OPeter JohnsonO
Ah Muzen Cab
Level 127
God Stats
11W - 20L
1,547 SR
Queue Stats
143W - 144L
1,427 Elo+
Solo
Olorun
Olorun
TheEnchantedWolf
Olorun
Level 27
God Stats
0W - 1L
1,694 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Alangle64
Bakasura
17
4 / 2 / 2
10,594
504
9,269
18,904
9,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
17
3 / 1 / 5
11,211
534
17,040
15,191
6,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
19
2 / 2 / 4
12,164
579
14,160
16,508
8,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
7 / 1 / 4
12,705
605
15,371
14,393
8,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
16
4 / 0 / 5
10,573
503
4,931
14,244
16,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Dagno
Ratatoskr
14
1 / 4 / 2
8,786
418
6,178
15,802
6,272
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Gelocube
Bellona
14
3 / 3 / 1
9,337
445
15,399
20,365
22,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Kirby1507
Cerberus
13
0 / 3 / 2
8,618
410
7,001
20,095
24,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
OPeter JohnsonO
Ah Muzen Cab
17
2 / 5 / 0
10,195
485
11,062
13,147
5,656
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 6 / 1
8,473
403
7,047
15,145
7,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
20
Kills
6
6
Deaths
21
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Alangle64
Bakasura
4
2
2
2.5
L
Ratatoskr
Dagno
Ratatoskr
1
4
2
0.5
L
Bellona
Gelocube
Bellona
3
3
1
1.17
W
Artemis
3
1
5
5.5
W
Mercury
2
2
4
2
W
7
1
4
9
L
Cerberus
Kirby1507
Cerberus
0
3
2
0.33
L
Ah Muzen Cab
OPeter JohnsonO
Ah Muzen Cab
2
5
0
0.4
L
0
6
1
0.08
W
Horus
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,771
Damage
46,687
79,240
Taken
84,554
49,504
Mitigated
65,829
30,611
Healing
20,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Alangle64
Bakasura
9,269
5,851
0
4,718
18,904
9,285
586
2,105
16,799
0
87,572
L
Ratatoskr
Dagno
Ratatoskr
6,178
1,879
0
404
15,802
6,272
0
1,168
14,077
0
65,139
L
Bellona
Gelocube
Bellona
15,399
6,194
0
5,519
20,365
22,064
255
2,340
17,595
0
54,962
W
Artemis
17,040
10,048
0
8,612
15,191
6,918
618
1,957
13,234
0
95,694
W
Mercury
14,160
6,532
0
3,201
16,508
8,272
2,727
1,603
14,620
0
113,783
W
15,371
6,897
0
8,105
14,393
8,459
110
4,874
9,519
124,766
0
L
Cerberus
Kirby1507
Cerberus
7,001
814
729
6,243
20,095
24,492
98
2,062
17,673
36,777
0
L
Ah Muzen Cab
OPeter JohnsonO
Ah Muzen Cab
11,062
4,351
0
3,348
13,147
5,656
0
0
13,007
0
91,024
L
7,047
4,398
116
4,064
15,145
7,345
0
9,839
5,196
59,035
0
W
Horus
4,931
2,307
1,513
4,462
14,244
16,570
0
3,578
10,666
0
29,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,247
Gold Earned
45,409
694
Minions Killed
515
0
Camps Cleared
0
2,203,431
Distance Traveled
1,990,740
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,594
504
138
7
0
495,384
1
L
Ratatoskr
8,786
418
88
4
0
457,378
3
L
Bellona
9,337
445
83
4
0
415,513
2
W
Artemis
11,211
534
152
7
0
375,336
5
W
Mercury
12,164
579
178
8
0
492,869
4
W
Freya
12,705
605
175
8
0
417,343
1
L
Cerberus
8,618
410
69
3
0
383,617
7
L
Ah Muzen Cab
10,195
485
170
8
0
338,511
3
L
Olorun
8,473
403
105
5
0
395,721
4
W
Horus
10,573
503
51
2
0
422,499
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role