Player Matchup

Erlang Shen
Erlang Shen
Drinity_Dark
Erlang Shen
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,217 Elo+
Party 1
Nu Wa
Nu Wa
Fou-_-tue
Nu Wa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,290 Elo+
Party 1
Achilles
Achilles
Rodrob0n
Achilles
Level 84
God Stats
8W - 11L
1,324 SR
Queue Stats
105W - 116L
1,481 Elo+
Party 2
Nike
Nike
That Guy Loop
Nike
Level 133
God Stats
5W - 1L
1,689 SR
Queue Stats
157W - 145L
1,541 Elo+
Party 2
Sun Wukong
Sun Wukong
wahasmu
Sun Wukong
Level 39
God Stats
0W - 1L
1,241 SR
Queue Stats
0W - 3L
1,208 Elo+
Solo
Team Averages
Level 59
1,451 SR
1,348 Elo+

VS

Team Averages
Level 91
1,436 SR
1,398 Elo+
Hou Yi
Hou Yi
FerLuci0001
Hou Yi
Level 25
God Stats
1W - 3L
1,170 SR
Queue Stats
32W - 36L
1,402 Elo+
Solo
He Bo
He Bo
Tayfalls
He Bo
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,360 Elo+
Solo
Lancelot
Lancelot
UrbanMonkey
Lancelot
Level 155
God Stats
50W - 50L
1,569 SR
Queue Stats
445W - 476L
1,542 Elo+
Solo
Baron Samedi
Baron Samedi
bibi-lhippie
Baron Samedi
Level 124
God Stats
3W - 1L
1,441 SR
Queue Stats
4W - 7L
1,361 Elo+
Solo
Bellona
Bellona
sanitaryrhino
Bellona
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 23L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Drinity_Dark
Erlang Shen
13
0 / 4 / 1
7,067
642
3,015
13,563
10,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
Fou-_-tue
Nu Wa
14
0 / 2 / 1
7,397
672
6,258
7,292
2,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Rodrob0n
Achilles
15
4 / 1 / 1
8,259
751
7,227
13,359
17,909
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 1 / 4
8,572
779
16,860
12,167
11,082
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
wahasmu
Sun Wukong
12
0 / 7 / 1
6,798
618
4,210
10,398
6,297
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
2 / 2 / 4
8,090
735
8,005
9,572
4,132
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

He Bo
Tayfalls
He Bo
15
1 / 2 / 5
8,012
728
5,747
9,332
3,659
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
UrbanMonkey
Lancelot
16
5 / 2 / 5
9,008
819
12,054
15,800
8,991
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
bibi-lhippie
Baron Samedi
15
2 / 0 / 6
8,301
755
7,333
5,235
3,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
14
5 / 1 / 5
8,058
733
8,617
11,210
9,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
7
Kills
15
15
Deaths
7
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Drinity_Dark
Erlang Shen
0
4
1
0.13
W
Hou Yi
2
2
4
2
L
Nu Wa
Fou-_-tue
Nu Wa
0
2
1
0.25
L
Achilles
Rodrob0n
Achilles
4
1
1
4.5
W
He Bo
Tayfalls
He Bo
1
2
5
1.75
L
3
1
4
5
W
Lancelot
UrbanMonkey
Lancelot
5
2
5
3.75
W
Baron Samedi
bibi-lhippie
Baron Samedi
2
0
6
5
W
Bellona
5
1
5
7.5
L
Sun Wukong
wahasmu
Sun Wukong
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,570
Damage
41,756
56,779
Taken
51,149
48,880
Mitigated
29,174
6,447
Healing
19,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Drinity_Dark
Erlang Shen
3,015
1,110
0
2,936
13,563
10,607
414
3,545
10,018
0
16,265
W
Hou Yi
8,005
3,396
281
2,510
9,572
4,132
0
1,996
7,576
0
29,330
L
Nu Wa
Fou-_-tue
Nu Wa
6,258
3,788
0
250
7,292
2,985
1,152
1,566
5,726
21,965
0
L
Achilles
Rodrob0n
Achilles
7,227
602
0
2,445
13,359
17,909
0
3,605
9,754
0
21,833
W
He Bo
Tayfalls
He Bo
5,747
354
0
2,762
9,332
3,659
102
1,985
7,347
26,200
0
L
16,860
2,339
0
690
12,167
11,082
0
2,507
9,660
5,643
31,898
W
Lancelot
UrbanMonkey
Lancelot
12,054
1,807
0
6,459
15,800
8,991
0
1,433
14,367
0
45,221
W
Baron Samedi
bibi-lhippie
Baron Samedi
7,333
548
2,252
2,507
5,235
3,029
357
884
4,351
32,552
0
W
Bellona
8,617
2,185
0
3,005
11,210
9,363
0
2,037
9,173
0
21,088
L
Sun Wukong
wahasmu
Sun Wukong
4,210
660
0
126
10,398
6,297
0
1,857
8,541
0
13,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,093
Gold Earned
41,469
175
Minions Killed
261
0
Camps Cleared
0
1,069,806
Distance Traveled
1,112,521
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,067
642
23
2
0
221,277
3
W
Hou Yi
8,090
735
48
4
0
195,542
2
L
Nu Wa
7,397
672
46
4
0
179,397
0
L
Achilles
8,259
751
37
3
0
225,898
1
W
He Bo
8,012
728
45
4
0
210,873
2
L
Nike
8,572
779
53
5
0
248,195
0
W
Lancelot
9,008
819
71
6
0
259,056
3
W
Baron Samedi
8,301
755
65
6
0
215,705
3
W
Bellona
8,058
733
32
3
0
231,345
0
L
Sun Wukong
6,798
618
16
1
0
195,039
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role