Player Matchup

Fenrir
Fenrir
fileteam6
Fenrir
Level 120
God Stats
2W - 3L
1,323 SR
Queue Stats
222W - 206L
1,489 Elo+
Party 1
Cu Chulainn
Cu Chulainn
koboldgeci
Cu Chulainn
Level 109
God Stats
3W - 2L
1,285 SR
Queue Stats
29W - 44L
1,438 Elo+
Solo
Zeus
Zeus
rudeadyet
Zeus
Level 128
God Stats
8W - 2L
1,730 SR
Queue Stats
83W - 101L
1,348 Elo+
Party 1
Team Averages
Level 119
1,446 SR
1,425 Elo+

VS

Team Averages
Level 71
1,540 SR
1,472 Elo+
Shiva
Shiva
Night635
Shiva
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
RichHWMF
Yu Huang
Level 94
God Stats
2W - 3L
1,620 SR
Queue Stats
92W - 119L
1,416 Elo+
Solo
Chernobog
Chernobog
SuperiorProblem
Chernobog
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
fileteam6
Fenrir
19
12 / 1 / 4
13,739
859
18,468
26,146
25,052
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cu Chulainn
koboldgeci
Cu Chulainn
15
2 / 7 / 14
10,554
660
12,240
21,468
14,396
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zeus
16
2 / 0 / 14
11,680
730
11,661
7,278
3,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Night635
Shiva
14
4 / 6 / 1
10,974
686
13,068
20,048
18,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
RichHWMF
Yu Huang
15
1 / 4 / 5
10,042
628
16,234
13,224
5,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
SuperiorProblem
Chernobog
14
3 / 6 / 3
10,156
635
8,498
13,964
5,115
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
16
Kills
8
8
Deaths
16
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Shiva
Night635
Shiva
4
6
1
0.75
L
Yu Huang
RichHWMF
Yu Huang
1
4
5
0.88
L
Chernobog
SuperiorProblem
Chernobog
3
6
3
0.75
W
Fenrir
fileteam6
Fenrir
12
1
4
14
W
Cu Chulainn
koboldgeci
Cu Chulainn
2
7
14
1.29
W
Zeus
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,369
Damage
37,800
54,892
Taken
47,236
42,894
Mitigated
29,042
17,217
Healing
4,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
Night635
Shiva
13,068
2,407
666
2,209
20,048
18,167
115
6,924
13,124
0
25,326
L
Yu Huang
RichHWMF
Yu Huang
16,234
1,826
0
710
13,224
5,760
192
2,427
10,797
52,859
0
L
Chernobog
SuperiorProblem
Chernobog
8,498
6,069
0
572
13,964
5,115
574
3,711
10,253
0
31,135
W
Fenrir
fileteam6
Fenrir
18,468
2,338
585
11,395
26,146
25,052
199
8,194
17,952
0
57,146
W
Cu Chulainn
koboldgeci
Cu Chulainn
12,240
2,107
279
2,713
21,468
14,396
1,011
5,920
15,548
2,578
28,869
W
Zeus
11,661
454
709
1,536
7,278
3,446
2,008
2,518
4,760
49,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,973
Gold Earned
31,172
195
Minions Killed
162
10
Camps Cleared
4
928,921
Distance Traveled
773,419
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
10,974
686
19
1
2
268,814
2
L
Yu Huang
10,042
628
96
6
2
268,306
3
L
Chernobog
10,156
635
47
3
0
236,299
3
W
Fenrir
13,739
859
74
5
7
349,639
2
W
Cu Chulainn
10,554
660
45
3
1
289,481
1
W
Zeus
11,680
730
76
5
2
289,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role