Player Matchup

Ullr
Ullr
 
Ullr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Kota_Bleu
Charybdis
Level 20
God Stats
1W - 1L
1,691 SR
Queue Stats
10W - 21L
1,309 Elo+
Party 2
Izanami
Izanami
LawfulPuma588
Izanami
Level 129
God Stats
2W - 4L
1,500 SR
Queue Stats
380W - 397L
1,412 Elo+
Party 3
Rama
Rama
The UPS Panda
Rama
Level 125
God Stats
2W - 3L
1,500 SR
Queue Stats
383W - 402L
1,412 Elo+
Party 3
Hera
Hera
WewaMelvin97
Hera
Level 88
God Stats
1W - 1L
1,273 SR
Queue Stats
14W - 27L
1,308 Elo+
Party 2
Team Averages
Level 104
1,493 SR
1,388 Elo+

VS

Team Averages
Level 90
1,536 SR
1,417 Elo+
Anubis
Anubis
 
Anubis
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Belldonna
Sol
Level 95
God Stats
8W - 15L
1,204 SR
Queue Stats
322W - 334L
1,418 Elo+
Party 1
Vulcan
Vulcan
Gucci Javi
Vulcan
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
127W - 140L
1,350 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
StelarFever
Ah Muzen Cab
Level 129
God Stats
6W - 0L
1,987 SR
Queue Stats
197W - 190L
1,411 Elo+
Solo
Bastet
Bastet
TakaraMitsuri
Bastet
Level 22
God Stats
6W - 2L
1,489 SR
Queue Stats
109W - 59L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
1 / 5 / 5
7,243
724
4,303
10,536
3,756
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charybdis
Kota_Bleu
Charybdis
14
5 / 7 / 3
8,644
864
7,870
13,748
5,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
13
2 / 10 / 8
7,973
797
9,601
15,641
5,647
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 7 / 3
7,246
725
6,873
12,596
4,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 6 / 4
8,189
819
8,486
9,401
3,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
9 / 3 / 19
9,612
961
11,185
8,558
4,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 1 / 18
9,638
964
9,098
9,035
3,764
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
Gucci Javi
Vulcan
16
7 / 2 / 17
9,543
954
11,475
6,843
3,314
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
StelarFever
Ah Muzen Cab
17
8 / 3 / 17
10,590
1,059
14,025
9,798
4,606
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
5 / 3 / 21
9,109
911
11,493
11,891
5,560
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
127
12
Kills
35
35
Deaths
12
23
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
5
5
0.7
W
Anubis
 
Anubis
9
3
19
6.17
W
6
1
18
15
W
Vulcan
Gucci Javi
Vulcan
7
2
17
7.75
L
Charybdis
Kota_Bleu
Charybdis
5
7
3
0.93
L
Izanami
2
10
8
0.6
W
Ah Muzen Cab
StelarFever
Ah Muzen Cab
8
3
17
5.5
W
5
3
21
5.17
L
1
7
3
0.36
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,133
Damage
57,276
61,922
Taken
46,125
22,700
Mitigated
21,834
8,609
Healing
19,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
4,303
1,471
701
1,422
10,536
3,756
0
6,563
3,973
0
10,390
W
Anubis
 
Anubis
11,185
0
1,351
2,172
8,558
4,590
1,015
1,117
7,441
19,921
0
W
9,098
3,401
604
4,160
9,035
3,764
4,404
2,839
6,196
24,205
0
W
Vulcan
Gucci Javi
Vulcan
11,475
4,207
1,156
1,612
6,843
3,314
1,369
1,173
5,670
24,111
0
L
Charybdis
Kota_Bleu
Charybdis
7,870
2,702
679
1,322
13,748
5,266
0
7,157
6,591
0
13,638
L
Izanami
9,601
4,086
762
1,217
15,641
5,647
0
8,230
7,411
0
17,369
W
Ah Muzen Cab
StelarFever
Ah Muzen Cab
14,025
4,937
651
3,410
9,798
4,606
736
2,002
7,796
0
30,750
W
11,493
1,891
1,496
3,007
11,891
5,560
888
1,355
10,536
0
16,224
L
6,873
2,566
425
981
12,596
4,368
0
5,374
7,222
0
16,065
L
8,486
1,810
650
450
9,401
3,663
0
4,434
4,967
20,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,295
Gold Earned
48,492
122
Minions Killed
127
0
Camps Cleared
0
760,971
Distance Traveled
992,780
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,243
724
14
1
0
137,315
0
W
Anubis
9,612
961
22
2
0
177,042
0
W
Sol
9,638
964
27
3
0
200,778
0
W
Vulcan
9,543
954
32
3
0
212,359
0
L
Charybdis
8,644
864
17
2
0
156,426
1
L
Izanami
7,973
797
21
2
0
141,701
0
W
Ah Muzen Cab
10,590
1,059
39
4
0
182,189
0
W
Bastet
9,109
911
7
1
0
220,412
1
L
Rama
7,246
725
31
3
0
147,567
0
L
Hera
8,189
819
39
4
0
177,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role