Player Matchup

Lancelot
Lancelot
Compatgaming
Lancelot
Level 41
God Stats
7W - 7L
1,496 SR
Queue Stats
114W - 130L
1,283 Elo+
Party 1
Chernobog
Chernobog
Free smoke3584
Chernobog
Level 28
God Stats
7W - 11L
1,360 SR
Queue Stats
66W - 95L
1,270 Elo+
Party 1
Khepri
Khepri
II DK ll
Khepri
Level 16
God Stats
3W - 6L
1,631 SR
Queue Stats
229W - 251L
1,278 Elo+
Party 1
Medusa
Medusa
KuuramaKyuubi
Medusa
Level 41
God Stats
4W - 6L
1,299 SR
Queue Stats
99W - 113L
1,327 Elo+
Solo
King Arthur
King Arthur
Show Me Rock
King Arthur
Level 29
God Stats
1W - 0L
1,191 SR
Queue Stats
242W - 227L
1,274 Elo+
Party 1
Team Averages
Level 31
1,395 SR
1,287 Elo+

VS

Team Averages
Level 28
1,507 SR
1,418 Elo+
Kukulkan
Kukulkan
Cr0uD3Light
Kukulkan
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 10L
1,500 Elo+
Party 2
Ganesha
Ganesha
YourFace_com
Ganesha
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Izanami
Izanami
heyheyH3Y
Izanami
Level 30
God Stats
2W - 5L
1,500 SR
Queue Stats
7W - 18L
1,191 Elo+
Party 2
Odin
Odin
master chi3f 13
Odin
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
xPDGxTajuz
Cernunnos
Level 68
God Stats
8W - 8L
1,533 SR
Queue Stats
36W - 33L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Compatgaming
Lancelot
18
7 / 1 / 9
11,522
549
13,325
15,931
8,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Chernobog
Free smoke3584
Chernobog
20
11 / 2 / 9
12,757
607
27,996
20,550
11,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
II DK ll
Khepri
14
1 / 3 / 9
10,430
497
2,630
10,711
11,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
7 / 0 / 6
11,406
543
17,049
15,256
7,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Show Me Rock
King Arthur
13
0 / 4 / 6
8,961
427
7,169
17,700
14,022
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cr0uD3Light
Kukulkan
14
0 / 8 / 1
8,456
403
5,930
14,784
5,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
YourFace_com
Ganesha
13
1 / 6 / 1
8,853
422
5,978
21,025
26,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
heyheyH3Y
Izanami
15
3 / 3 / 0
9,862
470
9,574
18,048
7,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 4 / 4
9,762
465
8,565
16,493
14,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
xPDGxTajuz
Cernunnos
14
4 / 5 / 1
9,376
446
14,135
19,668
8,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
16
26
Kills
9
10
Deaths
26
39
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Compatgaming
Lancelot
7
1
9
11.5
L
Kukulkan
Cr0uD3Light
Kukulkan
0
8
1
0.06
W
Chernobog
Free smoke3584
Chernobog
11
2
9
7.75
W
Khepri
II DK ll
Khepri
1
3
9
1.83
W
7
0
6
10
W
King Arthur
Show Me Rock
King Arthur
0
4
6
0.75
L
Ganesha
YourFace_com
Ganesha
1
6
1
0.25
L
Izanami
heyheyH3Y
Izanami
3
3
0
1
L
1
4
4
0.75
L
Cernunnos
xPDGxTajuz
Cernunnos
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,169
Damage
44,182
80,148
Taken
90,018
52,618
Mitigated
62,872
24,742
Healing
10,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Compatgaming
Lancelot
13,325
3,873
0
5,160
15,931
8,138
0
1,692
14,239
0
92,654
L
Kukulkan
Cr0uD3Light
Kukulkan
5,930
614
0
684
14,784
5,982
1,091
0
14,784
67,895
0
W
Chernobog
Free smoke3584
Chernobog
27,996
17,063
0
7,755
20,550
11,079
781
5,641
14,909
0
120,391
W
Khepri
II DK ll
Khepri
2,630
284
0
1,538
10,711
11,647
711
1,662
9,049
25,970
0
W
17,049
11,121
0
9,859
15,256
7,732
2,617
2,927
12,329
0
108,460
W
King Arthur
Show Me Rock
King Arthur
7,169
1,419
0
430
17,700
14,022
69
490
17,210
0
41,408
L
Ganesha
YourFace_com
Ganesha
5,978
684
0
881
21,025
26,416
513
650
20,375
27,578
0
L
Izanami
heyheyH3Y
Izanami
9,574
7,144
0
4,617
18,048
7,259
1,679
1,653
16,395
0
75,911
L
8,565
3,162
0
74
16,493
14,716
935
130
16,363
0
52,721
L
Cernunnos
xPDGxTajuz
Cernunnos
14,135
8,176
0
4,717
19,668
8,499
965
662
19,006
0
77,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,076
Gold Earned
46,309
550
Minions Killed
445
0
Camps Cleared
0
2,027,410
Distance Traveled
1,797,599
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
11,522
549
120
6
0
480,489
1
L
Kukulkan
8,456
403
129
6
0
337,719
0
W
Chernobog
12,757
607
162
8
0
404,739
0
W
Khepri
10,430
497
56
3
0
358,340
0
W
Medusa
11,406
543
149
7
0
402,098
3
W
King Arthur
8,961
427
63
3
0
381,744
0
L
Ganesha
8,853
422
20
1
0
356,755
0
L
Izanami
9,862
470
121
6
0
357,766
0
L
Odin
9,762
465
76
4
0
374,885
1
L
Cernunnos
9,376
446
99
5
0
370,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role