Player Matchup

Hel
Hel
 
Hel
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Big Murk 716
Hachiman
Level 146
God Stats
1W - 1L
1,740 SR
Queue Stats
63W - 73L
1,440 Elo+
Solo
Ne Zha
Ne Zha
GapsMcD
Ne Zha
Level 106
God Stats
0W - 2L
1,321 SR
Queue Stats
140W - 123L
1,415 Elo+
Party 2
Cabrakan
Cabrakan
MaxHatake
Cabrakan
Level 126
God Stats
1W - 2L
1,375 SR
Queue Stats
113W - 124L
1,416 Elo+
Solo
Kali
Kali
SavageKlampz-_-
Kali
Level 87
God Stats
0W - 5L
1,097 SR
Queue Stats
926W - 985L
1,427 Elo+
Solo
Team Averages
Level 122
1,407 SR
1,440 Elo+

VS

Team Averages
Level 94
1,620 SR
1,515 Elo+
Chaac
Chaac
Afflictve
Chaac
Level 79
God Stats
5W - 3L
1,500 SR
Queue Stats
122W - 141L
1,471 Elo+
Party 1
Heimdallr
Heimdallr
DaDiscord
Heimdallr
Level 79
God Stats
5W - 3L
1,530 SR
Queue Stats
110W - 89L
1,549 Elo+
Party 3
Sun Wukong
Sun Wukong
LeDrizzy
Sun Wukong
Level 129
God Stats
10W - 6L
1,500 SR
Queue Stats
138W - 155L
1,486 Elo+
Party 1
Aphrodite
Aphrodite
ThatOneGuyHas
Aphrodite
Level 98
God Stats
3W - 0L
1,730 SR
Queue Stats
100W - 90L
1,495 Elo+
Solo
Merlin
Merlin
TheRealLin
Merlin
Level 86
God Stats
4W - 0L
1,840 SR
Queue Stats
112W - 95L
1,573 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
3 / 4 / 12
12,883
644
15,272
25,874
18,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
Big Murk 716
Hachiman
20
9 / 5 / 8
14,388
719
43,775
25,351
15,539
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
GapsMcD
Ne Zha
20
3 / 6 / 11
12,704
635
26,343
30,858
19,900
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
MaxHatake
Cabrakan
19
1 / 5 / 12
11,401
570
9,502
33,700
60,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
2 / 8 / 9
12,116
606
12,073
28,414
16,301
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Afflictve
Chaac
19
1 / 3 / 21
12,946
647
21,032
32,500
43,165
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heimdallr
DaDiscord
Heimdallr
20
11 / 4 / 14
15,119
756
35,510
25,258
14,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Sun Wukong
LeDrizzy
Sun Wukong
19
2 / 3 / 22
13,354
668
15,420
37,415
47,646
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Aphrodite
ThatOneGuyHas
Aphrodite
20
6 / 3 / 19
13,218
661
22,507
29,055
18,588
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Merlin
TheRealLin
Merlin
20
7 / 6 / 14
13,562
678
32,383
17,530
7,082
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
117
18
Kills
27
28
Deaths
19
52
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
3
4
12
2.25
W
Chaac
Afflictve
Chaac
1
3
21
3.83
L
Hachiman
Big Murk 716
Hachiman
9
5
8
2.6
W
Heimdallr
DaDiscord
Heimdallr
11
4
14
4.5
L
Ne Zha
GapsMcD
Ne Zha
3
6
11
1.42
W
Sun Wukong
LeDrizzy
Sun Wukong
2
3
22
4.33
L
Cabrakan
MaxHatake
Cabrakan
1
5
12
1.4
L
2
8
9
0.81
W
Aphrodite
ThatOneGuyHas
Aphrodite
6
3
19
5.17
W
Merlin
TheRealLin
Merlin
7
6
14
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,965
Damage
126,852
144,197
Taken
141,758
129,987
Mitigated
130,537
75,274
Healing
77,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
15,272
780
34,031
14,915
25,874
18,107
1,052
11,621
14,253
34,528
0
W
Chaac
Afflictve
Chaac
21,032
1,884
3,467
15,153
32,500
43,165
1,674
7,121
25,379
0
41,559
L
Hachiman
Big Murk 716
Hachiman
43,775
13,061
3,079
1,801
25,351
15,539
2,748
8,143
17,208
0
82,666
W
Heimdallr
DaDiscord
Heimdallr
35,510
19,874
2,644
8,891
25,258
14,056
4,996
2,163
23,095
0
84,435
L
Ne Zha
GapsMcD
Ne Zha
26,343
3,115
1,696
5,767
30,858
19,900
1,602
11,783
19,075
0
40,444
W
Sun Wukong
LeDrizzy
Sun Wukong
15,420
2,898
1,405
12,773
37,415
47,646
909
9,062
28,353
0
27,268
L
Cabrakan
MaxHatake
Cabrakan
9,502
941
1,326
1,932
33,700
60,140
540
16,064
17,636
22,349
0
L
12,073
4,936
3,278
7,449
28,414
16,301
2,322
7,279
21,135
0
22,923
W
Aphrodite
ThatOneGuyHas
Aphrodite
22,507
3,099
14,325
13,144
29,055
18,588
1,068
4,039
25,016
42,822
0
W
Merlin
TheRealLin
Merlin
32,383
1,840
2,888
2,731
17,530
7,082
1,087
2,389
15,141
54,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,492
Gold Earned
68,199
198
Minions Killed
230
0
Camps Cleared
0
1,745,278
Distance Traveled
1,741,149
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,883
644
44
2
0
389,954
0
W
Chaac
12,946
647
38
2
0
379,065
1
L
Hachiman
14,388
719
86
4
0
318,871
1
W
Heimdallr
15,119
756
92
5
0
316,475
0
L
Ne Zha
12,704
635
33
2
0
331,642
0
W
Sun Wukong
13,354
668
13
1
0
354,528
0
L
Cabrakan
11,401
570
13
1
0
360,149
0
L
Kali
12,116
606
22
1
0
344,662
3
W
Aphrodite
13,218
661
39
2
0
353,992
3
W
Merlin
13,562
678
48
2
0
337,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role